Dungeon Crawl Stone Soup version 0.27-a0-341-g40fdf68bc5 (webtiles) character file. Game seed: 12127316441742281739 75 anet the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 14, 2021. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (2030 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 2030, Time: 00:04:23 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 11% Magic: 7/11 EV: 12 Int: 23 God: Gold: 80 SH: 3 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . g - +2 dagger (venom) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Missiles b - 54 stones j - 22 arrows l - 14 poisoned darts Armour a - a +0 robe (worn) c - a +0 buckler (worn) Jewellery f - a ring of protection from cold {unknown} Scrolls h - a scroll of magic mapping {unknown} i - 3 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} e - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.9 Long Blades + Level 0.7 Slings + Level 0.7 Crossbows + Level 0.8 Armour + Level 2.9 Dodging - Level 2.4 Stealth + Level 0.7 Shields + Level 3.4 Spellcasting - Level 4.3 Conjurations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 96% 2% 1 r - Searing Ray Conj 48% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 21% 3 Fulminant Prism Conj/Hex 7% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the adder! You have reached level 4! You feel clever. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 0% to evade) The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 halberd. Unknown command. The gnoll shouts! A jackal comes into view. The jackal barks! The gnoll hits you with a +0 flail! Ouch! That really hurt! A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (18% to evade) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The jackal barks! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the jackal. The gnoll hits you from afar with a +0 halberd! You die... #.#.###.....#..###......# #.#..##.###.#..# #......# #.##.##.# #.#..# #......# #.# .##.# #.#..# #......# #.. ....# #.#..# #......# ... .#### #.#..# ####'### ... .. #....# #.#### ......########.######....# ..g.hhg)@...)...>'....# ##..#######)######....# ...# #....# ...# #.†<.# #...# ###.## #...# #.#### #.... #..†.. .## #..#.. #..#.# You could see 2 gnolls and 2 jackals. Vanquished Creatures A gnoll (D:2) 4 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 2 leopard geckos 3 giant cockroaches 3 goblins (D:1) 7 hobgoblins 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 4 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 393 | D:1 | Learned a level 2 spell: Searing Ray 1271 | D:2 | Reached XP level 3. HP: 3/20 MP: 1/9 1759 | D:2 | Reached skill level 1 in Evocations 1984 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 2030 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, minmay_misc_feat_columns D:2: minmay_evil_eye, layout_basic, minmay_pentomino_p2 Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 1 | 1.0 Fighting | | 0.6 Long Blades | | 0.9 Slings | | 0.7 Crossbows | | 0.7 Armour | | 0.8 Dodging | | 2.9 Stealth | | 2.4 Shields | | 0.7 Spellcasting | | 3.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 7 | || 7 Unarmed | 7 | || 7 Dagger | 17 | || 17 Cast: Magic Dart | 47 | 1 || 48 Searing Ray | 5 | 1 || 6 Armor: Robe | 8 | || 8 Dodge: Dodged | 12 | 1 || 13 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2033 | 1943 | 90 | 229 | 1513 | 2 | 1016.5 | Dungeon | 2033 | 1943 | 90 | 229 | 1513 | 2 | 1016.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1524 daAuts D:2: 509 daAuts