andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -5, D:1) 6 boomerangs (9, -17, D:1) a +0 hand axe (9, -10, D:1) a +0 club (11, -31, D:1) 6 poisoned darts (26, -14, D:1) 4 stones (40, -18, D:1) a +0 ring mail (41, -9, D:1) a +0 dagger (44, -21, D:1) a +0 short sword (44, -16, D:1) a +0 dagger (46, 2, D:1) 6 stones (52, -13, D:1) a +0 club 3 stones (60, -7, D:1) a +0 flail Level 2 of the Dungeon (5, 40, D:2) a +0 club (7, 5, D:2) a +0 dagger a +0 mace a +0 animal skin a +0 helmet (8, 6, D:2) a +0 club (11, 5, D:2) a +0 dagger (17, -5, D:2) the +1 whip of Neurosis {venom, Contam Fly rC- Int+5} Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (20, 23, D:2) a +0 short sword 2 stones (24, 18, D:2) a +0 leather armour (31, 42, D:2) a +0 dagger 5 stones (36, 3, D:2) a +0 dagger (36, 4, D:2) a +0 dagger a +0 dagger a +0 dagger (37, 1, D:2) a +0 dagger (37, 2, D:2) a +0 dagger (37, 25, D:2) a +0 robe (37, 30, D:2) a +0 robe (55, 48, D:2) 3 stones Level 3 of the Dungeon [Shop] Maboill's Jewellery Emporium a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) a +6 ring of strength (468 gold) a ring of wizardry (390 gold) a +6 ring of dexterity (468 gold) a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) an amulet of faith (520 gold) (1, 22, D:3) a +0 short sword (7, -20, D:3) 2 stones (8, -23, D:3) 2 poisoned darts (15, 8, D:3) a +0 hand axe (17, 8, D:3) a +0 ring mail (28, 23, D:3) a +0 club (32, 23, D:3) a +0 scale mail (39, -16, D:3) a +0 spear (50, 8, D:3) a +0 dagger 3 poisoned darts a +0 leather armour (62, 0, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ixisukk's Armour Emporium a +0 scale mail (52 gold) +2 fire dragon scales (936 gold) a +0 chain mail (58 gold) the +2 ring mail of Anarchy {rF- rN+ Will+} (309 gold) rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Will: It increases your willpower. a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 robe (12, 13, D:4) 3 stones (31, 9, D:4) a +0 ring mail (39, 13, D:4) a +0 dagger (40, 9, D:4) 9 stones (47, 32, D:4) a +0 leather armour (57, 22, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (4, 0, D:5) a +0 dagger of protection (unseen) (10, -4, D:5) a scroll of poison (20, 9, D:5) a wand of charming (11) the Ecumenical Temple