andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 25, D:1) a +0 dagger (24, -4, D:1) a +0 dagger (27, -2, D:1) a +0 whip 3 stones (30, 25, D:1) a +0 mace (34, -6, D:1) a +0 dagger (34, -1, D:1) a +0 short sword (35, 20, D:1) a +0 mace (39, 0, D:1) a beast talisman (39, 8, D:1) a +0 short sword (41, 11, D:1) 6 stones (48, -12, D:1) a +0 club (48, 10, D:1) a +0 dagger (49, -3, D:1) a +0 ring mail (50, 17, D:1) a +0 robe (57, 34, D:1) a +0 ring mail (57, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 3, D:2) a +0 dagger (1, 0, D:2) a ball python corpse (skeletalised by now) (1, 2, D:2) a +0 plate armour (5, 4, D:2) a ball python corpse (skeletalised by now) (6, -5, D:2) a +0 sling (9, 7, D:2) a frilled lizard corpse (skeletalised by now) (10, 6, D:2) a +0 whip a kobold corpse (skeletalised by now) (13, -15, D:2) 2 potions of haste (18, -15, D:2) a scroll of identify (20, -20, D:2) a +0 club a +4 ring of slaying (21, -17, D:2) an adder corpse (22, 1, D:2) a quokka corpse (skeletalised by now) (26, -14, D:2) a scroll of identify