andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 9, D:1) a +0 whip a stone (6, 0, D:1) a +0 dagger (7, -25, D:1) a +0 leather armour (10, -24, D:1) 4 stones (14, 6, D:1) a +0 dagger 5 stones (29, 4, D:1) a +0 dagger (40, -2, D:1) a +0 dagger (42, -3, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (2, -1, D:2) a +0 hammer (2, 10, D:2) a +0 hammer (7, -9, D:2) a giant cockroach corpse (7, 21, D:2) a rat corpse (21, -5, D:2) a +0 club (25, -13, D:2) a +0 dagger (25, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 12, D:2) a +0 dagger (26, 10, D:2) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) (26, 11, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a goblin corpse (skeletalised by now) (26, 15, D:2) a ball python corpse (skeletalised by now) (50, 12, D:2) an adder corpse (skeletalised by now) (51, 14, D:2) a ball python corpse (skeletalised by now) (51, 18, D:2) a +0 robe (51, 20, D:2) a beast talisman