andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 1, D:1) a +0 hand axe (10, -40, D:1) a +1 dagger of venom (14, -11, D:1) a +0 dagger (16, -27, D:1) a +0 short sword 5 stones (17, -25, D:1) a +0 dagger (20, -32, D:1) a +0 leather armour (21, -30, D:1) a +0 chain mail (38, -11, D:1) a +0 short sword (55, -33, D:1) a +0 short sword of freezing (56, 1, D:1) a +0 club (63, 5, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 34, D:2) a +0 robe (12, 22, D:2) the +6 mace of Koapn {heavy, rC+++ Will+ rCorr} rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (15, 27, D:2) a +0 hand axe (23, 9, D:2) a +0 sling (28, 23, D:2) a serpent talisman (43, 16, D:2) 4 stones (43, 21, D:2) a +0 battleaxe (43, 23, D:2) a +0 dagger (45, 26, D:2) 5 stones a +0 club (49, 4, D:2) a potion of degeneration (49, 9, D:2) a +0 ring mail (55, 3, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 4, D:3) a +2 dagger of venom (still there?) 6 javelins (still there?) (9, 8, D:3) a +0 dagger a +0 robe (9, 9, D:3) a +0 whip a +0 chain mail (19, -2, D:3) a giant cockroach corpse (22, 7, D:3) a +0 hand axe a +0 leather armour an orc corpse (25, 17, D:3) a +0 leather armour (28, 19, D:3) a +0 hand axe (34, 6, D:3) a +0 dagger (42, -38, D:3) a bat corpse (skeletalised by now) (43, 3, D:3) a +0 short sword 2 stones (45, 17, D:3) 5 stones (53, -25, D:3) a +0 dagger