anet Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (5, -25, D:1) a +0 club (6, -31, D:1) a +0 dagger (6, -14, D:1) a cursed -2 club (8, -14, D:1) a +0 club (13, -38, D:1) a +0 whip (14, -33, D:1) a cursed +0 leather armour (44, -7, D:1) a +0 club (53, -22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 club (5, -17, D:2) a +0 dagger (10, -15, D:2) a +0 dagger (13, -44, D:2) a +0 club (21, -5, D:2) a +0 leather armour (28, -43, D:2) a +0 club (33, -5, D:2) a +0 club (35, -16, D:2) a +0 short sword (35, -12, D:2) a +0 whip (37, 6, D:2) a +0 club a +0 club (38, -15, D:2) a +0 club (39, -11, D:2) a +0 mace (40, -29, D:2) a +0 club (44, -34, D:2) a +0 club (46, -37, D:2) a +0 club (49, -17, D:2) a +0 club (54, -7, D:2) a +0 dagger (55, -10, D:2) a +0 dagger a +0 animal skin the +0 helmet of Melancholy {-Cast Str+3 Int+2 Dex+3} It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+3). It prevents spellcasting. (55, -8, D:2) a +0 dagger (58, -11, D:2) a +0 club (62, -44, D:2) a +0 robe (62, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 9, D:3) a cursed -2 dagger (11, -19, D:3) a +0 flail (12, 5, D:3) a +0 dagger (18, -17, D:3) a +0 robe a +0 dagger a +0 short sword (20, -9, D:3) a +0 hand axe (25, -17, D:3) a +0 short sword (26, -22, D:3) a +0 flail (29, -10, D:3) a +0 mace (33, -17, D:3) a +0 robe a +0 dagger (33, -16, D:3) a +0 robe a +0 dagger (33, 5, D:3) a +0 robe a +0 dagger (38, -33, D:3) a +0 hand axe a +0 dagger (39, -17, D:3) a +0 club (42, -33, D:3) a +0 war axe (50, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (19, 16, D:4) a +0 trident (23, 34, D:4) a +0 giant club (25, -4, D:4) a +0 mace (28, -19, D:4) a +0 plate armour (29, -7, D:4) a +0 rapier (41, 34, D:4) a +0 robe (58, 14, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 4, D:5) a +0 long sword (3, 7, D:5) a +0 giant club a +0 robe a +0 dagger (5, 6, D:5) a +0 falchion (6, 7, D:5) a +0 short sword (6, 8, D:5) a cursed -2 short sword (10, 23, D:5) a +0 leather armour (15, 22, D:5) a +0 leather armour (15, 23, D:5) a cursed -2 hand axe (18, 1, D:5) a +0 flail a +0 robe a +0 dagger (19, 0, D:5) a +0 robe (20, 6, D:5) a +0 whip (21, 3, D:5) a +0 short sword (38, 27, D:5) a +0 shortbow (39, 19, D:5) a +0 ring mail (40, 2, D:5) a +0 flail (44, 39, D:5) a +0 long sword (48, 1, D:5) a +1 dagger of holy wrath (48, 2, D:5) a +0 chain mail a +0 chain mail (48, 3, D:5) a +0 ring mail a +0 mace Level 6 of the Dungeon [Shop] Umuqaeg's Weapon Emporium a +2 vorpal shortbow (214 gold) a +0 flail (45 gold) 18 arrows (46 gold) a cursed +0 war axe (6 gold) a +0 shortbow (39 gold) the +6 long sword "Rynnasat" {antimagic, rElec rN+} (763 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. a +1 rapier of protection (153 gold) a +0 hunting sling (19 gold) the +8 flail of Armageddon {vorpal, Int-5 Dex+6 SInv} (760 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). It lets you see invisible. a +0 rapier (52 gold) a +0 long sword (45 gold) (0, 0, D:6) a +0 giant club (3, 1, D:6) a +0 mace of protection (8, -32, D:6) the cursed +0 robe of Hedge Wizardry {rF+ MR+ Str-5 Slay+6} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, -31, D:6) a +0 chain mail (unseen) (42, -5, D:6) a +0 hand axe a +0 whip (43, -7, D:6) a +0 robe a +0 falchion (54, -29, D:6) a +0 spear (55, -33, D:6) a +0 giant spiked club a +0 flail Level 7 of the Dungeon [Shop] Qenazum's Armour Emporium a +3 leather armour of poison resistance (336 gold) a +3 ring mail of fire resistance (416 gold) the +1 leather armour of Henotheism {Regen+} (224 gold) It increases your rate of regeneration. the cursed +1 robe of Oskineuj {*Slow rElec rN+ Regen+} (244 gold) It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. a +0 cloak (72 gold) a +0 buckler (72 gold) a cursed +0 chain mail (24 gold) the +2 plate armour of the Nexus {Str+2} (707 gold) It affects your strength (+2). a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) (1, -38, D:7) a +0 scythe (1, -33, D:7) a +0 leather armour a +0 whip (5, -5, D:7) a +0 dagger a +0 robe (6, -24, D:7) a +0 hand axe (7, -18, D:7) a +0 dagger (14, -27, D:7) a +0 hand axe (23, -10, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 flail (6, -25, D:8) a +0 broad axe (8, -22, D:8) a +0 flail (8, 6, D:8) a +0 shortbow (13, -17, D:8) a +0 spear a +0 spear (14, -18, D:8) a +0 trident (14, -17, D:8) a +0 whip (23, -37, D:8) a +0 rapier (26, 2, D:8) a spiny frog corpse (28, -8, D:8) a +0 ring mail (29, -7, D:8) a +0 chain mail a +0 flail (36, 3, D:8) a +0 ring mail (42, -33, D:8) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 arrows