andwaal Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a +0 club a goblin corpse (skeletalised by now) (1, -26, D:1) a hobgoblin skeleton (2, -22, D:1) a frilled lizard skeleton (12, -18, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (12, -7, D:1) a +0 flail (16, -39, D:1) a +0 whip 5 stones a quokka skeleton (17, -39, D:1) a +0 club a goblin skeleton (17, -38, D:1) a bat skeleton (20, -29, D:1) a hobgoblin corpse (skeletalised by now) (24, -30, D:1) a +0 club (25, -27, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, -30, D:1) a frilled lizard skeleton (29, -40, D:1) 4 stones (36, -10, D:1) 2 stones (40, -13, D:1) a +0 short sword (45, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (5, -15, D:2) an adder skeleton (6, -18, D:2) a quokka skeleton (6, -9, D:2) a beast talisman (8, -2, D:2) an adder corpse (11, -22, D:2) a bat skeleton (15, 9, D:2) a +0 club (18, -1, D:2) a +0 dagger a kobold corpse (23, -17, D:2) an adder skeleton (27, 12, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (30, -11, D:2) a ball python skeleton (35, -14, D:2) a quokka skeleton (46, -24, D:2) a rat skeleton (47, -23, D:2) a bat skeleton