anet Level 1 of the Dungeon (25, -2, D:1) a +0 club Level 2 of the Dungeon (15, 15, D:2) a +0 club (15, 18, D:2) a +0 club a +0 spear (16, 14, D:2) a +0 spear (21, 11, D:2) a +0 hand axe a +0 hunting sling (22, 6, D:2) a +0 hunting sling (26, 3, D:2) a +0 short sword (33, -3, D:2) a +0 club (38, 25, D:2) a +0 spear (41, -2, D:2) a +0 club (50, 10, D:2) a +0 falchion (61, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 4, D:3) a +0 dagger (10, -18, D:3) a +0 robe a +0 dagger (11, 3, D:3) a +0 dagger (12, -20, D:3) a +0 robe a +0 dagger (21, 4, D:3) a +0 leather armour (22, 8, D:3) a +0 dagger (22, 13, D:3) a cursed +0 hand axe a +0 chain mail a +0 flail a +0 scale mail a +0 dagger a cursed -3 club (23, 12, D:3) a +0 dagger a +0 spear a +0 animal skin a cursed -3 dagger a cursed -1 dagger a +0 robe a +0 dagger a +0 hunting sling (23, 13, D:3) a +0 club a +0 hunting sling (27, -13, D:3) a +0 short sword of speed (31, -23, D:3) a +0 rapier (31, -18, D:3) a cursed +0 scale mail a +0 hand axe a +0 dagger a +0 short sword a +0 dagger (43, -10, D:3) a +0 leather armour (44, -26, D:3) a +2 short sword of speed (44, -25, D:3) a +0 mace a +0 mace a +0 leather armour (44, -24, D:3) a +0 spear (49, -21, D:3) a +0 hand axe (65, -16, D:3) a +0 hunting sling Level 4 of the Dungeon (5, -11, D:4) a +0 robe (14, -10, D:4) a +0 robe (15, -8, D:4) 12 gold pieces (15, -7, D:4) 9 gold pieces (15, 3, D:4) a +0 club (16, -2, D:4) a potion of might (17, -7, D:4) an uncursed ring of fire (17, 4, D:4) a +0 robe (18, -4, D:4) 14 gold pieces (20, -18, D:4) a +0 flail (21, -10, D:4) a ration (21, -9, D:4) a potion of agility (24, -29, D:4) a +0 robe a +0 falchion a +0 war axe (24, -9, D:4) a cursed -2 spear (26, -23, D:4) a +0 ring mail (26, -21, D:4) a +0 dagger (28, -8, D:4) a +0 leather armour a +0 whip (30, 16, D:4) a +0 whip (33, -9, D:4) a +0 ring mail a +0 short sword (33, 12, D:4) a +0 ring mail (34, -9, D:4) a +0 robe a +0 dagger (35, -9, D:4) a +0 giant spiked club (39, -14, D:4) a +0 robe (47, -13, D:4) a +0 leather armour a +0 flail (47, -11, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 chain mail (0, 1, D:5) a +0 flail (2, 1, D:5) a +0 robe a +0 dagger (3, 3, D:5) a +0 morningstar (4, 2, D:5) a +0 falchion (7, 24, D:5) a +0 club (11, 8, D:5) a +0 animal skin (12, -21, D:5) a +0 flail (12, 11, D:5) a +0 dagger (27, -9, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -4, D:6) a +0 robe (9, -36, D:6) a +0 quarterstaff (18, -12, D:6) a +0 mace a +0 robe a +0 robe (19, -12, D:6) a +0 trident (23, -13, D:6) a +0 falchion a +0 robe (24, -14, D:6) a cursed -3 hand axe a +0 robe a cursed +0 scimitar a +0 robe (24, -8, D:6) a +0 whip (30, -10, D:6) a +0 robe a cursed +2 long sword of freezing (33, -10, D:6) a +0 robe a cursed +3 flail (35, -47, D:6) a +0 club (38, -44, D:6) a +0 hunting sling (39, -26, D:6) a +0 flail (39, -9, D:6) a +0 robe a cursed +5 long sword Level 7 of the Dungeon [Shop] Ceongusch's Magic Scroll Emporium a scroll of summoning (133 gold) a scroll of acquirement (728 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) (0, 0, D:7) a +0 giant spiked club (16, -12, D:7) a +0 robe (16, 6, D:7) a +0 whip (19, -13, D:7) a +2 falchion of freezing (21, -29, D:7) a +0 falchion (23, -15, D:7) an uncursed ring of stealth (24, -15, D:7) a +0 leather armour (24, -14, D:7) a +0 giant club (25, -16, D:7) a scroll of torment a scroll of random uselessness a scroll of magic mapping a scroll of silence a scroll of enchant weapon 2 scrolls of vulnerability a potion of might 2 potions of mutation 3 scrolls of immolation 2 potions of degeneration 2 scrolls of noise 2 potions of lignification 3 scrolls of enchant armour a potion of resistance 3 scrolls of fog a potion of flight 3 scrolls of amnesia a potion of agility a potion of cancellation 3 potions of magic (30, -22, D:7) a +1 whip of electrocution (31, -22, D:7) a +4 dire flail of holy wrath (31, 3, D:7) a +0 robe a cursed +4 halberd (31, 6, D:7) a +0 robe (32, 1, D:7) a +0 robe a cursed +0 spear (32, 5, D:7) a +0 robe a cursed +2 short sword (33, -27, D:7) a cursed +0 robe a cursed +0 halberd (33, -26, D:7) a cursed +0 robe a cursed +0 scimitar (33, -25, D:7) a +0 robe a cursed +6 short sword (34, -23, D:7) a +0 robe a +3 long sword (34, -15, D:7) the -3 centaur barding of Jehim {MR++ Str-3} It affects your strength (-3). It affects your resistance to hostile enchantments. (34, -3, D:7) a +0 flail (38, -3, D:7) a +0 broad axe a +0 ring mail (45, -2, D:7) a cursed -2 giant club (47, -4, D:7) a +0 flail Level 8 of the Dungeon (4, 7, D:8) a +0 dagger (5, -34, D:8) 13 gold pieces (6, -34, D:8) a +0 hand crossbow (7, -34, D:8) 15 gold pieces (7, 4, D:8) a +0 whip (10, 3, D:8) a +0 whip (11, 4, D:8) a +0 dagger (14, -47, D:8) a +0 spear (15, -39, D:8) a +0 chain mail a +0 dagger (16, -29, D:8) a +2 dagger of chaos (22, -30, D:8) a +0 plate armour a +0 hand axe (28, -6, D:8) a +0 hand axe (53, -40, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger (3, 35, D:9) a +0 flail (9, 45, D:9) a +0 short sword (14, 22, D:9) a +0 ring mail a +0 short sword (19, 18, D:9) a +0 giant club (21, 34, D:9) a +0 giant club (23, 4, D:9) a +0 chain mail a +0 hand axe (23, 17, D:9) a +0 plate armour (23, 25, D:9) a +0 trident (36, 21, D:9) a +0 hand axe Level 10 of the Dungeon (1, -4, D:10) a +0 pair of boots (2, -4, D:10) a +0 scale mail a +0 scale mail a +3 spear of piercing a +0 short sword a +0 dagger a +0 chain mail a +0 scale mail a +0 spear a +0 whip a +0 spear (4, -3, D:10) a +0 whip (4, -2, D:10) a +0 giant spiked club (4, -1, D:10) a +0 club (4, 0, D:10) a +6 spear (5, -8, D:10) a +0 flail (5, -3, D:10) a +0 shortbow (5, -2, D:10) a +0 hand axe (5, -1, D:10) the +11 great sword of Gesurghu {freeze, rF+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. (5, 0, D:10) a +3 trident (6, -7, D:10) a cursed +0 leather armour a +0 club (8, -27, D:10) a +0 spear (11, 15, D:10) a +0 ring mail (13, -21, D:10) a +0 robe a +0 long sword a +0 robe a cursed +0 trident (14, -21, D:10) a cursed +0 robe a cursed -1 falchion (16, -21, D:10) a +0 club (16, -10, D:10) a +0 ring mail (18, 14, D:10) a +0 war axe (20, -13, D:10) a +0 mace (20, -5, D:10) a +0 shortbow (27, -11, D:10) a +0 leather armour (30, -25, D:10) a crystal ball of energy (44, -17, D:10) a +0 shortbow (48, -21, D:10) a +0 hunting sling (49, -20, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (9, -1, D:11) 24 gold pieces (10, -4, D:11) a +0 dagger a +0 club a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (8, 10, Lair:1) a +0 quarterstaff (12, 5, Lair:1) a stone (16, -6, Lair:1) a +0 dagger