Dungeon Crawl Stone Soup version 0.27-a0-1189-gb8eb6cee8e (webtiles) character file. Game seed: 3607802215563878891 240 anet the Magician (level 5, 0/30 HPs) Began as a Deep Elf Conjurer on May 23, 2021. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:09:54 (4025 turns). anet the Magician (Deep Elf Conjurer) Turns: 4025, Time: 00:09:55 Health: 0/30 AC: 5 Str: 5 XL: 5 Next: 79% Magic: 4/14 EV: 10 Int: 29 God: Gold: 134 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . a - +0 triple sword rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . k - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn l - +6 ring of intelligence MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -14) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 triple sword (weapon) b - a +0 hunting sling Missiles d - 67 arrows f - 2 boomerangs (quivered) h - 17 stones o - 76 sling bullets Armour g - a +0 robe k - a +0 ring mail (worn) Jewellery l - a +6 ring of intelligence (left hand) Scrolls e - a scroll of immolation {unknown} n - a scroll of blinking {unknown} q - a scroll of fear {unknown} Potions c - a potion of lignification {unknown} i - a potion of might {unknown} j - 3 potions of brilliance {unknown} m - a potion of attraction {unknown} p - 2 potions of curing {unknown} Skills: - Level 2.0 Fighting + Level 1.2 Long Blades + Level 1.5 Slings + Level 1.1 Armour + Level 4.0 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 r - Searing Ray Conj 64% 3d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 36% 3 Fulminant Prism Conj/Hex 9% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Message History (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray misses the water moccasin. The water moccasin bites you. The searing ray misses the water moccasin. You finish channeling your searing ray. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. You riposte. You barely miss the water moccasin. The water moccasin is heavily wounded. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! Your Long Blades skill increases to level 1! Your Armour skill increases to level 1! Your Dodging skill increases to level 4! You have reached level 5! Okay, then. You die... .........#######..........## #..# .........# #..........#####.# ########## #..........##..... #..........##..... #....#.....##..... #....#.....##..... #....#.....##..... #....#.....####### #@...#.....# # #....############# .......†...#..........[. ......$....#............ ...........#............ ..........##............ ..........# ............ ..........# .....[...... ....?.....# #####.....## There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) 3 adders An ufetubus (D:4) 2 adder skeletons (D:4) 2 worms (D:2) 4 orcs (D:3) 7 bats 7 endoplasms 3 giant cockroaches 10 goblins 4 hobgoblins 8 jackals 3 quokkas 6 ball pythons 6 frilled lizards 4 kobolds 9 rats 80 creatures vanquished. Vanquished Creatures (others) 3 demonic plants (D:1) A fungus (D:1) 2 plants (D:1) A withered plant (D:1) 7 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 824 | D:1 | Reached skill level 1 in Fighting 925 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 928 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:1 | Found a faded altar of an unknown god. 2193 | D:2 | Reached XP level 4. HP: 23/25 MP: 8/12 3092 | D:3 | Reached skill level 1 in Slings 3442 | D:4 | Found Pedier's Armour Boutique. 4016 | D:4 | Noticed a water moccasin 4024 | D:4 | Killed a water moccasin 4025 | D:4 | Reached skill level 1 in Long Blades 4025 | D:4 | Reached skill level 1 in Armour 4025 | D:4 | Reached XP level 5. HP: 3/30 MP: 4/14 4025 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, shapermc_ecumenical_altar_gd, chequers_jeans D:2: layout_basic, chequers_serial_rivers_large_b D:3: layout_basic, kennysheep_generic_room_3 D:4: layout_basic, serial_shops, shop_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.6 Slings | 1 | 1.5 Long Blades | 1 | 1.2 Armour | 1 | 1.1 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Throw: Boomerang | 28 | 40 || 68 Cast: Magic Dart | 57 | || 57 Searing Ray | 16 | 20 || 36 Armor: Robe | 1 | || 1 Ring mail | | 1 || 1 Dodge: Dodged | 11 | 3 || 14 Rpst.: Triple sword | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4073 | 3556 | 517 | 0 | 3099 | 4 | 1018.2 | Dungeon | 4073 | 3556 | 517 | 0 | 3099 | 4 | 1018.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1653 daAuts D:2: 1290 daAuts D:3: 604 daAuts D:4: 525 daAuts