anet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) a +0 hand axe (3, -5, D:1) a +1 short sword of protection (4, -5, D:1) a +0 spear (6, 25, D:1) a +0 whip (9, 2, D:1) a +0 whip (12, 18, D:1) a +0 chain mail (17, 27, D:1) a +0 club (22, 30, D:1) a +0 whip (23, 19, D:1) a cursed -1 club (24, 10, D:1) a +0 dagger (26, 5, D:1) a +0 hand axe (28, 25, D:1) a +0 hand axe (31, 19, D:1) a +0 short sword (34, 14, D:1) a +0 club (34, 15, D:1) a +0 short sword (35, -8, D:1) a +0 club (36, 31, D:1) a cursed +0 ring mail (38, 21, D:1) a +0 club (39, 9, D:1) a +0 centaur barding (51, 30, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, 12, D:2) a +0 mace (7, 17, D:2) a +0 ring mail (9, 34, D:2) a +0 club (12, 11, D:2) a +0 robe (12, 17, D:2) a +0 whip (14, -9, D:2) a +0 club (20, 3, D:2) a +0 leather armour (22, 21, D:2) a +0 club (26, 6, D:2) a +0 club (26, 34, D:2) a cursed -1 club (32, -8, D:2) a +0 club (41, -10, D:2) a +0 club (53, -2, D:2) a cursed +0 dagger (58, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 19, D:3) a +0 war axe (8, 4, D:3) a +0 naga barding (10, -10, D:3) a +0 club (22, 3, D:3) a +0 dagger a +0 hunting sling (24, 2, D:3) a +0 club (28, 5, D:3) a +0 club (36, 12, D:3) a +0 ring mail (37, 12, D:3) a +0 falchion (37, 13, D:3) a +0 hand axe a +0 falchion (38, 12, D:3) a +0 whip a +0 leather armour (39, 31, D:3) a +0 club (41, -14, D:3) a +0 club a +0 mace (47, 18, D:3) a +0 club (48, -14, D:3) a +0 club (56, -24, D:3) a +0 leather armour (56, -19, D:3) a +0 hunting sling (56, -14, D:3) a +0 hunting sling (58, -23, D:3) a +0 club (63, -15, D:3) a +0 club (64, -16, D:3) a +0 dagger (64, 4, D:3) a cursed -2 hand axe (64, 24, D:3) a +0 war axe (66, -19, D:3) a +0 club (66, -18, D:3) a cursed +0 animal skin a +0 dagger (67, -19, D:3) a +0 hat (68, -24, D:3) a +0 club (68, -21, D:3) a +0 mace a +0 hunting sling a +0 club (68, -19, D:3) a +0 falchion (69, -13, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Gyzomaodgh's Antique Weapon Emporium a +0 short sword (72 gold) the +0 morningstar "Ogreslayer" {chaos, -Tele rElec MR- Dex+10} (777 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +2 great sword of flaming (568 gold) a +0 great sword (156 gold) a +0 scythe (72 gold) a +0 whip (60 gold) a +2 scimitar of holy wrath (460 gold) the +9 trident of the Beginning {freeze, MR+} (1533 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 hunting sling (36 gold) a +0 hand axe (72 gold) a +0 morningstar (96 gold) a +0 flail (84 gold) (0, 0, D:4) a +0 mace (0, 8, D:4) a +0 mace (1, 2, D:4) a +4 quarterstaff of chaos (2, 0, D:4) a +0 mace (11, 18, D:4) a +0 dagger (12, 18, D:4) a +0 dagger of venom (13, 17, D:4) a +0 robe (13, 18, D:4) a +0 robe (20, -10, D:4) a +0 hand axe (20, -2, D:4) a +0 short sword a +0 ring mail (21, -5, D:4) a +0 robe (30, 6, D:4) a +0 short sword (38, -4, D:4) a +0 hand axe (50, -4, D:4) a +0 war axe (50, 13, D:4) a +0 robe (51, 13, D:4) a +0 dagger a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (3, 1, D:5) a +0 scythe (4, 0, D:5) a cursed -1 mace (7, -20, D:5) a +0 dagger (9, -19, D:5) a +0 dagger (9, -18, D:5) a +0 flail (10, -17, D:5) a +0 leather armour a +0 hand axe (17, 5, D:5) a +0 giant spiked club (30, -13, D:5) a +0 club a +0 leather armour (35, -25, D:5) a +0 leather armour (36, -26, D:5) a +0 hunting sling (37, -31, D:5) a +0 robe a +0 dagger (42, -29, D:5) a +0 leather armour a +0 dagger a +3 ring mail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 0, D:6) a +0 club (2, 0, D:6) a +0 spear (3, 0, D:6) a +0 flail (9, 0, D:6) a +0 flail (11, -1, D:6) a +0 leather armour (12, 2, D:6) a +0 dagger (13, -3, D:6) a +0 whip (18, 33, D:6) a +0 flail (23, 4, D:6) a +0 spear (28, 26, D:6) a +0 club a +0 club (28, 30, D:6) a +0 ring mail a +0 chain mail a +0 dagger a +0 trident (29, 25, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (29, 28, D:6) a +0 club (29, 30, D:6) a +0 hand axe a +0 mace (32, 6, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Reatwafe's Armour Boutique a +2 leather armour of magic resistance (228 gold) the +0 buckler of the Flute {Str+2} (188 gold) It affects your strength (+2). a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) (0, 4, D:7) a +0 hand axe a cursed +0 leather armour (4, 7, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe (4, 8, D:7) a +0 ring mail (5, -7, D:7) a +0 ring mail a +0 long sword (7, -7, D:7) a +0 ring mail a +0 long sword (33, -24, D:7) a +0 club (36, -24, D:7) a +0 dagger (36, -5, D:7) a +0 robe (37, -20, D:7) a +0 dagger a cursed +0 robe (37, -18, D:7) a +0 flail (37, 0, D:7) a +0 club (38, 0, D:7) a cursed -3 whip a +0 hunting sling Level 8 of the Dungeon (0, 6, D:8) 22 gold pieces (1, 5, D:8) a potion of might (2, -16, D:8) a +0 flail (2, 6, D:8) 28 stones (17, 9, D:8) a +0 giant club the Ecumenical Temple