anet Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 28, D:1) a +0 dagger (37, 27, D:1) a +0 dagger (37, 37, D:1) a +0 club (39, 11, D:1) a +0 club (41, 26, D:1) a +0 club (42, 25, D:1) a +0 whip Level 2 of the Dungeon (2, -1, D:2) a book of Conjurations (8, 9, D:2) a +0 whip (31, 49, D:2) a +0 dagger (32, 4, D:2) a +0 mace (32, 41, D:2) a +0 robe (34, 24, D:2) a +0 club (36, 7, D:2) a +0 dagger (40, 8, D:2) a +0 club (42, 41, D:2) a +0 dagger (46, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -3, D:3) a +0 battleaxe (2, 3, D:3) a +0 dagger (3, -3, D:3) a +0 short sword (3, -2, D:3) a +0 mace a +0 robe (11, 14, D:3) a +0 leather armour a +0 short sword (36, -8, D:3) a +0 dagger Level 4 of the Dungeon (6, 44, D:4) a scroll of identify (7, 4, D:4) a +0 ring mail (10, 51, D:4) a scroll of identify (11, 24, D:4) a +0 scythe a +0 robe (12, 8, D:4) a book of Conjurations (12, 28, D:4) 4 scrolls of identify (13, 23, D:4) a +0 short sword (13, 27, D:4) a potion of degeneration (25, 40, D:4) a +0 short sword (33, 37, D:4) a +0 war axe (35, 14, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xyam's Antique Weapon Shoppe a +0 quick blade (270 gold) a +0 flail (63 gold) a +2 vorpal hand axe (297 gold) a +2 dagger of holy wrath (280 gold) a +0 flail (63 gold) a +0 quarterstaff (72 gold) the +8 quick blade "Giantbane" {antimagic, Fragile rElec Will+} (1782 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It will be destroyed if unequipped. It increases your willpower. a +0 short sword (54 gold) a +3 mace (360 gold) the +11 mace "Utisynuc" {elec, rElec Str+6 Int-4} (1452 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (-4). It insulates you from electricity. a +0 scimitar (72 gold) [Shop] Dititib's Assorted Antiques a +0 robe (16 gold) a scroll of noise (23 gold) a wand of polymorph (10) (276 gold) a scroll of identify (46 gold) 2 scrolls of identify (92 gold) a wand of paralysis (11) (299 gold) a +2 quarterstaff of draining (441 gold) a +0 ring mail (92 gold) a +3 leather armour of poison resistance (483 gold) a +2 plate armour of cold resistance (920 gold) a potion of curing (69 gold) a scroll of immolation (80 gold) a scroll of enchant armour (172 gold) (0, 0, D:5) a potion of degeneration (1, 8, D:5) a scroll of identify (11, 21, D:5) a +0 ring mail (12, -1, D:5) a +0 leather armour (20, 7, D:5) a +0 hunting sling (30, 24, D:5) a +0 whip (37, 17, D:5) a +0 ring mail (42, -13, D:5) a scroll of noise (45, -17, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 15, D:6) a stone (still there?) a +0 flail (still there?) (4, 15, D:6) a stone (still there?) a +0 club (still there?) 4 boomerangs (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (5, 16, D:6) a stone (6, 16, D:6) a stone (7, 16, D:6) a stone (8, -1, D:6) a +0 whip (16, 15, D:6) a +0 club (22, 14, D:6) a +0 spear the Ecumenical Temple