Dungeon Crawl Stone Soup version 0.27-a0-774-g3e622ea735 (webtiles) character file. Game seed: 14549856181694797859 3427 anet the Magician (level 9, 0/49 HPs) Began as a Deep Elf Conjurer on Mar 25, 2021. Was a Follower of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant spiked club (3 damage) ... on level 8 of the Dungeon. The game lasted 00:38:08 (12847 turns). anet the Magician (Deep Elf Conjurer) Turns: 12847, Time: 00:38:09 Health: 0/49 AC: 6 Str: 7 XL: 9 Next: 76% Magic: 10/20 EV: 11 Int: 24 God: Ashenzari [*.....] Gold: 376 SH: 0 Dex: 13 Spells: 2/20 levels left rFire . . . SeeInvis . a - +2 falchion (holy) rCold . . . Faith . (no shield) rNeg + . . Spirit . l - +0 ring mail "Lashed Together" {Range, Alch} (curse) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... f - +0 pair of boots "Urgency of Ashenzari" {Fort, Range} (curse) Stlth +......... (no amulet) HPRegen 0.16/turn v - ring of willpower MPRegen 0.17/turn B - ring of positive energy @: no status effects A: no striking features a: Renounce Religion, Curse Item, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer and Ossuary. You collected 376 gold pieces. Inventory: Hand Weapons a - a +2 falchion of holy wrath (weapon) b - a +0 hunting sling d - a +2 short sword of venom w - the +4 spear of Trauma {freeze, rElec rF- Str+3} (You found it on level 6 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to fire. It insulates you from electricity. Missiles c - 329 stones n - 68 sling bullets o - 21 bolts p - 38 poisoned darts r - a curare-tipped dart F - 22 arrows L - 4 javelins (quivered) M - a throwing net Armour f - the cursed +0 pair of boots "Urgency of Ashenzari" (worn) {Fort, Range} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Ranged Combat: Slings, Bows, Crossbows and Throwing. h - a +0 leather armour j - a +0 scale mail l - the cursed +0 ring mail "Lashed Together" (worn) {Range, Alch} (You took it off an orc on level 2 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Slings, Bows, Crossbows and Throwing. Alchemy: Poison Magic and Transmutations. y - a +2 ring mail of fire resistance N - +0 steam dragon scales Magical Staves i - a staff of air C - a staff of earth T - a staff of fire Jewellery v - a ring of willpower (right hand) B - a ring of positive energy (left hand) G - a +6 ring of dexterity Wands A - a wand of polymorph (3) K - a wand of acid (10) Q - a wand of flame (18) Scrolls s - 3 scrolls of blinking t - 2 scrolls of fear u - 7 scrolls of teleportation x - a scroll of amnesia z - 2 scrolls of enchant weapon D - a scroll of torment E - 5 scrolls of enchant armour I - 4 scrolls of magic mapping P - a scroll of vulnerability R - a scroll of silence S - a scroll of brand weapon Potions e - a potion of haste g - 2 potions of attraction k - 6 potions of curing m - a potion of flight q - 4 potions of brilliance H - a potion of resistance J - a potion of might O - a potion of lignification Skills: + Level 2.3 Fighting + Level 3.3 Long Blades + Level 2.3(3.6) Slings + Level 3.2(4.7) Crossbows + Level 2.4(3.2) Armour + Level 5.3 Dodging - Level 2.4 Stealth + Level 2.3(3.1) Shields + Level 6.4 Spellcasting - Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Fire Magic - Level 4.3 Air Magic - Level 4.5(5.5) Poison Magic + Level 4.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Blink Tloc N/A N/A 36% 2 c - Conjure Flame Conj/Fire 28% 6-21 12% 3 d - Mephitic Cloud Conj/Pois/Air 30% N/A 11% 3 f - Fulminant Prism Conj/Hex 14% 3d9 38% 4 r - Searing Ray Conj 56% 3d5 6% 2 t - Confusing Touch Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 6% 2 Sting Tmut/Pois 84% 1d7 8% 1 Call Imp Summ 7% N/A 36% 2 Dazzling Flash Conj/Hex 56% N/A 12% 3 Gell's Gravitas Tloc 3% N/A 58% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 69% 4 Summon Lightning Spire Summ/Air 18% N/A 69% 4 Petrify Tmut/Erth 7% N/A 94% 4 Metabolic Englaciation Hex/Ice 9% N/A 95% 5 Yara's Violent Unravell Hex/Tmut 9% 3d6 95% 5 Statue Form Tmut/Erth 4% N/A 100% 6 Tornado Air 14% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 *[*?[ Annotations: D:4 exclusion: statue D:5 3 runed translucent doors, TheNamelessOne's ghost, novice DjVM; celly00's ghost, novice MfIE Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 0% to evade) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 10% to evade) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. A boulder beetle comes into view. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club!! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 10% to evade) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. You die... ..<....... #.......##### #########.####.....###... #.............. #.####......... .. #..#.##### .....###..#># . ..........# .#######.### ..B...O@.# .#######.# #.# #.# #.# #.# #.# .. You could see a boulder beetle and a two-headed ogre. Vanquished Creatures A steam dragon (D:7) A water moccasin (D:5) 4 ice beasts A sky beast (D:7) An orc warrior (D:7) A hornet zombie (Ossuary) A necrophage (D:8) 2 ogres 2 phantoms (D:6) 6 kobold brigands (Sewer) 2 bullfrogs (D:6) A gnoll sergeant (D:7) 2 wyvern zombies (Ossuary) 2 water moccasin skeletons A scorpion (D:5) 2 bullfrog zombies (Ossuary) A centaur zombie (Ossuary) A gnoll shaman (D:5) A hound (D:6) An orc priest (D:7) A bullfrog skeleton (D:6) 2 jellies An iguana (D:7) 3 orc wizards Natasha (thrice) (D:2) 20 mummies 2 howler monkey zombies (Ossuary) 13 gnolls 10 adders A river rat (Sewer) An ufetubus (D:7) 7 worms A dart slug (D:2) 23 orcs 14 ball pythons 11 endoplasms 4 giant cockroaches 9 goblins 9 hobgoblins 9 jackals 12 kobolds 7 quokkas 7 bats 7 frilled lizards A goblin zombie (D:5) A kobold zombie (D:5) 10 rats A spectral hobgoblin (D:2) 224 creatures vanquished. Vanquished Creatures (others) 10 withered plants (Ossuary) 10 creatures vanquished. Grand Total: 234 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 250 | D:1 | Learned a level 2 spell: Searing Ray 803 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1450 | D:2 | Found a basalt altar of Yredelemnul. 1468 | D:2 | Reached skill level 1 in Hexes 1468 | D:2 | Reached skill level 1 in Evocations 1469 | D:2 | HP: 1/20 [gnoll/+0 whip (5)] 1476 | D:2 | Learned a level 2 spell: Blink 1480 | D:2 | Learned a level 3 spell: Conjure Flame 1787 | D:2 | Found a hazy altar of Hepliaklqana. 1950 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2118 | D:2 | Found a glowing golden altar of the Shining One. 2118 | D:2 | Noticed Natasha 2122 | D:2 | Killed Natasha 2413 | D:2 | Reached skill level 1 in Armour 2542 | D:2 | Found a broken altar of Ashenzari. 2582 | D:2 | Noticed Natasha 2588 | D:2 | Killed Natasha 2589 | D:2 | Reached skill level 1 in Fighting 2589 | D:2 | Reached XP level 5. HP: 27/29 MP: 4/12 2605 | D:2 | Reached skill level 1 in Crossbows 2629 | D:2 | Reached skill level 1 in Long Blades 2700 | D:2 | Became a worshipper of Ashenzari the Shackled 2708 | D:2 | Learned a level 3 spell: Mephitic Cloud 2902 | D:2 | Noticed Natasha 2906 | D:2 | Killed Natasha 2907 | D:2 | Reached skill level 1 in Fire Magic 3238 | D:3 | Found Bitoat's Magic Scroll Emporium. 3244 | D:3 | Reached skill level 1 in Poison Magic 3266 | D:3 | Found Icoy's General Store. 3290 | D:3 | Found a glowing drain. 3294 | Sewer | Entered a sewer 3364 | Sewer | Reached skill level 1 in Slings 3369 | Sewer | Reached skill level 1 in Air Magic 3369 | Sewer | Reached XP level 6. HP: 27/34 MP: 3/13 3597 | Sewer | Reached skill level 1 in Shields 3985 | Sewer | Reached skill level 4 in Spellcasting 4210 | Sewer | Reached XP level 7. HP: 38/38 MP: 7/15 4936 | D:3 | Found a hide-covered altar of Uskayaw. 4972 | D:3 | Found a faded altar of an unknown god. 4978 | D:3 | Found Yphapeh's Assorted Antiques. 5026 | D:3 | Found Kemp's Antique Armour Shop. 5150 | D:3 | Found Oxkapp's Antique Armour Shoppe. 5384 | D:3 | Reached * piety under Ashenzari 6205 | D:4 | Found a glowing silver altar of Zin. 6702 | D:4 | Found a radiant altar of Vehumet. 7182 | D:5 | Entered Level 5 of the Dungeon 7223 | D:5 | Found a sparkling altar of Nemelex Xobeh. 7360 | D:5 | Found a sand-covered staircase. 7387 | Ossuary | Entered an ossuary 7543 | Ossuary | Reached XP level 8. HP: 26/44 MP: 2/16 7882 | Ossuary | Learned a level 4 spell: Fulminant Prism 8128 | Ossuary | Reached skill level 5 in Spellcasting 8410 | D:5 | Found an ornate altar of the Wu Jian Council. 8487 | D:5 | Found a runed translucent gate. 8487 | D:5 | Found a runed translucent gate. 8487 | D:5 | Found a runed translucent gate. 8491 | D:5 | Noticed celly00's ghost (novice MfIE) 8491 | D:5 | Noticed TheNamelessOne's ghost (novice DjVM) 9098 | D:5 | Found a snail-covered altar of Cheibriados. 9248 | D:5 | Found a bloodstained altar of Trog. 9452 | D:6 | Reached XP level 9. HP: 31/48 MP: 4/19 9636 | D:6 | Found a shimmering altar of Xom. 9916 | D:6 | Reached skill level 5 in Dodging 10311 | D:6 | Identified the +4 spear of Trauma {freeze, rElec rF- Str+3} 10389 | D:6 | Reached skill level 6 in Spellcasting 11727 | D:7 | Found a staircase to the Ecumenical Temple. 11730 | D:7 | Identified Bairoi's Disquisition on Mutagenic Air 11761 | D:7 | Learned a level 3 spell: Confusing Touch 11764 | Temple | Entered the Ecumenical Temple 12324 | D:7 | Found a shimmering blue altar of Sif Muna. 12838 | D:8 | Noticed a two-headed ogre 12844 | D:8 | Noticed a boulder beetle 12847 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_lined_2, infiniplex_forest_diagonal, infiniplex_forest_zigzag_2, infiniplex_forest_straight_2, minmay_misc_feat_more_columns D:2: layout_basic, nicolae_ashenzari_skybound, nicolae_hepliaklqana_monster_ancestors, old_standard_altar, tso_altar, uniq_natasha D:3: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, serial_shops, nicolae_shop_trees, shop, shop, nicolae_shop_waterfront, shop_scrolls, chequers_ecumenical_altar_simple, gup_sewer_entry_bowl D:4: layout_basic, vehumet_statue, general_overflow_altar, minmay_misc_feat_roman, minmay_quantized D:5: layout_basic, trog_antimagical, kennysheep_mini, old_standard_altar, cheibrodos_worm_habitat, gammafunk_ghost_cemetery, nicolae_ossuary_entry_giza D:6: layout_loops_ring, basic_altar, serial_glass, glass_columns_a, glass_columns_a D:7: layout_cave_pools, marbit_many_paths, minmay_temple_entry_offerings D:8: layout_loops_ring, xom_teletrap_fun, vehumet_altar_wand_db Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Hexes | 1 2 3 4 | 4.3 Evocations | 1 2 3 4 | 4.3 Armour | 1 2 | 2.4 Fighting | 1 2 | 2.3 Crossbows | 1 2 3 | 3.2 Long Blades | 1 2 3 | 3.3 Fire Magic | 1 2 3 4 | 4.3 Poison Magic | 1 2 3 4 | 4.5 Slings | 1 2 | 2.3 Dodging | 3 4 5 | 5.3 Air Magic | 1 2 4 | 4.3 Shields | 1 2 | 2.3 Spellcasting | 4 5 6 | 6.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Falchion | | 12 | 16 || 28 Fire: Hunting sling | | | 36 || 36 Throw: Boomerang | | 38 | 9 || 47 Stone | | | 1 || 1 Cast: Magic Dart | 61 | 22 | 62 || 145 Searing Ray | 3 | 26 | 103 || 132 Invok: Curse Item | | | 2 || 2 Stab: Sleeping | | 1 | || 1 Armor: Robe | 2 | | || 2 Ring mail | | 1 | 42 || 43 Leather armour | | 2 | || 2 Dodge: Dodged | 6 | 27 | 93 || 126 Rpst.: Falchion | 1 | 5 | 24 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13092 | 12106 | 986 | 645 | 9656 | 11 | 1190.2 | Dungeon | 10067 | 9083 | 984 | 446 | 7316 | 8 | 1258.4 | Temple | 289 | 287 | 2 | 0 | 286 | 1 | 289.0 | Sewer | 1723 | 1723 | 0 | 85 | 1402 | 1 | 1723.0 | Ossuary | 1012 | 1012 | 0 | 114 | 652 | 1 | 1012.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1751 daAuts Sewer: 1723 daAuts D:6: 1478 daAuts D:5: 1476 daAuts D:1: 1448 daAuts D:7: 1365 daAuts D:4: 1311 daAuts D:3: 1181 daAuts Ossuary: 1012 daAuts Temple: 289 daAuts D:8: 54 daAuts