Dungeon Crawl Stone Soup version 0.28-a0-677-g3278d6a771 (webtiles) character file. Game seed: 5458062593750685886 36 anet the Conjurer (level 3, -3/21 HPs) Began as a Gargoyle Conjurer on Oct 18, 2021. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:46 (1120 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 1120, Time: 00:02:47 Health: -3/21 AC: 6 Str: 11 XL: 3 Next: 37% Magic: 0/6 EV: 11 Int: 18 God: Gold: 33 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Faith . (no shield) rNeg + . . Spirit . i - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) b - a +0 hunting sling Missiles c - 45 stones Armour g - a +0 pair of gloves (worn) i - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} Potions f - a potion of curing {unknown} h - a potion of might {unknown} Skills: + Level 2.0 Fighting + Level 1.3 Maces & Flails + Level 1.2 Slings + Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Sigmund is heavily wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is heavily wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is almost dead. Sigmund screams, "Die, monster!" Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ####...# #.# #.##.# # ##### #.# #.##.# # #.###.##.# # #........# # #.###.##.# # #.##.###### # #.........# # #.######.#....... #.....{@.#.##.#.. ##########.# .# .# .# .# .. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 140 | D:1 | Reached skill level 1 in Fighting 217 | D:1 | You fall into a shaft and drop 1 floor! 286 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/5 289 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Found a faded altar of an unknown god. 1024 | D:2 | Reached skill level 1 in Slings 1024 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1073 | D:2 | Reached skill level 1 in Maces & Flails 1104 | D:2 | Noticed Sigmund 1120 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_corners, grunt_ministairs_14, hex_large, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Slings | 1 | 1.2 Maces & Flails | 1 | 1.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 6 Whip || 7 Fire: Hunting sling || 13 Cast: Magic Dart || 12 Searing Ray || 9 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1123 | 1040 | 83 | 0 | 914 | 2 | 561.5 | Dungeon | 1123 | 1040 | 83 | 0 | 914 | 2 | 561.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 260 daAuts