anet Level 1 of the Dungeon [Shop] Veujugro's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of degeneration (10 gold) 2 potions of mutation (160 gold) 2 potions of haste (200 gold) a potion of attraction (30 gold) a potion of cancellation (80 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) (1, -19, D:1) a +0 club (2, -3, D:1) a +0 short sword (9, -22, D:1) a +0 robe (33, 13, D:1) a +0 whip (39, -13, D:1) a +0 hand axe (60, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -18, D:2) a +0 club (10, 8, D:2) a +0 dagger (16, -13, D:2) a +0 short sword (17, 6, D:2) a +0 mace (22, -17, D:2) a +0 club Level 3 of the Dungeon [Shop] Ritaequn's Book Boutique a There-And-Back Book (420 gold) a book of Chaos (700 gold) a book of Weapons (448 gold) a book of Cantrips (168 gold) a book of Air (308 gold) the Reference Book on Transformation and Black Rituals (616 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Dispel Undead Necromancy 4 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Power (588 gold) a book of Callings (280 gold) a book of Iron (504 gold) (0, 0, D:3) a +0 long sword (28, -10, D:3) a +0 robe a +0 scythe (28, 25, D:3) a +0 mace (31, 36, D:3) a +0 club (32, 36, D:3) a +0 dagger (39, 7, D:3) a +0 dagger a +0 ring mail (43, -3, D:3) a +0 mace (50, -5, D:3) a +0 robe (50, -4, D:3) a +0 dagger (50, 12, D:3) a +0 short sword (63, -9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tyiveox's Armour Emporium a +3 plate armour of cold resistance (630 gold) a +0 chain mail (63 gold) the +0 leather armour of the Forest {rCorr Dex+7} (410 gold) Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) the +1 ring mail "Zifypt" {rElec} (322 gold) rElec: It insulates you from electricity. the +4 robe of Disappointment {Drain rN++ Dex-4 SInv} (397 gold) Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. the +2 scale mail of the Doldrums {Int+3} (382 gold) Int: It affects your intelligence (+3). a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (560 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). (0, 0, D:4) a +0 dagger (10, -7, D:4) a +0 club a +0 whip a +0 club a +0 halberd (19, -25, D:4) a +0 leather armour (20, 3, D:4) a +0 shortbow (21, 3, D:4) 92 arrows (21, 12, D:4) a +0 whip (34, -7, D:4) a +0 mace (44, -10, D:4) a +3 short sword (50, -34, D:4) a +0 whip (55, -39, D:4) a +0 hand axe a +0 hand axe (56, -39, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 2, D:5) a +0 dagger a +0 robe (4, 0, D:5) a +0 mace a +0 leather armour (9, 9, D:5) a +0 giant club (31, 0, D:5) a +0 dagger (44, 10, D:5) a +0 whip (68, -8, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Gupeside's Serpentskin Sales 2 curare-tipped darts (13 gold) 10 poisoned darts (44 gold) a +0 rapier of venom (74 gold) a +1 leather armour of poison resistance (121 gold) a +0 hand crossbow of venom (68 gold) Qutzamn's Tome of Poisoning (242 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Alistair's Intoxication Transmutation/Poison 5 no 15 poisoned darts (66 gold) (0, 0, D:6) a +0 robe (4, 4, D:6) a +0 short sword of venom (4, 5, D:6) a +0 scale mail (4, 6, D:6) a +1 dagger of protection (5, 3, D:6) a +0 robe (10, 23, D:6) a +0 dagger a +0 dagger a +0 robe a +2 dagger of draining a +0 leather armour a +0 dagger a +0 robe (16, -1, D:6) a scroll of identify a +0 leather armour a +0 falchion (17, 8, D:6) a +0 flail a +0 hand axe a +0 robe (22, 15, D:6) a +0 long sword (23, 0, D:6) a +0 giant spiked club (30, 11, D:6) a +0 robe (31, 11, D:6) a +0 ring mail a +0 morningstar (32, 11, D:6) a +0 flail (32, 13, D:6) a +0 club (42, 15, D:6) 7 scrolls of identify (42, 16, D:6) a scroll of noise (42, 17, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (9, 9, D:7) a +0 robe (14, 3, D:7) a scroll of identify (15, 12, D:7) a +0 club (17, -4, D:7) a +0 club (18, -1, D:7) a +0 scimitar (19, -1, D:7) a +0 robe (19, 0, D:7) a +0 robe a +2 dagger (19, 2, D:7) a +0 robe a +2 flail a +0 robe a +3 hand axe (20, -1, D:7) a +0 robe a +0 whip (20, 4, D:7) a +0 halberd (20, 30, D:7) a +0 spear (21, 13, D:7) a +0 falchion (22, 28, D:7) a +0 robe a +0 mace (23, 4, D:7) a +0 dire flail (23, 28, D:7) a +0 robe a +0 scimitar (24, -1, D:7) a +0 spear (24, 1, D:7) a +0 long sword (24, 25, D:7) a +0 club (25, 1, D:7) a +0 robe a +0 dire flail (26, 1, D:7) a +0 robe a +3 halberd (26, 32, D:7) a +3 halberd a +0 robe (35, -4, D:7) a wolf corpse Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +2 whip of freezing (2, -29, D:8) a +0 trident (3, -29, D:8) a +0 whip a +0 leather armour (4, -29, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (10, -24, D:8) a potion of mutation (38, -40, D:8) a +0 shortbow (46, -17, D:8) a +0 flail the Ecumenical Temple