anet Level 1 of the Dungeon (4, 25, D:1) a +0 club (14, -8, D:1) a +0 plate armour (23, 1, D:1) a +0 club (36, 0, D:1) a +0 dagger (42, 33, D:1) a +0 whip (46, 35, D:1) a +0 dagger (51, 15, D:1) a +0 short sword (52, -4, D:1) a +0 club (55, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -4, D:2) a +0 spear (10, -33, D:2) a +0 dagger (11, -43, D:2) a +0 plate armour (11, -35, D:2) a +0 dagger (14, -35, D:2) a +0 whip (19, -38, D:2) a +0 robe (20, -11, D:2) a +0 dagger (26, -31, D:2) a +0 war axe (30, -38, D:2) a +0 short sword (36, -44, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail a cursed -2 club (12, -5, D:3) a +0 whip (21, 19, D:3) a +0 club (26, -2, D:3) a +0 dagger a +0 robe (28, 2, D:3) a +0 short sword (37, 24, D:3) a +0 dagger (43, -15, D:3) a +0 club a cursed +0 leather armour (52, 9, D:3) a +0 club Level 4 of the Dungeon [Shop] Lyitamo's General Store a potion of mutation (112 gold) a ration (70 gold) a ration (70 gold) a scroll of enchant weapon (105 gold) the +6 scimitar "Ikacsedu" {flame, Dex+6} (795 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). a wand of polymorph (7) (126 gold) a phantom mirror (420 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 plate armour (14, 23, D:4) a +0 whip (21, 10, D:4) a +0 giant spiked club (34, 34, D:4) a +0 dagger (35, 34, D:4) a +0 mace (37, 33, D:4) a +0 mace a +0 leather armour a +0 whip (40, 29, D:4) a +0 dagger a +0 robe (46, 25, D:4) a +0 falchion (47, 25, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Qaexkuwo's Antique Weapon Shoppe a +0 whip of venom (130 gold) a +0 falchion (78 gold) a +1 hand axe of venom (275 gold) a +0 lajatang (390 gold) a +0 antimagic spear (286 gold) a +0 broad axe (104 gold) a +0 shortbow (78 gold) the +3 great sword of the Blessed Realm {venom, +Inv} (956 gold) It poisons the flesh of those it strikes. It lets you turn invisible. a +0 flail (91 gold) a +0 rapier (104 gold) a +0 rapier (104 gold) a +0 hand axe (78 gold) a +2 mace of protection (405 gold) (0, 0, D:5) a +0 ring mail (35, 1, D:5) a +0 leather armour a +0 club (36, 2, D:5) a +0 morningstar (37, 3, D:5) a +0 short sword (39, 3, D:5) a +0 short sword (40, 4, D:5) a +0 robe a +0 dagger (46, -15, D:5) a +0 whip (47, 41, D:5) a +0 war axe (49, -6, D:5) a +0 leather armour (57, 14, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (58, -1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour (1, 1, D:6) a +0 dagger a +0 robe (2, 7, D:6) an arrow (4, 2, D:6) a cursed -2 dagger a cursed +0 robe (4, 3, D:6) a cursed +0 dagger a +0 robe (5, 5, D:6) an arrow (25, 8, D:6) a cursed +0 quarterstaff (26, 8, D:6) a cursed -2 short sword (32, 13, D:6) 27 arrows (41, -14, D:6) 12 gold pieces (45, 5, D:6) 12 gold pieces (47, -14, D:6) a +0 tower shield (47, 8, D:6) 9 gold pieces (51, 1, D:6) a +0 rapier the Ecumenical Temple