Dungeon Crawl Stone Soup version 0.28-a0-661-g144af121cd (webtiles) character file. Game seed: 16521938993250551885 96 anet the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on Oct 14, 2021. Was an Initiate of Ashenzari. Slain by an ogre (27 damage) ... on level 4 of the Dungeon. The game lasted 00:05:35 (3760 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 3760, Time: 00:05:36 Health: -2/25 AC: 6 Str: 11 XL: 4 Next: 41% Magic: 6/11 EV: 11 Int: 23 God: Ashenzari [......] Gold: 86 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois + Reflect . (no helmet) rElec . Harm . p - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn j - +6 ring of strength MPRegen 0.12/turn o - ring of poison resistance @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 hunting sling (weapon) Missiles f - 80 stones (quivered ammo) Armour c - a +0 ring mail (worn) e - a +0 leather armour i - a +0 robe p - a +0 cloak (worn) Jewellery j - a +6 ring of strength (left hand) o - a ring of poison resistance (right hand) Scrolls k - a scroll of magic mapping l - 3 scrolls of amnesia n - a scroll of blinking Potions d - 3 potions of curing g - 2 potions of might h - a potion of berserk rage m - a potion of attraction Skills: + Level 1.2 Fighting + Level 1.5 Long Blades + Level 1.3 Slings + Level 1.2 Armour + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 r - Searing Ray Conj 48% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 32% 3 Fulminant Prism Conj/Hex 6% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Ru Vehumet Annotations: D:3 Sigmund Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (moderately damaged, 72% to hit) You shoot a stone. The stone hits the hound skeleton! The hound skeleton is severely damaged. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (severely damaged, 89% to hit) The searing ray hits the hound skeleton! The hound skeleton is almost destroyed. (Press . to maintain the ray.) The searing ray hits the hound skeleton. You destroy the hound skeleton! Magic restored. f - 80 stones (gained 1) There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..........# ..... ##.........# #....# ##........##....#. #........#....... ##......##....... ##.....#........ ##...<......$.. #......O...... #.....@....... #......#.....# #...........## .......####### ........# ........## .......## ###.. You could see an ogre. Vanquished Creatures Crazy Yiuf (D:3) A hound skeleton (D:4) A dart slug (D:3) 8 endoplasms 3 hobgoblins 6 jackals (D:2) 3 kobolds A quokka (D:2) 6 ball pythons 8 bats 3 frilled lizards 5 goblins 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached skill level 1 in Fighting 333 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 395 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Reached skill level 1 in Long Blades 1166 | D:2 | Reached skill level 1 in Armour 1494 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1497 | D:2 | Reached skill level 1 in Slings 2500 | D:3 | Noticed Sigmund 2510 | D:3 | Found a broken altar of Ashenzari. 2518 | D:3 | Became a worshipper of Ashenzari the Shackled 2865 | D:3 | Found a sacrificial altar of Ru. 2952 | D:3 | Found a runed translucent door. 2953 | D:3 | Noticed Crazy Yiuf 2972 | D:3 | Found a radiant altar of Vehumet. 3308 | D:3 | Killed Crazy Yiuf 3309 | D:3 | Reached XP level 4. HP: 6/25 MP: 0/10 3754 | D:4 | Noticed an ogre 3760 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, wander_ebering_terrifying_dragon_lair D:3: layout_basic, cheibrodos_ashenzari_chains, mainiacjoe_overflow_six_doors_small, nicolae_ru_path_of_blood, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_cave_pods, slow_altar_1, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Long Blades | 1 | 1.5 Armour | 1 | 1.2 Slings | 1 | 1.3 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 15 | 4 || 19 Cast: Magic Dart | 40 | || 40 Searing Ray | 19 | 3 || 22 Armor: Leather armour | 1 | || 1 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3768 | 3287 | 481 | 59 | 2913 | 4 | 942.0 | Dungeon | 3768 | 3287 | 481 | 59 | 2913 | 4 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1373 daAuts D:3: 1354 daAuts D:1: 973 daAuts D:4: 67 daAuts