andwaal the Dungeon (0, 0, D) +0 pearl dragon scales (0, 1, D) a +3 scimitar of holy wrath a +0 tower shield (0, 5, D) 2 stones (0, 7, D) a stone (1, 16, D) a +0 war axe (1, 17, D) the +1 helmet "Zept" {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (2, -1, D) a book of Burglary (2, 0, D) a phial of floods (2, 4, D) 2 stones (2, 16, D) a +0 scimitar of flaming (2, 18, D) a cursed staff of earth (2, 19, D) a +0 flail (unseen) (3, -20, D) a book of Minor Magic (3, -19, D) a +0 long sword (3, -18, D) a +1 arbalest of flaming (3, -1, D) a +0 troll leather armour (3, 4, D) a +3 long sword of holy wrath (unseen) (3, 7, D) a stone (3, 17, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (3, 18, D) the cursed +2 hand axe "Tokoog" {elec, +Inv rF+ Int+3 Dex-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a +0 long sword a red draconian corpse (skeletalised by now) (4, -32, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -31, D) a +5 lajatang (4, -30, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, -20, D) a lightning rod (4/4) (4, -16, D) the +3 morningstar of Truncation {vorpal, Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). (4, -2, D) a +2 vorpal halberd (4, -1, D) an uncursed ring of resist corrosion (4, 0, D) a +0 robe a +2 demon trident of venom (4, 7, D) a stone (4, 16, D) a +0 short sword (4, 17, D) an uncursed staff of energy (4, 18, D) an uncursed staff of earth (5, -32, D) a +5 quick blade a +5 rapier a +5 dagger (5, -31, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -30, D) a +5 bardiche a +5 demon trident (5, -27, D) a +3 buckler (5, -26, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -20, D) a +0 shortbow (5, -19, D) a +1 war axe of flaming a +0 long sword (5, -14, D) a +0 rapier a +0 rapier a +0 leather armour (5, -2, D) a +3 war axe of electrocution (5, -1, D) a book of Clouds (5, 0, D) a phial of floods (5, 2, D) a +1 falchion of flaming a +0 fustibalus 8 stones a cursed +0 robe a +2 buckler (5, 18, D) a book of Clouds (5, 19, D) a +0 halberd (5, 21, D) a +0 battleaxe of electrocution a purple draconian corpse (skeletalised by now) (5, 25, D) +0 storm dragon scales (unseen) (6, -20, D) a +0 long sword (6, -18, D) the cursed +0 shortbow "Ewudghem" {freeze, rN++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. It has a curse placed upon it. a +0 short sword 16 arrows a +0 leather armour a +0 rapier (6, -17, D) a book of Callings a +0 rapier (6, -13, D) a +0 long sword (6, -2, D) a +1 rapier of freezing (6, 1, D) a +4 scimitar of flaming a +0 shortbow 15 arrows a +0 robe (6, 2, D) a +1 sacred scourge of holy wrath (6, 6, D) a +0 robe (6, 7, D) a +4 long sword of holy wrath (6, 8, D) a +1 sacred scourge of holy wrath a +0 robe (6, 17, D) a book of Annihilations (6, 18, D) an uncursed staff of air (6, 24, D) a +0 glaive of protection (unseen) (6, 25, D) a +0 trident a +0 mace the ring of Xaunnuoc {Wiz *Drain rF+ Str+6 Int+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+6). It affects your intelligence (+4). It protects you from fire. It causes draining when unequipped. a black draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (6, 26, D) the +5 quarterstaff "Addine" {freeze, rPois Str-2 Int+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+2). It protects you from poison. It makes you more stealthy. (7, -19, D) the +7 falchion of Pride {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. 21 arrows a +0 long sword an uncursed staff of conjuration (7, -18, D) a +0 leather armour a +0 long sword an uncursed staff of energy (7, -17, D) a +0 shortbow a +0 short sword a +0 leather armour (7, -16, D) a +0 rapier a +1 robe of magic resistance 16 arrows (7, -15, D) a +1 rapier of protection a +0 longbow (7, -13, D) a +1 spear of flaming (7, -12, D) a cursed -2 short sword a cursed -2 short sword a +0 leather armour (7, -11, D) an arrow (7, -2, D) an uncursed staff of cold (7, 0, D) an uncursed staff of conjuration (7, 2, D) a +0 robe a +1 hand crossbow of flaming a +1 whip of holy wrath a +0 robe (7, 16, D) the cursed +1 falchion "Vipruluj" {elec, rElec rC- rN++ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. (7, 17, D) a +0 morningstar (7, 18, D) Sif Muna's Compendium of Flames and Envenoming Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Sticky Flame Conjuration/Fire 4 no e - Ignition Fire 8 no (7, 23, D) a +0 glaive (unseen) (7, 26, D) a +0 glaive (unseen) (8, -20, D) the +7 hunting sling "Rocris" {freeze, rElec rC+++ Dex-2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-2). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. (8, -19, D) an uncursed staff of earth (8, -12, D) 2 arrows a +0 rapier a +0 rapier a +0 leather armour (8, -11, D) an arrow (8, -1, D) a +0 vorpal scimitar (8, 1, D) a +3 long sword of holy wrath a +2 ring mail of cold resistance the +1 tower shield of the Marlin {rF+ rC++ MR+} It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. +0 pearl dragon scales (8, 16, D) the +2 chain mail of Miadidd {rPois rF++ Str+7} It affects your strength (+7). It greatly protects you from fire. It protects you from poison. (8, 18, D) the Almanac of Supportive Poisoning Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Call Imp Summoning 2 yes c - Call Canine Familiar Summoning 3 no d - Summon Lightning Spire Summoning/Air 4 no e - Summon Forest Summoning/Translocation 5 no f - Alistair's Intoxication Transmutation/Poison 5 no (8, 26, D) +0 shadow dragon scales (unseen) (9, -20, D) a +0 dagger a +0 longbow 20 arrows a +0 leather armour a +2 pair of boots of stealth (9, -19, D) an uncursed ring of positive energy the ring "Ilaam" {EV+4 Slay+2} [ring of evasion] It affects your evasion (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +6 ring of strength a +0 leather armour a +0 dagger a lightning rod (4/4) (9, -15, D) 55 arrows a +0 longbow a +0 chain mail a +0 rapier a +0 rapier a +1 rapier of protection (9, -12, D) a +0 rapier a +0 rapier a cursed +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (9, -2, D) an uncursed staff of summoning (9, -1, D) a phial of floods an uncursed staff of wizardry (9, 17, D) a phial of floods (9, 18, D) an uncursed staff of poison (9, 19, D) a +1 great mace of protection (unseen) (9, 21, D) a +0 halberd (10, -18, D) a +0 helmet of see invisible an uncursed ring of protection from magic an uncursed ring of see invisible a manual of Stealth the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +4 ring of protection 4 scrolls of amnesia 2 potions of brilliance an uncursed ring of resist corrosion (10, -13, D) a +0 leather armour (10, 0, D) an uncursed ring of resist corrosion a +3 whip of holy wrath (10, 16, D) a +0 robe of magic resistance (10, 17, D) an uncursed staff of energy (unseen) (10, 18, D) a book of Changes (11, -34, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (11, -28, D) an uncursed staff of energy (11, -20, D) a +3 vorpal war axe 28 arrows a book of Callings (11, -19, D) a +0 shortbow (unseen) (11, -2, D) a +2 pair of gloves of dexterity (11, -1, D) the Collected Works on Dark Arts and Confrontation Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes b - Excruciating Wounds Charms/Necromancy 5 no c - Irradiate Conjuration/Transmutation 5 no d - Iron Shot Conjuration/Earth 6 no (11, 0, D) a book of Maledictions (11, 2, D) a +5 scimitar of holy wrath a +0 tower shield a cursed -4 ring of evasion (11, 3, D) a +0 robe +0 pearl dragon scales (11, 16, D) a lightning rod (4/4) (11, 19, D) +0 storm dragon scales (12, -34, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -20, D) a cursed staff of cold (12, -19, D) an uncursed staff of summoning (unseen) (12, -18, D) a +4 short sword of speed (still there?) a +0 dagger (still there?) (12, -16, D) a cursed +0 leather armour (unseen) (12, -15, D) a +0 rapier (12, -14, D) a +0 rapier (12, -2, D) a lightning rod (4/4) (12, 16, D) a book of Necromancy (12, 17, D) a book of Flames (12, 18, D) a book of Callings a +0 war axe an uncursed staff of poison (12, 19, D) a +0 scimitar (12, 20, D) +0 shadow dragon scales (unseen) (13, -20, D) the +3 hand crossbow of Viuf {elec, Fragile rC+ Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from cold. It will be destroyed if unequipped. (13, -19, D) a +0 short sword (13, -18, D) a +0 broad axe of flaming (13, -17, D) a +0 longbow (still there?) a +1 mace of protection (still there?) (13, -2, D) the +4 helmet of Siphigg {rF- Dex+5 Stlth+} It affects your dexterity (+5). It makes you vulnerable to fire. It makes you more stealthy. (13, -1, D) a +2 spear of flaming (13, 16, D) an uncursed staff of cold (13, 17, D) a +4 hunting sling of freezing (13, 18, D) an uncursed staff of poison (13, 19, D) a +0 hand axe (unseen) (14, -2, D) a lightning rod (4/4) (14, 0, D) a +2 plate armour of cold resistance (14, 4, D) a +2 whip of holy wrath (14, 16, D) a +0 trident (14, 17, D) a +1 hand axe of freezing (14, 18, D) a +0 scimitar (15, 18, D) a +3 vorpal war axe (19, 16, D) a +0 chain mail of poison resistance (20, -34, D) a +0 scythe of venom (20, -33, D) +0 fire dragon scales (20, -18, D) a +2 plate armour of magic resistance (20, -17, D) the +3 short sword of Kidoh {vorpal, +Blink Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you blink. (20, -1, D) a lightning rod (4/4) (20, 5, D) a +2 robe (20, 9, D) a +0 great mace (unseen) (20, 14, D) a scroll of brand weapon (20, 15, D) the +4 morningstar of Precise Incision {venom, +Rage rPois Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from poison. It lets you go berserk. (20, 16, D) a phantom mirror (21, -35, D) a cursed staff of wizardry (21, -33, D) a book of Battle (21, -18, D) a +4 scale mail of poison resistance (21, -17, D) a +4 vorpal trident (21, -2, D) an uncursed staff of death (21, 14, D) a +0 vampiric hand axe (21, 15, D) the ring of Givodd {rC++ Int+2 SInv} [ring of see invisible] It affects your intelligence (+2). It greatly protects you from cold. It lets you see invisible. (21, 16, D) a +2 great sword of freezing (22, -29, D) a +2 battleaxe of freezing (22, -28, D) +0 ice dragon scales (unseen) (22, -17, D) an uncursed staff of summoning (22, 0, D) an uncursed staff of fire (22, 6, D) a +1 great mace (unseen) (22, 14, D) a book of Spatial Translocations (22, 15, D) a +6 ring of dexterity (22, 16, D) a cursed staff of fire (23, -34, D) a book of Dreams (23, -32, D) an uncursed amulet of faith an uncursed staff of earth an uncursed staff of energy (23, -18, D) an uncursed staff of wizardry (23, -17, D) an uncursed staff of poison (23, -13, D) the ring of Zatyp {rElec Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. a manual of Unarmed Combat the amulet of the Witching Scavenger {Spirit rC- MR+ Str-4 Int+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-4). It affects your intelligence (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the ring of Adghuaf {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. a +3 tower shield an uncursed amulet of regeneration a +6 ring of strength a manual of Poison Magic (23, -2, D) a lightning rod (4/4) (23, 6, D) a +1 hand axe of venom (23, 14, D) a +1 chain mail of cold resistance (23, 15, D) a cursed -4 ring of intelligence (23, 16, D) an uncursed staff of death (24, -34, D) the +7 dagger "Olenkuro" {flame, rElec MR- Str+6 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. (24, -17, D) a +6 arbalest of flaming (24, -16, D) a book of the Warp (24, -2, D) the +0 pair of boots "Asootat" {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. (24, -1, D) a tin of tremorstones (3/3) (24, 3, D) a +0 dagger (unseen) (24, 4, D) a +0 glaive (24, 9, D) a +0 halberd a +5 vorpal shortbow (24, 11, D) a +3 vorpal great mace a +10 longbow a +0 mace the +12 gold dragon scales of Greed {*Corrode rElec rPois rF+ rC+ Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (24, 14, D) an uncursed staff of conjuration (24, 15, D) the +2 dagger "Gram" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (24, 16, D) an uncursed staff of death (25, -35, D) a +4 rapier of holy wrath (25, -33, D) a +3 plate armour of fire resistance (25, -30, D) a +2 battleaxe of freezing a +1 battleaxe of freezing (25, -18, D) a tin of tremorstones (3/3) (25, -17, D) a +0 vorpal war axe (25, -16, D) a +6 vorpal falchion (25, -2, D) a +0 triple sword of holy wrath (25, -1, D) a phial of floods (25, 0, D) a +4 scale mail of cold resistance (25, 10, D) a +0 robe (unseen) (25, 14, D) a Fen Folio (25, 15, D) a tin of tremorstones (3/3) (25, 16, D) a potion of might (26, -33, D) Tejet's Compendium of Illusion Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 no c - Call Canine Familiar Summoning 3 no d - Summon Lightning Spire Summoning/Air 4 no e - Summon Mana Viper Hexes/Summoning 5 no f - Shadow Creatures Summoning 6 no (26, -29, D) a +2 battleaxe of freezing an uncursed ring of stealth a +2 battleaxe of freezing (26, -17, D) a +1 leather armour of fire resistance (26, -16, D) a cursed staff of wizardry (26, -15, D) a +3 leather armour of fire resistance (26, 3, D) a +1 short sword (26, 4, D) a +0 great sword (26, 11, D) a +0 broad axe (unseen) (26, 14, D) the cursed +0 broad axe of Muiprac {vorpal, rF++ MR+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, 15, D) a +3 plate armour of fire resistance (26, 16, D) a Fen Folio (26, 19, D) +0 acid dragon scales (unseen) (27, -33, D) a cursed -4 ring of evasion a book of Callings (27, -18, D) the +5 halberd "Spiderbane" {venom, MR- Int+8 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+8). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (27, -2, D) a book of Geomancy (27, -1, D) a lightning rod (4/4) (27, 10, D) a +0 vampiric short sword (27, 14, D) a manual of Translocations (27, 15, D) an uncursed amulet of faith (27, 16, D) a lightning rod (4/4) (27, 19, D) a death drake corpse (27, 21, D) an iron dragon corpse (28, -33, D) an uncursed amulet of reflection (28, -18, D) a +1 arbalest of freezing (28, -15, D) an uncursed staff of earth (28, 0, D) a book of Fire (28, 14, D) an uncursed staff of poison (28, 15, D) the Tome of Enthralling Snow Spells Type Level Known a - Ozocubu's Armour Charms/Ice 3 yes b - Spectral Weapon Hexes/Charms 3 no c - Portal Projectile Hexes/Translocation 3 no (28, 16, D) an uncursed ring of flight (28, 19, D) +0 ice dragon scales (unseen) (28, 21, D) a wyvern corpse (29, -34, D) an uncursed ring of protection from cold (29, -18, D) a manual of Armour (29, -1, D) a book of Changes (29, 5, D) a +0 chain mail (29, 14, D) a +4 antimagic broad axe (29, 15, D) an uncursed staff of summoning (29, 16, D) a +0 vampiric short sword (30, -34, D) a +2 rapier of draining (30, -33, D) a +3 ring mail of magic resistance (30, -17, D) a phial of floods (30, -16, D) a +1 flail of protection (30, -1, D) a lightning rod (4/4) (30, 14, D) a +7 arbalest of freezing (30, 15, D) an uncursed ring of resist corrosion (30, 16, D) the ring "Nitzot" {rElec rPois rC+++ Slay-3} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (-3). It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. (31, 14, D) a +2 short sword of venom (31, 15, D) an uncursed staff of fire (31, 16, D) a manual of Armour (32, 14, D) a +1 scale mail of fire resistance (32, 15, D) a book of Fire (32, 16, D) an uncursed staff of cold (33, 14, D) a +2 hand axe of electrocution (33, 15, D) a +4 morningstar of venom (33, 16, D) a +1 war axe of venom (34, 14, D) an uncursed ring of positive energy (34, 15, D) an uncursed staff of poison (34, 16, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (35, -6, D) a +1 hunting sling of freezing (35, 14, D) a +0 antimagic war axe (35, 15, D) a book of Air (35, 16, D) the +5 war axe of Gujixoss {vorpal, rF- MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (36, -20, D) a +1 hand axe of venom (36, -19, D) a book of Callings (36, -6, D) a +1 vorpal scimitar (37, -20, D) a cursed staff of wizardry (37, -6, D) the Catalogue of Supportive Clay Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Spellforged Servitor Conjuration/Summoning 7 no c - Dragon's Call Summoning 9 no (37, -5, D) a +0 ring mail of poison resistance (38, -33, D) a +1 falchion of protection (38, -26, D) a cursed +0 battleaxe (unseen) (38, -25, D) a cursed +0 mace a +0 robe a cursed +0 battleaxe a +3 shortbow of freezing a +0 robe (38, -20, D) a +4 giant club (38, -19, D) a scarf of harm (38, -6, D) a cursed -4 ring of strength (38, -5, D) the Grimoire of Evil Rituals and Beguiling Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Corpse Rot Necromancy/Air 2 no c - Fulminant Prism Conjuration/Hexes 4 yes d - Darkness Hexes 6 yes e - Invisibility Hexes 6 yes (39, -34, D) an uncursed staff of energy (39, -20, D) the Volume of the Oath Spells Type Level Known a - Tukima's Dance Hexes 3 yes b - Spectral Weapon Hexes/Charms 3 no (40, -34, D) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (40, -19, D) a +1 robe (40, -5, D) a book of the Tempests (41, -34, D) a +2 quarterstaff of holy wrath (41, -33, D) a +0 robe (41, -6, D) an uncursed staff of death (41, -5, D) an uncursed staff of air (42, -34, D) an uncursed staff of air (42, -19, D) an uncursed staff of air (42, -17, D) the ring "Epudel" {+Blink rF- rN+ Str+3} [ring of positive energy] It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. a cursed ring of see invisible an uncursed ring of fire (42, -6, D) a cursed +4 ring of protection (42, -5, D) a lightning rod (4/4) (43, -20, D) an uncursed ring of protection from magic (44, -19, D) the ring of Kithro Hossi {rPois rF+ rC- MP+9 Str+4} [ring of magical power] It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). (44, -6, D) an uncursed staff of wizardry (44, -5, D) a +1 plate armour of poison resistance (45, -6, D) a +1 falchion of draining (48, -3, D) a +0 great mace a +0 chain mail 2 large rocks a +0 great sword a +4 hand crossbow of freezing a +1 plate armour of poison resistance (48, -2, D) a +0 great mace (unseen) (49, -2, D) 2 large rocks (50, -34, D) a box of beasts (50, -33, D) a book of Frost (50, -1, D) +0 shadow dragon scales a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 tower shield 4 large rocks (50, 2, D) a book of Dreams (50, 3, D) a book of the Warp (51, -34, D) a +3 chain mail of magic resistance (51, -31, D) the +3 hand axe of Pain and Death {vorpal, +Blink +Rage rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It lets you blink. It lets you go berserk. (51, -22, D) the +10 glaive "Rufeghooc" {vorpal, rElec MP+9 Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (51, -10, D) a +0 plate armour (51, -9, D) an uncursed staff of summoning (51, -1, D) a +0 halberd (unseen) (51, 2, D) a phantom mirror (51, 3, D) an uncursed staff of cold (52, -34, D) an uncursed staff of fire (52, -33, D) a +0 hat (52, -22, D) a +3 ring mail of poison resistance (52, -21, D) Sif Muna's Handbook of Igneous Enhancements Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Conjure Flame Conjuration/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Fireball Conjuration/Fire 5 no (52, -9, D) an uncursed staff of fire (52, -2, D) a large rock (53, -33, D) the +5 glaive of Winter {vorpal, rC+ MP+9 Str-4 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from cold. It affects your magic capacity (+9). It lets you see invisible. (53, -32, D) an uncursed amulet of guardian spirit an uncursed ring of flight the +4 pair of gloves "Vijunep" {Int+3} It affects your intelligence (+3). (53, -22, D) a book of Flames (53, -10, D) a +5 mace of holy wrath (53, -9, D) a +0 spear of venom (53, 2, D) an uncursed staff of earth (53, 3, D) a +1 chain mail of poison resistance (54, -34, D) a +0 rapier of holy wrath (54, -33, D) a +6 dagger of electrocution (54, -22, D) a +1 scale mail of cold resistance (54, -21, D) the +2 buckler "Qyffe" {rElec MR+ Str+2} It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (54, -9, D) a phial of floods (54, 3, D) the cursed +1 dagger of an ossuary {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It has a curse placed upon it. (55, -33, D) a +1 dire flail of draining (55, -22, D) the Reference Book on Flying Bewitchment Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Slow Hexes 2 no c - Static Discharge Conjuration/Air 3 no d - Dazzling Flash Conjuration/Hexes 3 yes e - Airstrike Air 4 no f - Silence Hexes/Air 5 yes (55, -21, D) a +0 halberd of venom (55, -9, D) a +4 spear of pain (55, 2, D) a +2 hand crossbow of flaming (56, -34, D) a +2 hunting sling of freezing (56, -33, D) a +3 vorpal shortbow (56, -22, D) a phial of floods (56, -10, D) the Tome of the Flamy Entourage Spells Type Level Known a - Call Imp Summoning 2 yes b - Sticky Flame Conjuration/Fire 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Summon Mana Viper Hexes/Summoning 5 no (60, 2, D) an uncursed staff of earth (61, 3, D) a +3 leather armour of magic resistance (61, 7, D) a +4 scimitar of flaming (unseen) (61, 8, D) a +0 troll leather armour {Purgy} (unseen) (62, -18, D) the +5 ring mail of Oblivion {rPois rN+++ Int-4 Dex+4} It affects your intelligence (-4). It affects your dexterity (+4). It protects you from poison. It renders you almost immune to negative energy. (62, -7, D) an uncursed amulet of the acrobat an uncursed amulet of faith an uncursed ring of wizardry an uncursed amulet of guardian spirit a +3 kite shield a +5 crystal plate armour a +5 broad axe a +5 battleaxe a +5 triple crossbow a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 hand axe (62, 2, D) an uncursed staff of summoning (62, 4, D) a +0 robe (62, 7, D) a +6 double sword of holy wrath (still there?) 2 sling bullets (still there?) (62, 10, D) a sling bullet (63, -34, D) a +3 chain mail of positive energy (63, -33, D) a +1 rapier of draining (63, -25, D) +2 steam dragon scales (63, -24, D) a +0 scythe a +0 robe (63, -23, D) a +3 glaive of pain a +0 robe a +2 quarterstaff of chaos a +0 cloak (63, -18, D) an uncursed staff of earth (63, -17, D) an uncursed staff of wizardry (63, -7, D) a +2 long sword of holy wrath (63, 2, D) a +0 dagger (63, 3, D) a tin of tremorstones (3/3) (63, 7, D) an uncursed staff of energy a +0 giant spiked club a +0 robe a potion of berserk rage (64, -34, D) a +4 short sword of draining (64, -26, D) a +0 glaive (64, -24, D) a +0 robe (unseen) (64, -18, D) a book of Misfortune (64, -14, D) a +0 trident (64, -13, D) a +0 trident (64, -11, D) a throwing net (64, -8, D) an uncursed staff of wizardry (64, 2, D) the +3 leather armour "Agguowih" {rPois rN+ MR+ Str-4} It affects your strength (-4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (64, 4, D) a +0 quarterstaff a +0 hunting sling 10 sling bullets a +0 ring mail (64, 5, D) a sling bullet (64, 7, D) an uncursed staff of earth (unseen) (65, -18, D) a book of Geomancy (65, -17, D) the Collected Works on Shifting Flames Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Sticky Flame Conjuration/Fire 4 no c - Ice Form Ice/Transmutation 4 no d - Hydra Form Transmutation 6 no (65, -14, D) a +0 trident 5 boomerangs (65, -8, D) an uncursed amulet of the acrobat (65, -3, D) an uncursed staff of poison (66, -14, D) a +0 trident (unseen) (66, -8, D) an uncursed staff of energy (68, -34, D) the +7 demon whip of Wu Jian's Anger {drain, +Blink rC- Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It lets you blink. (69, -34, D) Raihistre's Compendium of the Icy Traveller Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Recall Summoning/Translocation 3 yes d - Teleport Other Translocation 3 no (70, -34, D) a +4 scale mail of poison resistance (70, 6, D) a +0 rapier a +0 robe a +0 buckler (71, -26, D) the cursed +1 robe "Emoid" {+Blink rN+ Int-3} It affects your intelligence (-3). It protects you from negative energy. It lets you blink. It has a curse placed upon it. (71, -25, D) an uncursed amulet of faith (71, 2, D) an uncursed staff of air (71, 3, D) a +0 spear of freezing (71, 6, D) the +7 scimitar "Beetle's Demise" {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (72, -18, D) a +0 kite shield of cold resistance (72, -12, D) a +2 vorpal hand axe a +0 shortbow 17 arrows a +0 chain mail (72, -11, D) a +0 short sword a +0 buckler (72, -8, D) a lightning rod (4/4) (72, -7, D) a phantom mirror (72, 2, D) a phial of floods (72, 3, D) a +0 spear (72, 6, D) a +0 scimitar of holy wrath (73, -22, D) a +0 rapier a +0 robe a +2 buckler (73, -18, D) a +4 hunting sling of freezing (73, -17, D) a +4 ring mail of positive energy (73, -12, D) a +0 flail of draining (73, -11, D) an arrow (73, -7, D) a lightning rod (4/4) (73, 2, D) an uncursed staff of death (73, 3, D) a +2 great sword of holy wrath (74, -33, D) a +0 robe of cold resistance (74, -32, D) a +0 trident (74, -18, D) a +2 robe of magic resistance (74, -12, D) a +0 long sword a +0 short sword a +0 leather armour (74, -8, D) a book of Power (74, -7, D) a box of beasts (74, 2, D) a +0 dagger (74, 3, D) the +1 chain mail "Byizxoz" {rN+ Regen+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). It increases your rate of regeneration. (75, -33, D) the +6 shillelagh "Devastator" {shatter} (75, -32, D) a +0 trident (75, -30, D) a throwing net