Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 11346375287511222358 7 andwaal the Apothecary (level 2, 0/18 HPs) Began as an Octopode Alchemist on Aug 4, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (54 turns). andwaal the Apothecary (Octopode Alchemist) Turns: 54, Time: 00:00:32 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of enchant weapon {unknown} Potions a - a potion of magic Skills: + Level 0.3 Fighting + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. You barely miss the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal misses you. You tentacle-slap the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal completely misses you. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! You have reached level 2! You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #...##..##. #############.#...).... .#.#.#.#.#.#.#b..#.####. ............K.##.#...... .........#......#....## .......#...g...##.#.## .....#....#.....#.#.# ...#.....g.....##.... .#...#.#@#.#....#..... ...............##... .. .#..#.<.#..#...#... .## ...............##.... ...#.#.#.#...#..# ...........#...## ....#....#...... .......#.......# . ...#......... You could see 2 hobgoblins, a bat and a kobold. Vanquished Creatures 4 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andwaal the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Reached XP level 2. HP: 5/18 MP: 0/5 54 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, st_stairs_13 Action || total ---------------------------++------- Melee: Unarmed || 15 Tentacles || 6 Constrict || 5 Cast: Sting || 3 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 15