Dungeon Crawl Stone Soup version 0.27-a0-1230-gfc7c993222 (webtiles) character file. Game seed: 12224236077094113319 957 anet the Magician (level 7, -8/40 HPs) Began as a Deep Elf Conjurer on June 7, 2021. Was an Initiate of Ashenzari. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:12:34 (4991 turns). anet the Magician (Deep Elf Conjurer) Turns: 4991, Time: 00:12:34 Health: -8/40 AC: 4 Str: 6 XL: 7 Next: 91% Magic: 13/18 EV: 13 Int: 23 God: Ashenzari [......] Gold: 236 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . D - +1 leather armour "Nigass" {rPois Slay+2} rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of magic regeneration HPRegen 0.13/turn (no ring) MPRegen 0.41/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 shortbow h - a +1 flail of holy wrath w - a +0 trident B - a +0 hand crossbow Missiles c - 23 bolts m - 11 boomerangs (quivered) t - 5 javelins u - 94 stones y - a throwing net z - 50 arrows Armour x - a +0 ring mail D - the +1 leather armour "Nigass" (worn) {rPois Slay+2} (You found it on level 5 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. Magical Staves o - a staff of conjuration Jewellery d - an amulet of magic regeneration (around neck) Wands f - a wand of iceblast (12) C - a wand of acid (6) Scrolls e - a scroll of amnesia j - 2 scrolls of enchant armour r - a scroll of enchant weapon s - 4 scrolls of identify v - 4 scrolls of teleportation A - a scroll of blinking Potions g - 3 potions of degeneration i - 5 potions of lignification l - 2 potions of haste n - 4 potions of curing p - a potion of berserk rage q - a potion of might Skills: + Level 2.3 Fighting + Level 3.3 Long Blades + Level 2.3 Slings + Level 2.3 Armour + Level 5.3 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting - Level 4.3 Conjurations + Level 0.6 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 54% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 12% 1 Dazzling Flash Conj/Hex 34% N/A 16% 3 Call Imp Summ 7% N/A 19% 2 Call Canine Familiar Summ 7% N/A 36% 3 Summon Guardian Golem Hex/Summ 7% N/A 36% 3 Fulminant Prism Conj/Hex 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 45% 4 Summon Ice Beast Ice/Summ 7% N/A 77% 4 Summon Lightning Spire Summ/Air 7% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Annotations: Temple dig Message History z - 49 arrows (gained 1) z - 50 arrows (gained 1) z - 51 arrows (gained 1) A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! Fire: 51 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (75% to hit) You shoot an arrow. The arrow hits the two-headed ogre. The two-headed ogre is lightly wounded. a - a +0 falchion (weapon) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! You die... ....... .. ......##... ##.?........# #..(....#.... #....#...#..# #....#...#..## #............## ##..O..# #....# ... #...@..####....###.# ##.#.....##....#.... # ##..............## ##....#...##..... #....#.........# ##.............. ##............. ###..†........ ###.[......... You could see a two-headed ogre. Vanquished Creatures 3 necrophages An ogre (D:4) A centaur (D:5) A scorpion (D:4) A wyvern skeleton (D:5) 2 hounds A gnoll shaman (D:5) An orc priest (D:5) A centaur skeleton (D:5) A bullfrog skeleton (D:5) A jelly (D:3) Terence (D:2) A hound skeleton (D:5) 5 gnolls (D:5) 3 adders 5 worms 3 orcs 2 ball pythons 11 bats 5 endoplasms 6 giant cockroaches 4 hobgoblins 10 jackals 8 kobolds 6 quokkas 8 frilled lizards A goblin (D:1) 7 rats A spectral orc (D:3) 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 334 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 337 | D:1 | Learned a level 2 spell: Searing Ray 534 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 632 | D:1 | Reached skill level 1 in Fighting 632 | D:1 | Reached skill level 1 in Armour 659 | D:1 | Found a faded altar of an unknown god. 949 | D:2 | Noticed Terence 1173 | D:2 | Found a shimmering blue altar of Sif Muna. 1208 | D:2 | Killed Terence 1209 | D:2 | Reached skill level 4 in Spellcasting 1209 | D:2 | Reached XP level 4. HP: 7/25 MP: 1/12 2375 | D:3 | Found a basalt altar of Yredelemnul. 2555 | D:3 | Noticed a necrophage 2563 | D:3 | Killed a necrophage 2564 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/13 2786 | D:3 | Reached skill level 1 in Long Blades 3076 | D:4 | Found a large runed translucent door. 3076 | D:4 | Found a large runed translucent door. 3409 | D:4 | Reached skill level 1 in Slings 3583 | D:4 | Noticed an ogre 3588 | D:4 | Killed an ogre 3589 | D:4 | Reached skill level 5 in Spellcasting 3589 | D:4 | Reached XP level 6. HP: 35/35 MP: 11/15 4095 | D:4 | Found a hide-covered altar of Uskayaw. 4173 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4285 | D:5 | Entered Level 5 of the Dungeon 4378 | D:5 | Reached XP level 7. HP: 26/40 MP: 11/17 4502 | D:5 | Reached skill level 5 in Dodging 4502 | D:5 | Reached skill level 6 in Spellcasting 4704 | D:5 | Found a staircase to the Ecumenical Temple. 4710 | Temple | Entered the Ecumenical Temple 4716 | Temple | Became a worshipper of Ashenzari the Shackled 4902 | D:5 | Identified the +1 leather armour "Nigass" {rPois Slay+2} 4983 | D:5 | Noticed a two-headed ogre 4991 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, hellmonk_ecumenical_altar_zigzags, hex_large D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_c, st_stairs_9, uniq_terence D:3: cheibrodos_helix_gallery, layout_basic, yredelemnul_forgotten_temple_becter D:4: layout_basic, jmf_multi_god_temple2, skrybe_limestone_x D:5: layout_cave_pools, minmay_temple_entry_grid, serial_shops, nicolae_shop_behind_doors, uniq_grinder Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.3 Fighting | 1 2 | 2.3 Armour | 1 2 | 2.3 Spellcasting | 4 5 6 | 6.3 Long Blades | 1 2 3 | 3.3 Slings | 1 2 | 2.3 Stealth | | 2.4 Conjurations | | 4.3 Evocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Falchion | | 1 | || 1 Fire: Shortbow | | | 12 || 12 Throw: Boomerang | 3 | 44 | || 47 Cast: Magic Dart | 58 | | || 58 Searing Ray | 13 | 30 | 15 || 58 Stab: Sleeping | | 1 | || 1 Armor: Leather armour | 3 | 1 | || 4 Ring mail | | | 3 || 3 Dodge: Dodged | 13 | 5 | 9 || 27 Rpst.: Falchion | | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5018 | 4314 | 704 | 8 | 3686 | 6 | 836.3 | Dungeon | 4913 | 4228 | 685 | 8 | 3619 | 5 | 982.6 | Temple | 104 | 85 | 19 | 0 | 67 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1323 daAuts D:1: 1117 daAuts D:2: 1113 daAuts D:3: 832 daAuts D:5: 527 daAuts Temple: 104 daAuts