anet Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 7, D:1) a +0 dagger (3, 25, D:1) a +0 kite shield (5, -21, D:1) a +0 dagger (12, -3, D:1) a +0 dagger (45, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 25, D:2) a +0 club (14, 32, D:2) a +0 barding (59, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail (10, -3, D:3) a cursed +0 pair of gloves a sewer (0, 0, Sewer) a ball python corpse a frilled lizard corpse a giant cockroach corpse an adder corpse (6, 11, Sewer) a wand of paralysis (7) (7, 10, Sewer) 25 sling bullets (7, 11, Sewer) 2 potions of haste (7, 12, Sewer) the +11 flail "Deoniopp" {flame, rPois MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your magic capacity (+9). (8, 11, Sewer) an uncursed staff of earth (15, 18, Sewer) a frilled lizard skeleton (20, 20, Sewer) a leopard gecko skeleton (22, 11, Sewer) a frilled lizard skeleton