anet Level 1 of the Dungeon (45, 3, D:1) a +0 ring mail Level 2 of the Dungeon (4, 11, D:2) a +0 robe (6, 12, D:2) a +0 club (8, -12, D:2) a +0 short sword (24, 19, D:2) a +0 club (35, -1, D:2) a +0 shortbow (38, -26, D:2) a +0 dagger (43, -7, D:2) a cursed -3 club (45, -3, D:2) a +0 club (46, -9, D:2) a +0 dagger a +0 robe (51, 23, D:2) a +2 quarterstaff of chaos (52, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 0, D:3) a +0 club (8, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Agecu's Antique Weapon Shop a +0 mace (57 gold) a +2 quarterstaff of protection (319 gold) a +0 spear (57 gold) a +2 dagger of pain (323 gold) a +0 mace (57 gold) a cursed -1 short sword (1 gold) the +3 falchion "Killer Klown's Regret" {flame, -Tele Dex+7} (693 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It prevents most forms of teleportation. the +4 mace "Yqupt" {pain, rElec MR++ Str-5 Stlth+} (801 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 mace of venom (106 gold) (0, 0, D:4) a +0 mace (1, 1, D:4) a +0 leather armour (2, 1, D:4) a +0 ring mail (3, 1, D:4) a +0 club (4, 1, D:4) a +0 hand axe (8, -1, D:4) a +0 plate armour (25, -24, D:4) a +0 leather armour (25, -23, D:4) a +5 ring of dexterity (26, -24, D:4) 7 gold pieces (26, -22, D:4) 12 gold pieces (30, -24, D:4) a scroll of teleportation Level 5 of the Dungeon (0, 0, D:5) a +0 scythe (1, -17, D:5) a cursed +0 ring mail a cursed -3 trident (3, -16, D:5) a +0 chain mail a +0 halberd (3, -10, D:5) a +0 ring mail (5, -10, D:5) a +0 short sword (8, -16, D:5) a +0 robe a +0 dagger a +0 mace (19, -6, D:5) a +0 giant club (22, 15, D:5) a +0 long sword (24, 17, D:5) a +0 club (34, 1, D:5) a +0 robe a +0 hand axe (40, -7, D:5) a +0 club (57, 23, D:5) a +0 chain mail Level 6 of the Dungeon (1, 32, D:6) a +0 ring mail (5, 14, D:6) a +0 flail (7, 19, D:6) a cursed +0 club (9, 19, D:6) a +0 robe a +1 whip of freezing (10, 35, D:6) a cursed -1 hand axe (15, 29, D:6) a +0 giant club (16, 30, D:6) a cursed -1 dagger a +0 robe a +0 dagger (20, 38, D:6) a +0 ring mail (20, 40, D:6) a +0 club (20, 41, D:6) a +0 leather armour (25, 23, D:6) a +0 ring mail a +1 vorpal flail (26, 0, D:6) a +0 giant club (27, 30, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, -10, D:7) a +0 leather armour (3, 13, D:7) a +0 spear (4, 13, D:7) a +0 club (18, 1, D:7) a book of Minor Magic (20, 21, D:7) a +0 dire flail (22, 16, D:7) a +0 shortbow (24, 5, D:7) a cursed -2 scythe (30, 11, D:7) a +0 giant club a +0 giant club (30, 20, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -1, D:8) a +0 dagger a +0 robe (8, 1, D:8) a +0 giant club (35, 0, D:8) a +0 hand axe a cursed +0 animal skin (40, -17, D:8) a +0 shortbow (41, -5, D:8) a +0 great sword (47, 8, D:8) an arrow (60, 8, D:8) a +0 cloak the Ecumenical Temple