Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file.

Game seed: 6604761246133172601

0 anet the Conjurer (level 1, -1/10 HPs)
             Began as a Deep Elf Conjurer on May 29, 2021.
             Slain by a jackal (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:20 (9 turns).

anet the Conjurer (Deep Elf Conjurer)                  Turns: 9, Time: 00:00:22

Health: -1/10      AC:  2    Str:  4    XL:     1   Next: 0%
Magic:  1/6        EV: 12    Int: 22    God:    
Gold:   0          SH:  0    Dex: 13    Spells: 5/6 levels left

rFire    . . .     SeeInvis .   (no weapon)
rCold    . . .     Faith    .   (no shield)
rNeg     . . .     Spirit   .   a - +0 robe
rPois    .         Reflect  .   (no helmet)
rElec    .         Harm     .   (no cloak)
rCorr    .         Rampage  .   (no gloves)
Will     .....                  (no boots)
Stlth    ++........             (no amulet)
HPRegen  0.03/turn              (no ring)
MPRegen  0.10/turn              (no ring)

@: no status effects
A: no striking features
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)


   Skills:
 + Level 0.0 Fighting
 + Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 3.0 Spellcasting
 - Level 4.3 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           88%        1d7       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           44%        3d4       3%          2
 Dazzling Flash           Conj/Hex       24%        N/A       16%         3
 Fulminant Prism          Conj/Hex       6%         3d7       45%         4
 Iskenderun's Mystic Bla  Conj/Tloc      12%        2d5       45%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:

Message History

Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (100% to hit)
The magic dart hits the jackal.
The jackal is moderately wounded.
The jackal barks! You hear a shout!
The jackal barely misses you. The jackal closely misses you.
The jackal bites you but does no damage.
You hear a shout!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (moderately wounded, 100% to hit)
The magic dart hits the jackal.
The jackal is heavily wounded.
The jackal bites you. The jackal barely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (heavily wounded, 100% to hit)
The magic dart hits the jackal but does no damage.
The jackal is heavily wounded.
The jackal bites you. x2
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal closely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (heavily wounded, 100% to hit)
The magic dart hits the jackal.
You kill the jackal!
The jackal bites you.
You die...

        .
    ####§♣♣+ ###
    #§§☼♣..♣♣☼§ #§
    ♣○♣§♣8.8°♣ §§
     ♣°♣8...8♣§♣
   ♣ ♣§8..⌠..8.♣
#..♣h♣8.......8♣
#...h$@.⌠.<.⌠..♣
#..♣♣h8.......8.♣
   ♣.♣♣8..⌠..8.♣§§
  ..§ ♣.8...8♣.♣
 ##.  ♣.♣8.8.♣ §§
  #§  §♣♣.♣.♣.♣ §§
  .  §§ ♣.♣♣.... #
 .. .## ##. ..##


You could see 3 jackals.

Vanquished Creatures
  A jackal (D:1)
1 creature vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
     9 | D:1      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      heliophobic_arrival_enchanted_forest, layout_basic,
          hangedman_abyss_or_decor_stabs

Action                   || total
-------------------------++-------
 Cast: Magic Dart        ||     5
Armor: Robe              ||     2
Dodge: Dodged            ||     4

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |      9 |      9 |      0 |      0 |      1 |   1 |    9.0 |
       Dungeon |      9 |      9 |      0 |      0 |      1 |   1 |    9.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 9 daAuts