Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14706152888520351257 554 andwaal the Conjurer (level 7, -8/46 HPs) Began as an Octopode Conjurer on Aug 17, 2024. Mangled by an ice beast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:09:15 (4662 turns). andwaal the Conjurer (Octopode Conjurer) Turns: 4662, Time: 00:09:18 Health: -8/46 AC: 1 Str: 6 XL: 7 Next: 30% Magic: 3/12 EV: 13 Int: 29 God: Gold: 244 SH: 0 Dex: 10 Spells: 7/13 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . q - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Missiles j - 3 curare-tipped darts (quivered) Armour f - a +0 helmet Jewellery q - a +6 ring of intelligence (left tentacle) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of teleportation e - a scroll of fog g - a scroll of torment h - a scroll of poison {unknown} i - 2 scrolls of butterflies {unknown} n - a scroll of fear {unknown} Potions a - a potion of magic k - a potion of curing {unknown} l - a potion of resistance {unknown} m - a potion of lignification {unknown} o - a potion of degeneration {unknown} p - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 3.9 Dodging + Level 4.0 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations + Level 2.1 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Hailstorm Conj/Ice 26% 3d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 11% 2 Sublimation of Blood Necr 5% N/A 11% 2 Summon Ice Beast Ice/Summ 11% N/A 14% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Summon Mana Viper Hex/Summ 5% N/A 90% 5 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, 81% to hit) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) The ice beast misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. The searing ray hits the ice beast! The ice beast is severely wounded. You finish channelling your searing ray. The ice beast barely misses you. The ice beast hits you. The ice beast freezes you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 81% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is almost dead. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ########........)###### .......#............... #...........###### #.#.........###### # #.#####..........# #.#.# .............. #.#.##.##..#(.####.. #..)...##..##.# ### ###@##.##.. #.# #...Y........ #.# .......?##.###. #.# #######.# # #. #.# #.. ### ####.# You could see an ice beast. Vanquished Creatures A sky beast (D:4) Blork the orc (D:4) A scorpion (D:5) A hound (D:4) 2 orc priests (D:5) An iguana (D:4) 2 orc wizards 6 adders 3 dart slugs 3 ribbon worms (D:4) 13 orcs 5 endoplasms 6 giant cockroaches 7 goblins 9 hobgoblins 7 kobolds 5 quokkas 9 ball pythons 5 frilled lizards 9 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andwaal the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a snapping turtle 6 | D:1 | Noticed an anaconda 7 | D:1 | Noticed a brain worm 237 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 370 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:1 | Reached skill level 1 in Fighting 909 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1218 | D:1 | Found a faded altar of an unknown god. 2258 | D:3 | Reached XP level 4. HP: 14/28 MP: 3/7 3176 | D:3 | Learned a level 3 spell: Hailstorm 3221 | D:4 | Reached XP level 5. HP: 34/34 MP: 1/9 3401 | D:4 | Found a glowing golden altar of the Shining One. 3641 | D:4 | Reached skill level 1 in Ice Magic 3702 | D:4 | Noticed a sky beast 3708 | D:4 | Killed a sky beast 3709 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/10 3935 | D:4 | Reached skill level 5 in Conjurations 4142 | D:4 | Noticed Blork the orc 4146 | D:4 | Killed Blork the orc 4423 | D:5 | Entered Level 5 of the Dungeon 4447 | D:5 | Reached XP level 7. HP: 34/45 MP: 9/12 4662 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, grunt_decor_mini_mirrors D:3: layout_basic D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, serial_bayou_pond_b, st_stairs_3, kennysheep_generic_room_3, uniq_blork_the_orc D:5: layout_loops_ring, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 | 3.9 Spellcasting | 3 | 3.6 Ice Magic | 1 2 | 2.1 Stealth | 3 4 | 4.0 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 25 | 47 | 14 || 86 Constrict | 4 | 9 | 5 || 18 Unarmed | 2 | | || 2 Tentacles | 4 | 10 | 5 || 19 Punch | 1 | 1 | || 2 Throw: Dart | | 7 | 3 || 10 Cast: Magic Dart | 73 | 58 | || 131 Searing Ray | | 7 | 4 || 11 Use: Scroll | 3 | | || 3 Stab: Sleeping | 3 | 3 | 2 || 8 Armour: Skin | 13 | 20 | 10 || 43 Dodge: Dodged | 14 | 40 | 13 || 67