Dungeon Crawl Stone Soup version 0.27-a0-291-gd9602db6ee (webtiles) character file. Game seed: 18119738780481156993 170 anet the Conjurer (level 5, -10/28 HPs) Began as a Deep Elf Conjurer on Feb 9, 2021. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:13:00 (4429 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 4429, Time: 00:13:01 Health: -10/28 AC: 5 Str: 5 XL: 5 Next: 25% Magic: 5/12 EV: 9 Int: 23 God: Gold: 218 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . r - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom b - a +0 hunting sling (weapon) w - a +0 trident x - the +5 falchion of Qoena {holy, rElec rF- Str+4 Dex+2, unknown} (You found it on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. y - the +8 mace of the Eternal Warrior {freeze, rElec, unknown} (You found it on level 4 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. Missiles i - 2 javelins p - 89 arrows q - 59 stones (quivered ammo) Armour h - a +0 leather armour m - a +0 scale mail o - a +0 robe r - a +0 ring mail (worn) t - a cursed +0 leather armour v - a +0 pair of boots Scrolls d - a scroll of immolation {unknown} e - 3 scrolls of enchant armour {unknown} g - a scroll of magic mapping {unknown} j - 3 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - 3 scrolls of remove curse {unknown} u - a scroll of enchant weapon {unknown} Potions c - a potion of resistance {unknown} f - 3 potions of heal wounds {unknown} n - 2 potions of curing {unknown} s - 2 potions of brilliance {unknown} z - 2 potions of haste {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Long Blades + Level 0.7 Slings + Level 1.1 Crossbows + Level 0.4 Armour + Level 2.9 Dodging - Level 2.4 Stealth + Level 0.9 Shields + Level 3.6 Spellcasting - Level 4.3 Conjurations + Level 1.3 Hexes + Level 1.1 Fire Magic + Level 1.1 Air Magic + Level 1.2 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 96% 9% 1 b - Blink Tloc N/A 61% 2 c - Conjure Flame Conj/Fire 16% 43% 3 d - Mephitic Cloud Conj/Pois/Air 14% 52% 3 r - Searing Ray Conj 48% 13% 2 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 10% 41% 2 Dazzling Flash Conj/Hex 34% 43% 3 Call Imp Summ 4% 61% 2 Fulminant Prism Conj/Hex 8% 85% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Okawaru Trog Message History (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre closely misses you. The searing ray misses the ogre. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 10% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..##..................# ..##.#................# ..##..................# #....#####+#....#######. ...........+....#....... ...........#....#..... #####.####'#....#...# ..###.###.......#...### ........#.......@.....+ ........'.......#O...... ...##+###.......#(#..♣.♣ ####..<..).######.# ..>. #.......#..# .. ♣.♣ #.......'..# .. . #.......#### .## ##....### .# #....# ....# You could see an ogre. Vanquished Creatures Terence (D:3) An orc wizard (D:3) 2 adders 4 worms (D:2) A dart slug (D:2) 5 leopard geckos 5 orcs 3 giant cockroaches 12 hobgoblins 6 jackals 10 kobolds A quokka (D:3) 3 ball pythons 6 bats 2 frilled lizards (D:2) 8 goblins 6 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 313 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 804 | D:1 | Learned a level 2 spell: Searing Ray 968 | D:2 | Found a bloodstained altar of Trog. 1186 | D:2 | Learned a level 2 spell: Blink 1575 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1579 | D:2 | Learned a level 3 spell: Conjure Flame 2044 | D:2 | Reached skill level 1 in Hexes 2786 | D:3 | Noticed Terence 2792 | D:3 | Killed Terence 2793 | D:3 | Reached skill level 1 in Crossbows 2793 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 3180 | D:3 | Reached skill level 1 in Fire Magic 3333 | D:3 | Reached skill level 1 in Air Magic 3333 | D:3 | Reached skill level 1 in Poison Magic 3402 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/12 3464 | D:3 | Reached skill level 1 in Invocations 3464 | D:3 | Reached skill level 1 in Evocations 3883 | D:3 | Learned a level 3 spell: Mephitic Cloud 4088 | D:4 | Found an iron altar of Okawaru. 4118 | D:4 | Got a transparent falchion 4121 | D:4 | Got an ichor-stained mace 4423 | D:4 | Found a staircase to the Ecumenical Temple. 4424 | D:4 | Noticed an ogre 4429 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, minmay_misc_feat_x D:2: layout_loops_ring, overflow_temple_1_default, minmay_diced_spiral D:3: layout_basic, hex_tiny, uniq_terence D:4: layout_gridville, okawaru_ov_weapons_minmay, minmay_temple_entry_trees, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 | 1.3 Crossbows | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Poison Magic | 1 | 1.2 Invocations | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 0.8 Long Blades | | 0.8 Slings | | 0.7 Armour | | 0.4 Dodging | | 2.9 Stealth | | 2.4 Shields | | 0.9 Spellcasting | | 3.6 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 28 | 36 || 64 Dagger | | 11 || 11 Fire: Hunting sling | 46 | 12 || 58 Throw: Boomerang | | 37 || 37 Javelin | | 1 || 1 Cast: Magic Dart | 42 | 3 || 45 Searing Ray | 7 | 6 || 13 Armor: Leather armour | 10 | || 10 Ring mail | | 17 || 17 Dodge: Dodged | 19 | 21 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4463 | 4057 | 406 | 234 | 3200 | 4 | 1115.8 | Dungeon | 4463 | 4057 | 406 | 234 | 3200 | 4 | 1115.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1757 daAuts D:3: 1371 daAuts D:1: 987 daAuts D:4: 346 daAuts