anet Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -29, D:1) a +0 dagger (5, -6, D:1) a +0 whip (7, -25, D:1) a +0 club (9, -27, D:1) a +0 club (18, -26, D:1) a +0 club (22, -16, D:1) a +0 club (27, -36, D:1) a +0 short sword (28, -36, D:1) a +0 club (32, -17, D:1) a +0 dagger (33, -17, D:1) a +0 dagger (34, -29, D:1) a +0 club (34, -10, D:1) a +0 club (42, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, -18, D:2) a +0 club (38, -25, D:2) a +0 club (38, -20, D:2) a +0 hand axe (39, -21, D:2) a +0 hand axe (43, -15, D:2) a +0 short sword a +0 leather armour (49, -6, D:2) a +0 short sword (54, -17, D:2) a +0 club (66, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 4, D:3) a +0 mace a +0 leather armour (24, -3, D:3) a +0 whip (28, 17, D:3) a +0 club (32, 31, D:3) a scroll of identify Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -13, D:5) 2 stones (7, -12, D:5) a stone (unseen) (7, 5, D:5) a +0 short sword (still there?) 6 bolts (still there?) (8, -11, D:5) a stone (8, 0, D:5) the +0 cloak of Weirdness {rElec Will- Int+10 Dex-2} It affects your intelligence (+10). It affects your dexterity (-2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. (8, 6, D:5) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) 7 bolts (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) (8, 16, D:5) 13 bolts (9, -10, D:5) a stone (10, -15, D:5) a +0 war axe a +0 dagger a +0 robe a +0 war axe (10, -9, D:5) a stone (10, 12, D:5) a bolt (unseen) (11, -8, D:5) a +0 dagger (still there?) a +0 robe (still there?) a scroll of magic mapping (still there?) 4 gold pieces (still there?) an orc corpse (skeletalised by now) (still there?) (12, -8, D:5) a stone (12, -7, D:5) a stone (12, 11, D:5) a +0 dagger (still there?) a +0 robe (still there?) 3 bolts (still there?) (13, 10, D:5) a potion of curing (14, -15, D:5) a +0 short sword (14, 11, D:5) a bolt (16, -24, D:5) a +0 whip a +0 ring mail an orc skeleton (16, -7, D:5) a stone (18, -24, D:5) a +0 dagger a +0 leather armour (20, -12, D:5) a scroll of teleportation (22, -12, D:5) a +0 giant spiked club