Dungeon Crawl Stone Soup version 0.32-a0-481-g9ce6b883f8 (webtiles) character file. Game seed: 6413197728174160226 10 anansati the Insei (level 2, 12/22 HPs) Began as a Demonspawn Gladiator on Feb 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (74 turns). anansati the Insei (Demonspawn Gladiator) Turns: 74, Time: 00:00:10 Health: 12/22 AC: 4 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The jackal bites you. The bat closely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You are too injured to fight recklessly! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! Things that are here: a jackal corpse; a bat corpse Things that are here: a +0 short sword; a stone; a kobold corpse You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #>........# #.###.###.# #.# #.# #.# #.# ### #†# ..# #.######. #.# ###))...... #.. #..†###...# #####.###........ .......@....... .......##...... #####.. #....# ##. ..... #. ##.# .. .# .# . There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 3 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anansati the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Reached skill level 3 in Unarmed Combat 64 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 33 Armour: Leather armour || 18 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 24 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 24 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts