anet Level 1 of the Dungeon [Shop] Uwkijemm's Weapon Boutique a +0 spear (36 gold) a +0 short sword (36 gold) a +0 whip (30 gold) 7 boomerangs (42 gold) a +0 mace (36 gold) a +4 vorpal scimitar (336 gold) a +0 club (12 gold) the +6 scimitar "Disafey" {flame, rPois rN+ Stlth-} (614 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +0 dagger (24 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +3 flail of protection (254 gold) 2 curare-tipped darts (14 gold) (0, 0, D:1) a +0 dagger (8, -7, D:1) a +0 dagger (23, -12, D:1) a +0 club (27, -12, D:1) a +0 dagger (49, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, -2, D:2) 18 sling bullets (20, 35, D:2) a +0 club (28, 4, D:2) a +0 ring mail (30, 36, D:2) a +0 club (31, 10, D:2) a +0 short sword (49, 33, D:2) a +0 club (52, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 robe a +1 dagger of speed (2, 2, D:3) a +0 whip a +1 flail of venom (13, 3, D:3) a +0 rapier (14, -6, D:3) a +0 dagger (17, -19, D:3) 22 stones (23, -2, D:3) a +0 dagger (26, 4, D:3) a bat skeleton (27, 9, D:3) a +0 spear (30, -2, D:3) a +0 robe a +1 whip of venom a kobold skeleton (38, -7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (0, 7, D:4) 10 gold pieces (3, 1, D:4) 15 stones (8, 9, D:4) a +0 short sword (13, 19, D:4) a +0 giant club an ogre corpse (24, -8, D:4) 12 gold pieces (26, -6, D:4) a scroll of identify (27, -5, D:4) a +0 ring mail