Dungeon Crawl Stone Soup version 0.28-a0-503-g83f2989fac (webtiles) character file. Game seed: 1004681609017668574 1006 anet the Skirmisher (level 8, 0/67 HPs) Began as a Hill Orc Conjurer on Sept 21, 2021. Slain by a two-headed ogre (29 damage) ... on level 5 of the Dungeon. The game lasted 00:16:28 (5834 turns). anet the Skirmisher (Hill Orc Conjurer) Turns: 5834, Time: 00:16:28 Health: 0/67 AC: 5 Str: 8 XL: 8 Next: 20% Magic: 9/20 EV: 14 Int: 20 God: Gold: 238 SH: 5 Dex: 14 Spells: 8/11 levels left rFire . . . SeeInvis . b - +6 hand crossbow of Massacring {freeze, rN+ Str-2 Dex+5} rCold . . . Faith . x - +0 buckler rNeg + . . Spirit . D - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.21/turn f - +4 ring of evasion MPRegen 0.17/turn h - ring of magical power @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons a - the +0 morningstar of the Tooth {venom, *Rage rC+ Dex-4} (You found it on level 5 of the Dungeon) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rC: It protects you from cold. *Rage: It lets you go berserk by making a melee attack (+20% chance). b - the +6 hand crossbow of Massacring (weapon) {freeze, rN+ Str-2 Dex+5} (You found it on level 5 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. w - a +0 trident A - a +0 war axe B - a +0 hunting sling Missiles d - 55 bolts (quivered ammo) i - 72 stones n - 19 sling bullets z - 12 poisoned darts I - 4 boomerangs Armour q - a +0 leather armour r - a +0 scale mail x - a +0 buckler (worn) D - a +0 ring mail (worn) J - a +0 robe of positive energy Jewellery f - a +4 ring of evasion (left hand) h - a ring of magical power (right hand) u - a ring of positive energy K - a +4 ring of protection Scrolls e - a scroll of immolation {unknown} j - a scroll of fog {unknown} l - 2 scrolls of noise {unknown} o - a scroll of fear {unknown} t - 4 scrolls of amnesia {unknown} v - 3 scrolls of identify {unknown} y - a scroll of teleportation {unknown} F - 2 scrolls of enchant armour {unknown} H - a scroll of summoning {unknown} Potions c - 2 potions of mutation {unknown} g - 2 potions of invisibility {unknown} k - a potion of brilliance {unknown} m - 2 potions of heal wounds {unknown} p - a potion of attraction {unknown} s - a potion of ambrosia {unknown} C - 2 potions of curing {unknown} E - a potion of flight {unknown} G - 2 potions of might {unknown} Skills: + Level 4.5 Fighting + Level 4.5 Axes + Level 2.5 Slings - Level 3.0 Crossbows + Level 3.8 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 3.5 Shields - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 9% 1 r - Searing Ray Conj 36% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 21% 1 Apportation Tloc 4% N/A 43% 1 Beastly Appendage Tmut 4% N/A 43% 1 Dazzling Flash Conj/Hex 20% N/A 52% 3 Wereblood Tmut 2% N/A 56% 2 Lesser Beckoning Tloc 2% N/A 80% 3 Spider Form Tmut/Pois 1% N/A 80% 3 Fulminant Prism Conj/Hex 5% 3d7 90% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 90% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Shops: D:3 [ D:5 ? Message History (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. You finish channelling your searing ray. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. You block the two-headed ogre's attack. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 89% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! You die... ####### #+# #......########+# #.# #.O....+......#.# #.# #......######.#.# #.###### # #.......# #.#.# ###'##.... .# #.# #.#.###......... .# #.#####.....#......... .# #####...O@..#.#.#......... .#######...#######.#.#.....##.... .##......[.# #...#...########.... ###.###....# #................... # #...#....#####.#<..#.#.##...### ###.###.....# #.#.#.#.#.##.### ....#######.####.#.#.#.#....# .#........#......#.#.#.###### .#.######.########.#.#.# You could see a two-headed ogre. Vanquished Creatures Eustachio (D:4) A water moccasin (D:5) An ice beast (D:5) A necrophage (D:4) 2 ogres Blork the orc (D:4) A scorpion (D:5) 2 hounds A bullfrog skeleton (D:4) An iguana (D:5) A hound skeleton (D:4) 7 adders A shadow imp (D:5) A worm (D:2) 4 dart slugs 3 orcs (D:4) 9 ball pythons 6 endoplasms 4 giant cockroaches 16 goblins 16 hobgoblins 3 jackals (D:2) 4 quokkas 2 bats 3 frilled lizards 3 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 122 | D:1 | Reached skill level 1 in Fighting 287 | D:1 | Reached skill level 1 in Axes 287 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/4 454 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 655 | D:1 | Reached skill level 1 in Slings 1191 | D:2 | Found a hide-covered altar of Uskayaw. 1503 | D:2 | Reached XP level 4. HP: 36/36 MP: 6/6 1752 | D:2 | Found a faded altar of an unknown god. 2247 | D:2 | Reached skill level 1 in Armour 2708 | D:3 | Found Quickeb's Antique Armour Shoppe. 3034 | D:3 | Reached XP level 5. HP: 42/42 MP: 7/7 3554 | D:4 | Reached skill level 1 in Shields 3726 | D:4 | Noticed Blork the orc 3736 | D:4 | Killed Blork the orc 3932 | D:4 | Noticed an ogre 3935 | D:4 | Noticed a necrophage 3937 | D:4 | Killed an ogre 3938 | D:4 | Reached XP level 6. HP: 50/50 MP: 8/8 3948 | D:4 | Killed a necrophage 4059 | D:4 | Noticed Eustachio 4095 | D:4 | Killed Eustachio 4096 | D:4 | Reached XP level 7. HP: 30/58 MP: 6/9 4878 | D:5 | Entered Level 5 of the Dungeon 4901 | D:5 | Identified the +6 hand crossbow of Massacring {freeze, rN+ | Str-2 Dex+5} 4950 | D:5 | Found Roehuzxe's Magic Scroll Emporium. 4991 | D:5 | Reached skill level 1 in Crossbows 5323 | D:5 | Reached XP level 8. HP: 66/66 MP: 10/10 5376 | D:5 | Identified the +0 morningstar of the Tooth {venom, *Rage | rC+ Dex-4} 5463 | D:5 | Got Quezauty's Almanac of Twisted Fire 5818 | D:5 | Noticed a two-headed ogre 5834 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_rooms, basic_altar, chequers_ecumenical_altar_island, minivault_27, minmay_goblin_kobold_house D:3: layout_basic, serial_shops, nicolae_shop_window_shopping D:4: layout_basic, uniq_eustachio, uniq_blork_the_orc D:5: layout_basic, serial_shops, nicolae_stop_n_shop_2, grunt_tough_drop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.5 Axes | 1 3 4 | 4.5 Slings | 1 2 | 2.5 Armour | 1 2 3 | 3.8 Shields | 3 | 3.5 Dodging | 2 | 2.0 Crossbows | 3 | 3.0 Spellcasting | 2 | 2.0 Stealth | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 2 | | 1 || 3 Fire: Hunting sling | 34 | 56 | 8 || 98 Hand crossbow | | | 9 || 9 Cast: Magic Dart | 26 | | || 26 Searing Ray | 19 | 35 | 26 || 80 Armor: Robe | 1 | 3 | || 4 Leather armour | | 4 | || 4 Ring mail | | | 6 || 6 Dodge: Dodged | 7 | 21 | 29 || 57 Block: Buckler | | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5864 | 5418 | 446 | 254 | 4336 | 5 | 1172.8 | Dungeon | 5864 | 5418 | 446 | 254 | 4336 | 5 | 1172.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1266 daAuts D:3: 1248 daAuts D:2: 1231 daAuts D:4: 1215 daAuts D:5: 901 daAuts