anet Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 0, D:1) a +0 falchion (17, 34, D:1) a +0 club (20, -7, D:1) a +0 club (21, -7, D:1) a +0 hunting sling (25, 6, D:1) a cursed -1 club (26, -6, D:1) a +0 whip (29, -8, D:1) a +0 short sword (29, 11, D:1) a +0 leather armour (40, 18, D:1) a cursed +0 leather armour (44, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (25, -27, D:2) a +0 short sword (29, -16, D:2) a +0 club (36, -10, D:2) a +0 leather armour (37, -37, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -25, D:3) a cursed +0 leather armour (13, -28, D:3) a +0 falchion (14, -28, D:3) a +0 spear (20, -33, D:3) a +0 chain mail (21, -28, D:3) a +0 spear (22, -7, D:3) a +0 club (30, -34, D:3) a cursed +0 hand axe (31, -3, D:3) 3 scrolls of teleportation (34, -7, D:3) an uncursed ring of protection from cold (35, 1, D:3) 15 gold pieces (57, -38, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 6, D:4) a +0 whip (12, 9, D:4) a +0 leather armour (14, 2, D:4) a +0 short sword a +0 leather armour (14, 3, D:4) a +0 war axe (14, 4, D:4) a +0 mace a +0 leather armour (15, 2, D:4) a +0 club (24, 23, D:4) a +0 giant club (44, 33, D:4) a +0 flail (44, 34, D:4) a cursed +0 whip (45, 22, D:4) a +0 leather armour a +0 whip (46, 35, D:4) a cursed -3 flail Level 5 of the Dungeon (3, -10, D:5) a +0 animal skin a +0 dagger (4, -10, D:5) a +0 giant club (6, 8, D:5) a +0 giant spiked club (9, -2, D:5) 5 large rocks (14, 6, D:5) a +0 short sword (28, -5, D:5) a +0 giant spiked club (32, -12, D:5) a +0 mace (49, -2, D:5) a +0 spear (50, -2, D:5) a +0 dagger (51, -2, D:5) a +0 hand axe a +0 leather armour (52, -2, D:5) a +0 giant club a +0 dagger a +0 war axe a +0 leather armour (56, -10, D:5) a +0 flail Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 robe of Fedhas's Inspiration {MR++ SInv} (3530 gold) It affects your resistance to hostile enchantments. It lets you see invisible. the amulet "Muatsan" {Acrobat +Fly rN+ SInv Stlth+} (5030 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from negative energy. It lets you see invisible. It lets you fly. It makes you more stealthy. the +5 spear "Killer Klown's Regret" {protect, *Corrode Str+4 Stlth+} (4120 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It may corrode you when you take damage. It makes you more stealthy. the +10 hand axe of Experimentation {venom, *Drain Int+4} (6340 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It causes draining when unequipped. (10, 30, D:6) a +0 robe a +0 dagger (11, 30, D:6) a +0 club (11, 31, D:6) a +0 robe a +0 dagger of speed (16, -1, D:6) a +0 shortbow (25, 17, D:6) a +0 trident (36, 43, D:6) a +0 dagger (36, 45, D:6) a +0 giant club (44, 26, D:6) a +0 short sword (44, 27, D:6) a +0 shortbow (47, 29, D:6) a +0 robe a +0 dagger (60, 5, D:6) a +0 robe a +0 scythe (61, 12, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 3 arrows (0, 1, D:7) 5 arrows (2, 7, D:7) 9 sling bullets (3, 3, D:7) 11 stones (3, 8, D:7) a sling bullet (59, 33, D:7) a scroll of random uselessness the Ecumenical Temple