Dungeon Crawl Stone Soup version 0.28-a0-57-g271197699b (webtiles) character file. Game seed: 10128011863271303968 374 anet the Magician (level 6, -5/36 HPs) Began as a Deep Elf Conjurer on July 30, 2021. Slain by a two-headed ogre (20 damage) ... on level 4 of the Dungeon. The game lasted 00:08:34 (3438 turns). anet the Magician (Deep Elf Conjurer) Turns: 3438, Time: 00:08:35 Health: -5/36 AC: 5 Str: 6 XL: 6 Next: 43% Magic: 11/16 EV: 13 Int: 23 God: Gold: 105 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . p - +2 robe {Will+} rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn j - ring of poison resistance MPRegen 0.15/turn k - ring of protection from cold @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Missiles e - 59 arrows f - 125 stones h - a boomerang (quivered) r - 2 poisoned darts Armour l - a +0 pair of boots (worn) p - a +2 robe of willpower (worn) Jewellery j - a ring of poison resistance (left hand) k - a ring of protection from cold (right hand) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of immolation {unknown} q - a scroll of enchant armour {unknown} Potions b - 3 potions of lignification {unknown} m - a potion of haste {unknown} n - a potion of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.3 Fighting + Level 0.0 Long Blades - Level 2.0 Slings + Level 4.9 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting - Level 4.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 ( Annotations: D:3 fly Message History Moving in this stuff is going to be slow. Partly explored, can't reach some places. Annotate which branch? (. - D:3, ? - help, ! - show branch list) New annotation for D:3 (include '!' for warning): fly Search for what [Enter for "d:2", or ? for help]? d:3 Unknown command. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. You open the door. A two-headed ogre comes into view. It is wielding two +0 giant clubs. There is an open door here. The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...##### #......... #......... #........ #......# #......# #......# #@O....# #......#. ##'####..# #......# # #......# #......# #<.....# #......# #......# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) A wyvern skeleton (D:3) 8 adders 4 dart slugs 3 orcs 4 ball pythons (D:3) 5 bats 7 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 7 jackals (D:1) 5 quokkas 3 frilled lizards 7 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 280 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Reached skill level 1 in Fighting 773 | D:1 | Found a faded altar of an unknown god. 867 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 1402 | D:2 | Reached skill level 4 in Spellcasting 1438 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/12 1630 | D:2 | Reached skill level 1 in Slings 1763 | D:2 | Found Esinet's Weapon Boutique. 2029 | D:2 | Found a shadowy altar of Dithmenos. 2525 | D:3 | Reached XP level 5. HP: 30/30 MP: 8/13 2692 | D:3 | Noticed Sigmund 2696 | D:3 | Killed Sigmund 2697 | D:3 | Reached skill level 5 in Spellcasting 2697 | D:3 | Reached XP level 6. HP: 36/36 MP: 8/15 3432 | D:4 | Noticed a two-headed ogre 3438 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_tiny_reverse_x D:2: layout_loops_ring, serial_shops, shop, basic_altar D:3: minmay_angry_zag, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, kennysheep_generic_room_14, uniq_sigmund D:4: layout_gridville, serial_shops, nicolae_diamond_shop, chequers_ossuary_entry_cave, kennysheep_potato, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.9 Fighting | 1 2 | 2.3 Spellcasting | 4 5 | 5.5 Slings | 1 2 | 2.0 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | 1 || 5 Dagger | | 5 || 5 Throw: Boomerang | 15 | 30 || 45 Cast: Magic Dart | 23 | || 23 Searing Ray | 18 | 29 || 47 Stab: Sleeping | | 4 || 4 Armor: Robe | 3 | 3 || 6 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3462 | 3256 | 206 | 3 | 2862 | 4 | 865.5 | Dungeon | 3462 | 3256 | 206 | 3 | 2862 | 4 | 865.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1311 daAuts D:2: 1077 daAuts D:3: 1063 daAuts D:4: 10 daAuts