ASSERT(mons->alive()) in 'god-companions.cc' at line 35 failed. Version: Dungeon Crawl Stone Soup 0.28-a0-1084-ga282ea246d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17168045696906804968, deterministic pregen: 1 Command line: /usr/games/crawl-git-a282ea246d -name anet -rc /dgldir/rcfiles/crawl-git/anet.rc -macro /dgldir/rcfiles/crawl-git/anet.macro -morgue /dgldir/morgue/anet/ -webtiles-socket /crawl-master/webserver/sockets/anet:2021-12-10.21:21:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-a282ea246d(_Z17write_stack_traceP8_IO_FILE+0x28) [0x556682cfd7c8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a282ea246d(_Z13do_crash_dumpv+0x47c) [0x556682d05a9c]: do_crash_dump() /usr/games/crawl-git-a282ea246d(_Z20crash_signal_handleri+0x7e) [0x556682cfdace]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fcce934f060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fcce96cbf9f]: /usr/games/crawl-git-a282ea246d(+0x393256) [0x556682d05256]: /usr/games/crawl-git-a282ea246d(+0x3933c2) [0x556682d053c2]: /usr/games/crawl-git-a282ea246d(_Z13add_companionP7monster+0x34f) [0x556682e1e87f]: add_companion(monster*) /usr/games/crawl-git-a282ea246d(_Z17beogh_convert_orcP7monster6conv_t+0x173) [0x556682ca8c73]: beogh_convert_orc(monster*, conv_t) /usr/games/crawl-git-a282ea246d(+0x67b5b7) [0x556682fed5b7]: /usr/games/crawl-git-a282ea246d(_Z11monster_dieR7monster11killer_typeibbb+0x388e) [0x556682ff872e]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-a282ea246d(_ZN6attack19handle_phase_killedEv+0x42) [0x556682ca2772]: attack::handle_phase_killed() /usr/games/crawl-git-a282ea246d(_ZN12melee_attack6attackEv+0x49f) [0x556682fa5f5f]: melee_attack::attack() /usr/games/crawl-git-a282ea246d(_Z11fight_meleeP5actorS0_Pbb+0x31c) [0x556682dcd26c]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-a282ea246d(_Z19handle_monster_moveP7monster+0x16b9) [0x556682fc7c99]: handle_monster_move(monster*) /usr/games/crawl-git-a282ea246d(_Z15handle_monstersb+0x8fc) [0x556682fc922c]: handle_monsters(bool) /usr/games/crawl-git-a282ea246d(_Z12world_reactsv+0xe2) [0x5566832e76d2]: world_reacts() /usr/games/crawl-git-a282ea246d(+0x977960) [0x5566832e9960]: /usr/games/crawl-git-a282ea246d(+0x977f05) [0x5566832e9f05]: /usr/games/crawl-git-a282ea246d(main+0x345) [0x556682c57e55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fcce933c2e1]: /usr/games/crawl-git-a282ea246d(_start+0x2a) [0x556682c587ea]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a282ea246d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a282ea246d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a282ea246d/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 1 Level id: Orc:1 Level build method = , level layout type = narrow_caves, absdepth0 = 10 Level vaults: layout_diamond_mine serial_shops shop_statue uniq_maurice Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (47, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. You completely miss the wolf. The wolf is severely wounded. You hit the wolf. The wolf bites you. You block the wolf's attack. Alork hits the wolf from afar with a +0 glaive!! The wolf dies! Beogh accepts your kill. The wolf bites you. You miss the wolf. The wolf is lightly wounded. You block the wolf's attack. Alork barely misses the wolf. You block the wolf's attack. Unknown command. You miss the wolf. The wolf is lightly wounded. The wolf bites you. Alork hits the wolf from afar with a +0 glaive!! The wolf dies! Beogh accepts your kill. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) Bogrim no longer looks unusually strong. Your orc warrior no longer looks unusually strong. Your orc warrior grunts loudly, as Orcs often do. You now have 749 gold pieces (gained 10). You swap places. You open the door. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Unknown command. Unknown command. Unknown command. Search for what [Enter for "d:11", or ? for help]? lair:1 There is an open door, spattered with blood here. Alork says, "Beogh is great, and so is anet!" There is a stone staircase leading down here. You see here a +0 robe. G - a +0 robe Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 scale mail. The floor. H - a +0 scale mail There are no items here. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a war axe] [the floor.] You swap places. Bogrim hits the plant with a +0 trident! The plant begins to die. A nearby plant withers and dies. K - a +0 war axe There are no items here. Search for what [Enter for "lair:1", or ? for help]? There is an open door here. There is an open door here. You see here a +0 robe. L - a +0 robe Search for what [Enter for "lair:1", or ? for help]? You see here a +0 spear. O - a +0 spear Search for what [Enter for "lair:1", or ? for help]? There is an escape hatch in the floor here. There is an open door here. There is an open door here. You see here a +0 whip. P - a +0 whip Search for what [Enter for "lair:1", or ? for help]? Unknown command. Unknown command. There is an open door here. There is a staircase back to the Dungeon here. Search for what [Enter for "lair:1", or ? for help]? polearm You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You see here a +0 dagger. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. Things that are here: a +0 leather armour; a +0 flail of protection You see here a +0 vampiric spear. R - a +0 vampiric spear (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines Where to? (Enter - D:10 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is an open door, spattered with blood here. You see here a +0 halberd. Things that are here: a +0 scale mail; a +0 flail There is an open door, spattered with blood here. Things that are here: a +0 short sword; a +0 leather armour; a +0 whip Things that are here: a +0 scale mail; a +0 trident There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: exclusion: hydra There is a staircase back to the Dungeon here. Select a follower to give a gift to. Press: ? - help, Dir - move target, f - Alork Aim: Alork the orc knight, wielding a +0 glaive and wearing a +1 chain mail (friendly) The floor. Alork unwields a +0 glaive. Alork drops a +0 glaive. Alork wields a +0 vampiric spear. You swap places. You see here a +0 glaive. R - a +0 glaive Your +0 hunting sling of freezing stops glowing. You feel clumsy. You sense an unholy aura. A - the +7 rapier of the Endless Expanse (weapon) {drain, rElec rPois rC+++ Dex-4} You open the door. Really walk into a travel-excluded area? Found a scroll of vulnerability. There is an open door here. The helpless six-headed hydra fails to defend itself. You puncture the six-headed hydra! You drain the six-headed hydra. The six-headed hydra is moderately wounded. Bogrim barely misses the six-headed hydra. The six-headed hydra bites you. You block the six-headed hydra's attack. The six-headed hydra bites you but does no damage. You block the six-headed hydra's attack. The six-headed hydra bites you but does no damage. x2 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra, p - Alork Aim: a six-headed hydra (moderately wounded, lightly drained, ally target, 92% to hit) The searing ray hits the six-headed hydra. The six-headed hydra is heavily wounded. (Press . to maintain the ray.) Bogrim hits the six-headed hydra from afar with a +0 trident!! The six-headed hydra bites you! The six-headed hydra barely misses you. You block the six-headed hydra's attack. The six-headed hydra closely misses you. The six-headed hydra bites you. The six-headed hydra closely misses you. The searing ray hits the six-headed hydra! The six-headed hydra is almost dead. Bogrim hits the six-headed hydra from afar with a +0 trident! The six-headed hydra dies! Beogh accepts your kill. Your Armour skill increases to level 7! Your Shields skill increases to level 7! You have reached level 12! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Item here: a hydra corpse. The floor, spattered with blood. Reduced exclusion size to a single square. Removed exclusion. Unknown command. Unknown command. You see here a hydra corpse. You see here a scroll of vulnerability. S - a scroll of vulnerability HP restored. You swap places. Done exploring. Done exploring. Search for what [Enter for "polearm", or ? for help]? lair:1 You swap places. You open the door. There is an open door here. There is an open door here. There is an open door here. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Done exploring. Search for what [Enter for "lair:1", or ? for help]? Unknown command. Unknown command. There is an open door here. There is an open door here. There is a staircase back to the Dungeon here. Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of enchant weapon. You drop a scroll of vulnerability. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop 310 stones. You drop 5 curare-tipped darts. You drop 135 sling bullets. You drop 60 poisoned darts. You drop 5 silver javelins. Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. There is a staircase back to the Dungeon here. Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll labelled SEBLIAH GURON. You drop 2 scrolls of identify. You drop 4 potions of curing. You drop 5 potions of haste. You drop a green potion. You drop 2 scrolls of fear. You drop a scroll labelled JYBLECOTEU. You drop a fuming ruby potion. You drop 4 potions of heal wounds. You drop 4 scrolls of teleportation. You drop 2 potions of berserk rage. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Unknown command. Unknown command. Search for what [Enter for "lair:1", or ? for help]? d:8 You see here a +0 dagger. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Items here: !!!!!!!! (((( ))) = ????????? [[[ |. Okay, then. S - a scroll labelled DIAPOX SAWEMIM; c - a scroll labelled GAHYFF PAVAFEI D - a scroll labelled JAWEPSE JUFOHU; f - a scroll labelled JYBLECOTEU g - a scroll labelled QECAHAM OPITT; j - a fizzy emerald potion l - a fuming ruby potion; E - a green potion; W - a sapphire potion Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 war axe. Drop what? 38/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 spear. Drop what? 37/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 whip. Drop what? 36/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 glaive. Drop what? 35/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 scale mail. Drop what? 33/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. Unknown command. Unknown command. Items here: !!!! (((( ))) = ???? [[[ |. B - a +0 hand crossbow; n - a +0 vampiric lajatang L - a +0 quarterstaff of distortion; r - 19 bolts; t - 3 atropa-tipped darts X - a curare-tipped dart; H - 3 throwing nets; U - a +0 ring mail of willpower R - +0 steam dragon scales; Z - a +0 troll leather armour z - a staff of conjuration; K - a ring of poison resistance C - 2 scrolls of enchant armour; G - 4 scrolls of enchant weapon I - 2 scrolls of immolation; N - 6 scrolls of vulnerability O - 3 potions of attraction; P - 3 potions of brilliance V - 4 potions of flight; Y - 2 potions of invisibility (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines Where to? (Enter - D:8 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading up here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 vampiric lajatang. You drop a staff of conjuration. You drop a +0 quarterstaff of distortion. Search for what [Enter for "d:8", or ? for help]? ego||arti Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 tower shield of Ulexoyhi {Fly rElec SInv}. You drop +0 acid dragon scales. You drop +0 steam dragon scales. You drop a +0 ring mail of willpower. You drop a +0 troll leather armour. Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of poison resistance. You swap places. Items here: (((((. Things that are here: a scroll of vulnerability; a scroll of enchant weapon Drop what? 43/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 scrolls of enchant armour. You drop 4 scrolls of enchant weapon. You drop 2 scrolls of immolation. You drop 6 scrolls of vulnerability. You drop 3 potions of attraction. You drop 3 potions of brilliance. You drop 4 potions of flight. You drop 2 potions of invisibility. Items here: !!!!!! ?????. f - 2 scrolls labelled JYBLECOTEU (gained 1) e - a scroll labelled SEBLIAH GURON; C - 2 scrolls of fear n - 2 scrolls of identify; N - 4 scrolls of teleportation l - 2 fuming ruby potions (gained 1); E - 2 green potions (gained 1) V - 2 potions of berserk rage; z - 4 potions of curing; G - 5 potions of haste I - 4 potions of heal wounds As you read the scroll of identify, it crumbles to dust. l - 2 potions of lignification As you read the scroll of identify, it crumbles to dust. E - 2 potions of might Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll labelled GAHYFF PAVAFEI. You drop a scroll labelled SEBLIAH GURON. You drop 2 scrolls labelled JYBLECOTEU. You drop a scroll labelled QECAHAM OPITT. You drop a fizzy emerald potion. You drop a scroll labelled JAWEPSE JUFOHU. You drop a scroll labelled DIAPOX SAWEMIM. You drop a sapphire potion. Okay, then. You swap places. There is a staircase back to the Dungeon here. Things that are here: a +0 quarterstaff of distortion; a staff of conjuration; a +0 vampiric lajatang Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 hand crossbow. Items here: (((((. Drop what? 33/52 slots (_ for help) (? for menu, Esc to quit) You drop 19 bolts. You drop 3 atropa-tipped darts. You drop 3 throwing nets. You drop a curare-tipped dart. c - 60 poisoned darts; Y - 5 silver javelins; e - 310 stones You swap places. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Search for what [Enter for "ego||arti", or ? for help]? You swap places. You see here a +0 dagger. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You begin recalling your allies. Alork is recalled. You finish recalling your allies. You start resting. Magic restored. You climb downwards. Welcome to the Orcish Mines! The orc warrior falls on its knees before you. The orc stares at you in amazement and kneels. The orc priest stares at you in amazement and kneels. It says, "I'm so glad you are here now." The orc stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" The orc falls on its knees before you. It asks, "Are you our saviour?" The orc stares at you in amazement and kneels. It says, "I'm so glad you are here now." The orc wizard stares at you in amazement and kneels. The orc stares at you in amazement and kneels. It says, "I'm so glad you are here now." Found 35 gold pieces. Found a stone staircase leading down. There is a staircase back to the Dungeon here. Unknown command. The orc falls on its knees before you. An orc comes into view. It is wielding a +0 flail. Your orc hits the orc warrior with a +0 morningstar!! The orc warrior dies! Beogh accepts your kill. Your orc looks more experienced. Your orc wizard mumbles some strange words. Your orc wizard flickers and vanishes for a moment. Your orc hits the orc warrior with a +0 mace! The orc warrior shouts! You swap places. Your orc hits the orc warrior with a +0 mace. Your orc hits the orc warrior but does no damage. The orc warrior hits your orc with a +0 mace! Your orc dies! There is a staircase back to the Dungeon here. Alork roars a battlecry! Your orcs go into a battle-frenzy! Your orc priest barely misses the orc warrior. Found an escape hatch in the floor. Your orc warrior hits the orc warrior from afar with a +0 trident!! The orc warrior dies! Beogh accepts your kill. Your orc warrior looks more experienced. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) You swap places. Things that are here: a +0 mace; a +0 plate armour You swap places. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse You now have 768 gold pieces (gained 19). You swap places. There is a stone staircase leading down here. You swap places. You swap places. Your orc warrior no longer looks unusually strong. Your orc no longer looks unusually strong. x2 You now have 784 gold pieces (gained 16). You swap places. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. Bogrim no longer looks unusually strong. Your orc priest no longer looks unusually strong. Your orc knight no longer looks unusually strong. Things that are here: a +0 mace; a +0 chain mail You swap places. You swap places. You swap places. You swap places. You now have 818 gold pieces (gained 34). Found an escape hatch in the floor. The orc relaxes its fighting stance and smiles at you. An orc and an orc warrior come into view. An orc comes into view. It is wielding a +0 falchion. The orc stares at you in amazement and kneels. It shouts, "Surely Beogh must have sent you!" The silver boomerang hits your orc. Your orc dies! An orc warrior is nearby! A silver boomerang appears from out of your range of vision. The silver boomerang hits your orc. The orc falls on its knees before you. It says, "I'm so glad you are here now." An orc comes into view. It is wielding a +0 short sword and quivering silver boomerangs. Your orc hits the orc warrior with a +0 short sword! The orc warrior shouts! Your orc moves out of view. Fire: 310 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and quivering boomerangs (moderately wounded, ally target, 67% to hit) You shoot a stone. The stone barely misses the orc warrior. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Your orc hits the orc warrior with a +0 short sword. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and quivering boomerangs (moderately wounded, ally target, 78% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior throws a boomerang. The boomerang hits your orc knight! Your orc hits the orc warrior with a +0 short sword. Something hits your orc! Your orc dies! Your orc knight roars a battlecry! An orc wizard comes into view. It is wielding a +0 dagger. The orc relaxes its fighting stance and smiles at you. It asks, "Are you our saviour?" An orc comes into view. It is wielding a +0 hand axe. Your orc knight hits the orc warrior from afar with a +0 trident! The orc warrior dies! Beogh accepts your kill. Beogh blesses Korbok with ranged armament. Your orc throws a boomerang. An orc warrior comes into view. It is wielding a +0 trident. The orc warrior stares at you in amazement and kneels. Fire: 309 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, 61% to hit) You shoot a stone. The stone hits the orc wizard. The stone freezes the orc wizard. The orc wizard is severely wounded. Bogrim roars a battlecry! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, ally target, 72% to hit) The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) Korbok throws a boomerang. The boomerang barely misses the orc wizard. The searing ray hits the orc wizard. You kill the orc wizard! Beogh accepts your kill. Unknown command. Items here: ( ) [ †. f - 3 boomerangs Your +0 hunting sling of freezing stops glowing. a - a +0 war axe (weapon) Magic restored. You swap places. You now have 821 gold pieces (gained 3). You see here a +0 falchion. Your orc priest no longer looks unusually strong. Your orc no longer looks unusually strong. You now have 840 gold pieces (gained 19). Things that are here: a +0 dagger; a +0 robe Your orc no longer looks unusually strong. Korbok no longer looks unusually strong. Bogrim no longer looks unusually strong. e - 309 stones (gained 1) Your orc wizard no longer looks unusually strong. Your orc no longer looks unusually strong. x2 Things that are here: a +0 short sword; 3 silver boomerangs; a +0 leather armour You now have 868 gold pieces (gained 28). You now have 891 gold pieces (gained 23). You swap places. You swap places. You swap places. An ogre comes into view. It is wielding a +0 giant spiked club. Unknown command. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit) You throw a boomerang. The boomerang hits the ogre. The ogre shouts! The ogre is lightly wounded. You hear a shout! x2 Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target, 79% to hit) You throw a boomerang. The boomerang hits the ogre. The ogre is moderately wounded. You swap places. The orc falls on its knees before you. It shouts, "I'll follow thee gladly!" An orc comes into view. It is wielding a +0 flail. Found 34 gold pieces. An orc warrior comes into view. It is wielding a +0 dire flail. The orc warrior stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. Your orc wizard casts a spell. Your orc wizard flickers and vanishes for a moment. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! The ogre hits you but does no damage. You slash the ogre! The ogre is almost dead. Your orc warrior hits the ogre from afar with a +0 trident. The ogre dies! Beogh accepts your kill. Your orc warrior looks more experienced. A silver boomerang appears from out of your range of vision. The silver boomerang closely misses your orc warrior. You swap places. An orc comes into view. It is wielding a +0 short sword and quivering silver boomerangs. The orc relaxes its fighting stance and smiles at you. An orc comes into view. It is wielding a +0 flail. The orc stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" Your orc throws a silver boomerang. Found a stone staircase leading down. You now have 912 gold pieces (gained 21). You swap places. Found Ydanlim's Armour Shoppe. Maurice the Thief comes into view. He is wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15). Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (57% to hit) You throw a boomerang. The boomerang closely misses Maurice. Your orc throws a boomerang. The boomerang barely misses Maurice. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (ally target, 57% to hit) You throw a boomerang. The boomerang hits Maurice but does no damage. Your orc throws a boomerang. The boomerang barely misses Maurice. Your orc no longer looks unusually strong. Maurice closely misses your orc. Your orc priest mumbles some strange prayers to Beogh against Maurice. Maurice is smitten. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (lightly wounded, ally target, 69% to hit) The searing ray hits Maurice. Maurice is moderately wounded. (Press . to maintain the ray.) Your orc priest no longer looks unusually strong. Maurice casts a spell. Maurice blinks! Your orc throws a silver boomerang. The silver boomerang closely misses Maurice. Found 27 gold pieces. Your orc warrior no longer looks unusually strong. Your orc hits Maurice with a +0 flail. Your orc priest casts a cantrip, but nothing happens. Maurice hits your orc with a +0 short sword! Your orc dies! Your orc throws a silver boomerang. The silver boomerang misses Maurice. Your orc warrior closely misses Maurice. Your orc no longer looks unusually strong. x2 Your orc barely misses Maurice. Bogrim hits Maurice from afar with a +0 trident! Your orc barely misses Maurice. Your orc warrior hits Maurice with a +0 dire flail!! Maurice says to you, "Money or life? Never mind, I think I'll take both." Maurice casts a spell. Maurice puts on a burst of speed! Your orc no longer looks unusually strong. Your orc barely misses Maurice. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Your orc misses Maurice. Korbok roars a battlecry! Bogrim goes into a battle-frenzy! Your orc warrior barely misses Maurice. You block Maurice's attack. Things that are here: a +0 flail; a boomerang; an orc corpse You slash Maurice! You kill Maurice! Beogh accepts your kill. You swap places. Your orc no longer looks unusually strong. g - a +2 cloak of preservation T - a wand of flame (24) (gained 15 charges) You now have 952 gold pieces (gained 40). You see here a +0 short sword. You swap places. Your orc no longer looks unusually strong. x2 f - 4 boomerangs (gained 1) Things that are here: a +0 flail; an orc corpse You swap places. You swap places. You now have 965 gold pieces (gained 13). You swap places. You swap places. You swap places. Your orc no longer looks unusually strong. Your orc wizard no longer looks unusually strong. Your orc warrior no longer looks unusually strong. Your orc priest no longer looks unusually strong. Korbok no longer looks unusually strong. Your orc no longer looks unusually strong. There is an entrance to Ydanlim's Armour Shoppe here. You swap places. Your orc no longer looks unusually strong. Alork no longer looks unusually strong. You swap places. You swap places. Your orc warrior no longer looks unusually strong. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. x2 Your orc warrior no longer looks unusually strong. Bogrim no longer looks unusually strong. You now have 992 gold pieces (gained 27). You now have 1018 gold pieces (gained 26). You swap places. You swap places. There is a shaft here. You now have 1045 gold pieces (gained 27). You swap places. You swap places. Bogrim curses loudly, as Orcs often do. You now have 1073 gold pieces (gained 28). You swap places. You swap places. You swap places. Alork mumbles, "When this is all over, I'm going to start a fungus farm." You swap places. There is an entrance to Ydanlim's Armour Shoppe here. There is an escape hatch in the floor here. You swap places. You swap places. You swap places. You swap places. You swap places. A troll comes into view. The troll shouts! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (78% to hit) The searing ray misses the troll. (Press . to maintain the ray.) Unknown command. The searing ray hits the troll! The troll is lightly wounded. The troll bites you but does no damage. The troll barely misses you. You block the troll's attack. Alork hits the troll from afar with a +0 vampiric spear!! The searing ray hits the troll! The troll is almost dead. The troll bites you but does no damage. The troll barely misses you. You block the troll's attack. Alork misses the troll. Korbok hits the troll from afar with a +0 trident!! The troll dies! Beogh accepts your kill. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) Your +0 hunting sling of freezing stops glowing. a - a +0 war axe (weapon) You swap places. You swap places. You swap places. Done exploring. Search for what [Enter for "ego||arti", or ? for help]? orc:1 Things that are here: a +0 mace; a +0 plate armour Things that are here: a +0 short sword; a +0 leather armour; an orc skeleton Alork shouts, "I fight for anet, for Beogh rules over all!" There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 short sword; 3 silver boomerangs; a +0 leather armour j - 3 silver boomerangs Search for what [Enter for "orc:1", or ? for help]? Unknown command. You swap places. You swap places. You see here a +0 falchion. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. There is a stone staircase leading down here. You climb downwards. Found 70 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Unknown command. You swap places. You now have 1108 gold pieces (gained 35). There is a stone staircase leading up here. You now have 1133 gold pieces (gained 25). You swap places. You now have 1143 gold pieces (gained 10). You now have 1173 gold pieces (gained 30). You swap places. Found a staircase to the Elven Halls. You now have 1188 gold pieces (gained 15). You now have 1200 gold pieces (gained 12). You swap places. Found a stone staircase leading up. Donald the Adventurer comes into view. He is wielding a +1 scimitar of holy wrath and wearing a +1 chain mail of willpower. Press: ? - help, v - describe, . - travel Here: Donald, wielding a +1 scimitar of holy wrath, wearing a +1 chain mail of willpower and wearing a +0 kite shield (asleep) The floor. Placed new exclusion. Unknown command. You now have 1225 gold pieces (gained 25). An orc warrior comes into view. It is wielding a +0 dire flail. An orc knight comes into view. It is wielding a +1 dire flail. The orc warrior shouts! The orc knight shouts! You hear a shout! x6 The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (strong, 66% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (strong, 78% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc knight roars a battlecry! You hear a shout! x4 The searing ray hits the orc warrior! The orc warrior is heavily wounded. Your orc priest mumbles some strange prayers to Beogh against the orc warrior. The orc warrior is smitten. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. An orc warrior comes into view. It is wielding a +0 battleaxe. Your orc priest looks encouraged for a moment. Your orc hits the orc warrior with a +0 hand axe. The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior hits your orc with a +0 dire flail! Your orc dies! Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight, p - orc warrior Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior shouts! You hear a shout! The orc warrior hits you with a +0 dire flail!! Your orc priest looks braver for a moment. You hear a shout! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (78% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The searing ray hits the orc knight. The orc knight is lightly wounded. (Press . to maintain the ray.) You block the orc warrior's attack. The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc knight! The orc knight is lightly wounded. The searing ray hits the orc warrior but does no damage. The orc warrior hits your orc priest with a +0 dire flail! An orc sorcerer comes into view. It is wielding a +0 dagger. The orc sorcerer stares at you in amazement and kneels. An orc wizard comes into view. It is wielding a +0 dagger. Your orc priest hits the orc warrior but does no damage. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The searing ray hits the orc warrior but does no damage. The orc warrior closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Your orc priest hits the orc warrior but does no damage. The orc knight misses your orc priest. The searing ray hits the orc warrior. You kill the orc warrior! Beogh accepts your kill. The searing ray hits the orc warrior but does no damage. You finish channelling your searing ray. Your orc sorcerer points at the orc warrior and mumbles some strange words. The orc warrior struggles to resist. Your orc priest hits the orc warrior but does no damage. The orc knight barely misses your orc priest. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (lightly wounded, 78% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc knight but does no damage. The orc knight is lightly wounded. (Press . to maintain the ray.) Your orc sorcerer gestures at the orc warrior while chanting. The orc warrior struggles to resist. The orc warrior hits you with a +0 battleaxe!! The orc warrior hits your orc priest with a +0 battleaxe! Your orc priest dies! An orc priest comes into view. It is wielding a +0 club. The orc priest falls on its knees before you. The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! Your orc priest suddenly stops moving! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray misses the orc knight. Your orc sorcerer mumbles some strange words. The orc warrior barely misses you. The orc knight roars a battlecry! Unknown command. The searing ray misses the orc warrior. The searing ray hits the orc knight. The orc knight is lightly wounded. A magic dart appears from out of your range of vision. The magic dart hits your orc sorcerer. Something hits your orc sorcerer. The orc warrior hits you with a +0 battleaxe! Unknown command. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. Your orc sorcerer casts a spell. An orc priest comes into view. It is wielding a +0 whip. Something closely misses your orc sorcerer. The orc warrior barely misses you. The orc knight barely misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc knight Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (strong, slightly transparent, 72% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) Something hits your orc sorcerer. Something hits your orc sorcerer!! Your orc sorcerer completely misses something. Your orc sorcerer is smitten. Your orc sorcerer dies! Your sun demon disappears in a puff of smoke! Your hellwing disappears in a puff of smoke! You block the orc warrior's attack. An orc high priest comes into view. It is wielding a +0 war axe. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The searing ray hits the orc warrior. The orc warrior is severely wounded. An orc wizard comes into view. It is wielding a +1 vampiric dagger. Something hits your orc priest!! Your orc priest dies! You block the orc warrior's attack. You hear a shout! x2 You hear a shout! x2 Your orc hits the orc warrior with a +0 mace. The orc knight hits your orc with a +1 dire flail!! Your orc dies! The orc warrior shouts! You hear a shout! x2 Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, strong, slightly transparent, 72% to hit) The searing ray hits the orc warrior! You kill the orc warrior! Beogh accepts your kill. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc knight hits you with a +1 dire flail! The orc priest miscasts a cantrip. The orc priest calls upon Beogh to heal the orc knight. The orc knight is healed somewhat. The orc priest looks encouraged for a moment. The orc wizard no longer looks unusually strong. The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! The orc high priest utters an invocation to Beogh. The orc knight roars a battlecry! The orc wizard casts a spell at you. The magic dart hits you but does no damage. The orc high priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The smoke demon gestures at you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc knight roars a battlecry! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. You start resting. Your orc says, "Dying for Beogh is much better than a random rampage." HP restored. You climb downwards. Level annotation: Donald Welcome back, anet the Hill Orc Conjurer. Beogh says: Drown the unbelievers in a sea of blood! Level annotation: Donald Welcome back, anet the Hill Orc Conjurer. Beogh says: Drown the unbelievers in a sea of blood! Press ? for a list of commands and other information. You block the orc knight's attack. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines (E) Elven Halls Where to? (? - help) What level of the Lair of Beasts? (default 1, ? - help) An orc knight is nearby! You hit the orc knight but do no damage. Korbok hits the orc knight but does no damage. Alork hits the orc knight with a +0 vampiric spear! The orc knight hits you with a +1 dire flail. Unknown command. You hit the orc knight. The orc knight is lightly wounded. Korbok roars a battlecry! Your orcs go into a battle-frenzy! Your orc warrior hits the orc knight with a +0 trident! Alork roars a battlecry! Korbok goes into a battle-frenzy! The orc knight hits you with a +1 dire flail! You closely miss the orc knight. The orc knight is moderately wounded. Korbok closely misses the orc knight. Bogrim barely misses the orc knight. Your orc warrior hits the orc knight with a +0 trident!! Alork hits the orc knight with a +0 vampiric spear!! The orc knight hits your orc warrior with a +1 dire flail!! Unknown command. You closely miss the orc knight. The orc knight is almost dead. Korbok closely misses the orc knight. Bogrim hits the orc knight with a +0 trident! The orc knight falls to its knees. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-1084-ga282ea246d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [anet] Species: Hill Orc Job: Conjurer HP: 84/101; mods: 0/0 MP: 18/18; mod: 0 Stats: 11 (11) 22 (22) 18 (18) Position: (20, 30), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 8 | 1317 | 45/318 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 1 | 14 | 9 | 1386 | 49/313 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 5 | 897 | 6/357 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 5 | 896 | 5/357 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 14 | 7 | 1282 | 105/336 Dodging | X | 0 | 0 | 4 | 713 | 6/353 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 14 | 7 | 1284 | 107/336 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 14 | 3 | 553 | 49/336 Conjurations | X | 0 | 0 | 4 | 501 | 1/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 4 | 420 | 0/210 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 1 | 14 | 9 | 1382 | 45/313 Evocations | X | 1 | 14 | 5 | 787 | 37/300 Spell bugs: Durations: Attributes: #12: 1225 #23: 4826 #24: -667610953 #34: 1 #49: 1620 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 war axe eq slot #2, inv slot #35: +0 helmet eq slot #3, inv slot #18: +2 pair of gloves "Zoompim" {Stlth+} eq slot #5, inv slot #8: +2 buckler of positive energy eq slot #6, inv slot #7: +5 ring mail "Fuufugru" {rN+ Dex+3} eq slot #7, inv slot #31: +6 ring of dexterity eq slot #8, inv slot #16: ring of see invisible eq slot #9, inv slot #21: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##....ooo....## #..#...o ##...ooo##...#.######.ooo #....o####......# ##....o #....## ##....## #...### #.....####......# ##.#.## ##......#......####...... #.......#..)).8.∩.>.8.... ##.#...ooo....#####...##. #####.o@o...## #...### ##...oo....# ##.#### #....o.....### #####. ####...........# #.. #.o#...........# ##.. ###......#...^.## ##... #..............# #.... ##............## ###.. #.o#o........## ##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ERROR in 'tileweb.cc' at line 261: Socket write error: Bad file descriptor Recursive crash.