Dungeon Crawl Stone Soup version 0.25-a0-302-g9f758675c1 (webtiles) character file. Game seed: 8723046952410804893, levelgen mode: deterministic 2 anet the Magician (level 1, -6/11 HPs) Began as a Halfling Wizard on Dec 20, 2019. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:53 (203 turns). anet the Magician (Halfling Wizard) Turns: 203, Time: 00:00:54 Health: -6/11 AC: 2 Str: 8 XL: 1 Next: 44% Magic: 1/3 EV: 14 Int: 16 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons j - a +0 club (weapon) Missiles c - 37 arrows g - 7 stones (quivered) h - 7 sling bullets Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery i - a +2 ring of intelligence {unknown} Scrolls e - 3 scrolls of identify {unknown} Comestibles d - 2 rations f - a chunk of flesh Skills: + Level 0.9 Armour - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 ###.... Call Imp Summ #....... 22% 2 ###.... Slow Hex #....... 30% 2 ###.... Conjure Flame Conj/Fire #....... 45% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The hobgoblin hits you with a +0 club. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. x2 You closely miss the hobgoblin. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin barely misses you. The hobgoblin hits you. Something hits you! Ouch! That really hurt! You die... ..# ## ### .. #.##.## #.##g#g#.# #..#.@##g# ##.####.## #...##.### ####........# #.....<.....# #.##........# ....#...#...... ...# #..#####.... .. .... .... You could see 2 hobgoblins. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Halfling Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | You fall into a shaft and drop 1 floor! 191 | D:3 | Noticed Sigmund 203 | D:3 | Mangled by Sigmund Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, minmay_bisected D:2: minmay_angry_zag, layout_rooms, lemuel_doored_altar D:3: layout_rooms, marbit_many_paths, cheibrodos_ashenzari_chains, bloody_trog, gup_sewer_entry_bubbles, uniq_jessica, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 7 Club || 4 Cast: Magic Dart || 9 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------