Dungeon Crawl Stone Soup version 0.31-a0-437-g7cee417757 (webtiles) character file. Game seed: 2236177997668359541 16 andwaal the Conjurer (level 2, -1/15 HPs) Began as a Tengu Conjurer on Aug 2, 2023. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (669 turns). andwaal the Conjurer (Tengu Conjurer) Turns: 669, Time: 00:02:02 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 54% Magic: 5/6 EV: 12 Int: 18 God: Gold: 41 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 6 silver javelins Armour a - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 5.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Animate Dead Necr 2% N/A 87% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Jiyva Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Magic restored. You see here a +0 whip. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone hits you. The kobold hits you with a +0 whip. You hit the kobold but do no damage. Your kick misses the kobold. The kobold hits you with a +0 whip. You barely miss the kobold. Your kick misses the kobold. The kobold hits you with a +0 whip. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold completely misses you. Unknown command. Your magical contamination has completely faded away. The kobold attacks as you move away! The kobold hits you with a +0 whip. You die... #.......###### #............# #......).....# ###########............## .....)................... #################.....### .....#................... ##...#.....###........### #...#.....# #..@.....## #...#.....# #..K......) #...#.....# #........##. ###.†...#...#.........# ###...# .#.......... ########.#...#....####.. ..)................ .. ................#.. ################ ### You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 5 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andwaal the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 38 | D:1 | Found a large runed translucent door. 38 | D:1 | Noticed a jelly 39 | D:1 | Found a large runed translucent door. 53 | D:1 | Found a viscous altar of Jiyva. 53 | D:1 | Noticed a jelly 54 | D:1 | Noticed a jelly 54 | D:1 | Noticed a jelly 54 | D:1 | Noticed a jelly 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 256 | D:1 | Learned a level 2 spell: Searing Ray 669 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, dreamdust_princess_bridge Action || total ---------------------------++------- Melee: Unarmed || 3 Kick || 2 Dagger || 7 Throw: Javelin || 1 Cast: Magic Dart || 27 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 669 | 669 | 0 | 25 | 519 | 1 | 669.0 | Dungeon | 669 | 669 | 0 | 25 | 519 | 1 | 669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts