andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 34, D:1) 5 stones (11, 21, D:1) a +0 robe (12, 2, D:1) 2 stones (13, 27, D:1) a +0 ring mail (16, 24, D:1) a +0 sling (17, 35, D:1) a +0 club (18, 35, D:1) a +0 leather armour (21, 7, D:1) a +0 dagger (25, -6, D:1) 6 stones (26, 31, D:1) a +0 club (36, -2, D:1) a +0 dagger (48, 16, D:1) 7 stones Level 2 of the Dungeon [Shop] Eggilaku's Antique Armour Shop a +0 robe (18 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1648 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a +0 ring mail (104 gold) the +4 scale mail of Cuklugan {rPois rC- Dex+8 Stlth-} (1133 gold) Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Stlth-: It makes you less stealthy. a +0 chain mail (117 gold) a +0 pair of boots of stealth (299 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) (3, -25, D:2) a +0 robe (4, -26, D:2) a +0 club (8, -8, D:2) a +0 dagger (12, -39, D:2) a staff of air (20, 3, D:2) a +0 sling (32, -35, D:2) a +0 dagger (36, -12, D:2) a +0 short sword 6 stones (36, -7, D:2) a +0 dagger (40, -23, D:2) a +0 club (53, -3, D:2) a +0 sling (56, -25, D:2) a maw talisman (58, -38, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -14, D:3) 2 poisoned darts (4, 0, D:3) a +0 club (7, 3, D:3) a +0 giant club (9, 1, D:3) a staff of fire (9, 14, D:3) 2 stones (17, -11, D:3) a +0 ring mail (18, -4, D:3) a +0 dagger (23, 6, D:3) 3 stones (28, -12, D:3) a +0 whip (28, -2, D:3) a +0 ring mail (30, 0, D:3) 3 stones (34, 12, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (0, 1, D:4) a +0 club a +0 dagger a +0 robe (1, 0, D:4) a +0 dagger (2, 7, D:4) 3 stones (6, 5, D:4) a +0 mace a +0 scale mail (9, 22, D:4) a serpent talisman (9, 27, D:4) a +0 hand axe a +0 flail (9, 28, D:4) a +0 club a +0 chain mail (18, 31, D:4) a +0 dagger (29, -2, D:4) a +0 flail Level 5 of the Dungeon (15, 7, D:5) a +0 short sword (19, -6, D:5) a +0 robe (26, 11, D:5) a +0 quarterstaff (27, 12, D:5) the +6 falchion of Kequsea {speed, rPois rC- SInv Stlth+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, 29, D:5) an amulet of faith (45, -5, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (13, 41, D:6) a +0 mace (15, 49, D:6) a +0 giant club (16, 9, D:6) a +0 hand axe a +0 chain mail (17, 5, D:6) a +0 dagger a +0 robe a +0 club (17, 6, D:6) a +0 hand axe a +0 leather armour (19, 2, D:6) 3 stones (19, 6, D:6) a +0 robe (22, 39, D:6) a +0 falchion (23, 34, D:6) a blade talisman (32, 10, D:6) a +0 dagger (32, 11, D:6) a +0 dagger a +0 hand axe (33, 11, D:6) a +0 whip 3 boomerangs a +0 chain mail (50, 7, D:6) a +0 dagger (50, 20, D:6) a +0 flail a +0 leather armour (51, 4, D:6) a +0 short sword 5 stones (51, 6, D:6) a +0 dagger 4 stones (51, 21, D:6) a +0 short sword a +0 flail 2 boomerangs a +2 flail of draining a +0 leather armour (52, 6, D:6) a +0 short sword (52, 20, D:6) a +0 whip a +0 leather armour a +0 battleaxe a +0 chain mail a +0 war axe a +0 club (54, 5, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 1, D:7) a +0 giant club a +0 hand axe a +0 robe an ogre corpse (3, 22, D:7) 7 stones (6, -2, D:7) a +0 chain mail (10, -24, D:7) a +0 giant club (19, 16, D:7) a +0 leather armour (37, -17, D:7) a +0 hand axe (40, -13, D:7) a +0 flail a +0 flail a +0 spear a +0 scale mail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (49, -2, D:7) a +0 giant spiked club the Ecumenical Temple