anet Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a +0 dagger (14, 17, D:1) a +0 dagger (15, 23, D:1) a +0 short sword (21, 20, D:1) a +0 short sword (27, 16, D:1) a +0 club (unseen) (27, 18, D:1) a +0 hunting sling a +0 club (39, 9, D:1) a +0 dagger (43, -8, D:1) a +0 club (44, -8, D:1) a +0 club (46, 3, D:1) a +0 club (48, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) a +0 dagger (4, 3, D:2) a +0 whip (6, 10, D:2) a +0 ring mail (10, 22, D:2) a +0 club (13, 27, D:2) a +0 leather armour (17, -7, D:2) a +0 dagger (17, 14, D:2) a +0 club (24, 25, D:2) a +0 club (24, 27, D:2) a +0 dagger (28, 23, D:2) a +0 mace a +0 animal skin (28, 24, D:2) a +0 helmet (32, -9, D:2) a +0 club (38, 1, D:2) a +0 club (40, 4, D:2) a +0 club a +0 club a +0 club (41, 4, D:2) a +0 club (45, 20, D:2) a +0 dagger (45, 21, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -13, D:3) a +0 giant spiked club (15, 25, D:3) a +0 club (26, -15, D:3) a +0 leather armour (32, -8, D:3) a +0 flail a +0 club (43, 13, D:3) a +0 short sword a +0 leather armour a +0 mace (43, 14, D:3) a +0 dagger (46, 22, D:3) a +0 club a +0 spear (47, -5, D:3) a +0 dagger a +0 chain mail (49, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cyamais's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 dagger (46 gold) a +0 scimitar (92 gold) the +5 whip of War {vorpal, rPois rF+ Str-4 Int+8} (1271 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+8). It protects you from fire. It protects you from poison. a +0 trident (80 gold) a +0 flail (80 gold) the +1 dagger "Ovakho Baca" {antimagic, rPois rF+++ rC- Dex+4} (1347 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. a +0 war axe (80 gold) a +0 whip (57 gold) a +0 quarterstaff (92 gold) a +0 war axe (80 gold) a +0 long sword (80 gold) a +0 trident (80 gold) (0, 0, D:4) a +0 giant club (1, -1, D:4) a +0 robe a +0 dagger (2, -1, D:4) a +0 leather armour (18, -12, D:4) a +1 dagger of draining (22, -8, D:4) a +0 club (22, -5, D:4) a +0 mace (30, -14, D:4) a +0 mace (31, -17, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 4 boomerangs (1, -8, D:5) 14 gold pieces (1, -6, D:5) a +0 hand crossbow (3, -8, D:5) a book of Maledictions (3, -6, D:5) 10 gold pieces (4, 9, D:5) a +0 hunting sling (7, -1, D:5) 4 poisoned darts (7, 0, D:5) a poisoned dart (8, -8, D:5) a +0 robe