Dungeon Crawl Stone Soup version 0.31-a0-430-gf8416d752b (webtiles) character file. Game seed: 13129334950240070129 351 andwaal the Conjurer (level 6, -2/32 HPs) Began as a Tengu Conjurer on July 31, 2023. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (3947 turns). andwaal the Conjurer (Tengu Conjurer) Turns: 3947, Time: 00:07:38 Health: -2/32 AC: 2 Str: 7 XL: 6 Next: 61% Magic: 7/11 EV: 15 Int: 20 God: Gold: 233 SH: 0 Dex: 13 Spells: 1/11 levels left rFire + . . a - +1 short sword (protect) rCold + . . (no shield) rNeg . . . m - +0 robe rPois + (helmet restricted) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -5), resistant, flying quickly and evasively, hasted, very quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons a - a +1 short sword of protection (weapon) b - a +0 dagger of electrocution Armour m - a +0 robe (worn) Wands s - a wand of roots (4) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of fog {unknown} g - a scroll of noise {unknown} h - 3 scrolls of revelation {unknown} i - 2 scrolls of identify {unknown} j - 4 scrolls of blinking {unknown} k - 3 scrolls of teleportation {unknown} n - 2 scrolls of silence {unknown} t - a scroll of amnesia {unknown} Potions e - a potion of mutation {unknown} l - a potion of curing {unknown} o - a potion of haste p - a potion of magic q - a potion of attraction {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.3 Short Blades + Level 3.6 Dodging + Level 3.4 Stealth + Level 3.1 Spellcasting * Level 6.8 Conjurations + Level 1.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 14% 1 Lesser Beckoning Tloc 6% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Gell's Gravitas Tloc 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Shops: D:3 = D:4 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The scorpion poisons you! You feel very sick. You feel sick. Casting: Dazzling Flash (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel sick. The scorpion stings you. You are too injured to fight recklessly! You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #....#.....# #.# ###### #.#........# #.# #..... #.#........# #.###########.#### #.#.>......# #..............#.. #.#.......## #############..#.# #.#.......# #.......#..#.# #.##....#.# #.#####.#..#.# #.##.##.#.##########..# #.#..#.# ................@s..>.####.#..#.# ..##.##.#.##########..........#.# #.......#.# #..####....#.# .##..#..#.##########..####....#.# ........#.##......##..##......#.# .###.#..#.##......##........#.#.# ..[..#..#.#(......##.###.#....#.# .###.#................##.#....... .# #.#..#.#.......##..##.#....#.# You could see a scorpion. Vanquished Creatures 2 hounds (D:4) 4 iguanas (D:4) Robin (D:2) 9 adders An ufetubus (D:4) 5 worms A dart slug (D:2) An orc (D:3) 4 ball pythons 5 endoplasms 3 giant cockroaches (D:4) 12 goblins 8 hobgoblins 3 jackals (D:2) 2 quokkas 4 bats 3 frilled lizards 8 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andwaal the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 327 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 387 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:2 | Reached XP level 3. HP: 16/19 MP: 1/7 783 | D:2 | Noticed Robin 851 | D:2 | Killed Robin 860 | D:2 | Reached skill level 1 in Short Blades 1077 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1815 | D:2 | Identified the +1 whip of Neurosis {venom, Contam Fly rC- | Int+5} 1917 | D:3 | Reached skill level 6 in Conjurations 1921 | D:3 | Learned a level 3 spell: Dazzling Flash 2034 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2034 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/10 2128 | D:3 | Found Maboill's Jewellery Emporium. 2720 | D:4 | Found a staircase to the Ecumenical Temple. 2728 | Temple | Entered the Ecumenical Temple 2971 | D:4 | Reached XP level 6. HP: 32/32 MP: 1/11 3304 | D:4 | Learned a level 4 spell: Fulminant Prism 3316 | D:4 | Found Ixisukk's Armour Emporium. 3332 | D:4 | Reached skill level 1 in Hexes 3886 | D:5 | Entered Level 5 of the Dungeon 3889 | D:5 | Noticed an ice beast 3947 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_basic, minmay_3d_cube, uniq_robin D:3: layout_basic, serial_shops, shop D:4: layout_basic, minmay_temple_entry_offerings, serial_shops, nicolae_shop_temple_entry_statues_fountains, portal_sewer_entry_d D:5: layout_cave_pools, uniq_blork_the_orc, uniq_prince_ribbit1 Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 | 2.3 Dodging | 3 | 3.6 Conjurations | 6 | 6.8 Stealth | 3 | 3.4 Spellcasting | 3 | 3.1 Hexes | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 30 | 85 || 115 Kick | 7 | 23 || 30 Peck | 5 | 11 || 16 Cast: Magic Dart | 18 | 54 || 72 Searing Ray | 7 | 7 || 14 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 5 | 21 || 26 Dodge: Dodged | 16 | 68 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3800 | 3653 | 147 | 27 | 3119 | 6 | 633.3 | Dungeon | 3798 | 3651 | 147 | 27 | 3119 | 5 | 759.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1251 daAuts D:4: 1131 daAuts D:3: 800 daAuts D:1: 592 daAuts D:5: 22 daAuts Temple: 1 daAuts