Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 6817780270019074433 597 andwaal the Conjurer (level 7, -2/40 HPs) Began as a Deep Elf Conjurer on Sept 3, 2024. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:09:16 (3538 turns). andwaal the Conjurer (Deep Elf Conjurer) Turns: 3538, Time: 00:09:17 Health: -2/40 AC: 4 Str: 4 XL: 7 Next: 17% Magic: 14/17 EV: 13 Int: 25 God: Gold: 183 SH: 0 Dex: 13 Spells: 7/17 levels left rFire + . . p - +0 dagger "Famusyal" {freeze, rN++} rCold . . . (no shield) rNeg + + . a - +0 robe rPois . (no helmet) rElec . w - scarf {repulsion} rCorr . v - +1 pair of gloves {infuse} SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.26/turn l - ring of wizardry MPRegen 0.30/turn %: repel missiles, wizardry (x1), infuse magic (1 MP) @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons p - the +0 dagger "Famusyal" (weapon) {freeze, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. u - the +5 dagger of the Poles {spect, Will+ rCorr Str-4} (You found it on level 3 of the Dungeon) Str-4: It affects your strength (-4). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Missiles f - 11 poisoned darts Armour a - a +0 robe (worn) v - a +1 pair of gloves of infusion (worn) w - a scarf of repulsion (worn) Jewellery g - a ring of protection from fire (left hand) l - a ring of wizardry (right hand) m - a ring of protection from fire Wands k - a wand of warping (6) Scrolls c - a scroll of summoning {unknown} o - 2 scrolls of teleportation {unknown} q - 2 scrolls of enchant armour {unknown} r - a scroll of noise {unknown} x - a scroll of fear {unknown} y - a scroll of vulnerability {unknown} z - a scroll of poison {unknown} Potions b - a potion of magic e - 3 potions of ambrosia h - 2 potions of curing i - a potion of cancellation {unknown} j - 2 potions of mutation {unknown} n - 3 potions of might s - a potion of degeneration {unknown} t - 2 potions of enlightenment {unknown} Skills: + Level 2.6 Fighting + Level 5.0 Dodging - Level 2.8 Stealth + Level 5.6 Spellcasting + Level 6.0 Conjurations + Level 1.9 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 d - Frozen Ramparts Ice 32% 1d5 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 64% 1d7 1% 1 Hailstorm Conj/Ice 27% 3d8 1% 3 Summon Ice Beast Ice/Summ 11% N/A 6% 3 Fulminant Prism Conj/Alch 11% 3d9 9% 4 Permafrost Eruption Ice/Erth 5% 2x4d2 95% 6 Sculpt Simulacrum Ice/Alch 5% N/A 95% 6 Dispersal Tloc 3% N/A 99% 6 Gell's Gavotte Tloc 3% 2d(13-19) 99% 6 Manifold Assault Tloc 3% N/A 100% 7 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur is moderately wounded. The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow is repelled. A centaur is nearby! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow is repelled. Unknown command. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow is repelled. Found 2 stones. You start resting. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. You die... #.##.###.##.##.# #.# .....# #.......# #.# #.##.# #.......# #.# #.##.# ####.#### #.# #..#.# ###.### #.# ##.#.# #.....#######c# .....# #.....##.c....# ##..|# #.....##.#.##.# ###># #.....##@#.##.# #.# #.....##...##.# #.# ########.####.# ... #.# #.# .#. #.( ..# . . #.# ## ## ## #.# #.# You could see a centaur. Vanquished Creatures A black bear (D:5) A scorpion (D:4) 3 bombardier beetles 3 hounds A jelly (D:4) An iguana (D:5) 7 gnolls 6 adders 2 dart slugs 5 ribbon worms An orc (D:3) 2 ball pythons (D:2) 4 bats 3 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 11 jackals (D:2) 5 kobolds 2 quokkas (D:2) A frilled lizard (D:1) 8 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andwaal the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 139 | D:1 | Learned a level 2 spell: Searing Ray 571 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 786 | D:2 | Reached skill level 1 in Fighting 807 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/11 851 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1020 | D:2 | Identified the +0 dagger "Famusyal" {freeze, rN++} 1415 | D:3 | Reached skill level 5 in Conjurations 1529 | D:3 | Identified the +5 dagger of the Poles {spect, Will+ rCorr | Str-4} 1603 | D:3 | Reached XP level 5. HP: 26/29 MP: 8/13 1787 | D:3 | Found Biown's Weapon Shoppe. 2320 | D:4 | Reached XP level 6. HP: 35/35 MP: 8/15 2366 | D:4 | Learned a level 3 spell: Frozen Ramparts 2400 | D:4 | Reached skill level 5 in Spellcasting 2420 | D:4 | Found a hide-covered altar of Uskayaw. 2478 | D:4 | Reached skill level 1 in Ice Magic 2538 | D:4 | Found a shadowy altar of Dithmenos. 3263 | D:5 | Entered Level 5 of the Dungeon 3387 | D:5 | Reached XP level 7. HP: 40/40 MP: 10/17 3447 | D:5 | Reached skill level 5 in Dodging 3447 | D:5 | Reached skill level 6 in Conjurations 3538 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms D:2: layout_basic D:3: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minivault_25 D:4: layout_layer_cave, grunt_dithmenos_smoke_and_mirrors, mainiacjoe_overflow_paths D:5: layout_loops_cross Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.0 Fighting | 1 2 | 2.6 Spellcasting | 4 5 | 5.6 Conjurations | 5 6 | 6.0 Ice Magic | 1 | 1.9 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 2 | || 7 Cast: Magic Dart | 70 | 85 | 9 || 164 Searing Ray | 2 | 10 | 2 || 14 Use: Scroll | | 3 | || 3 Armour: Robe | 7 | 1 | 6 || 14 Leather armour | | 9 | || 9 Dodge: Dodged | 11 | 9 | 5 || 25 Repelled | | 1 | 5 || 6