Dungeon Crawl Stone Soup version 0.28-a0-677-g3278d6a771 (webtiles) character file. Game seed: 1261793742826892733 1389 anet the Skirmisher (level 8, -12/50 HPs) Began as a Gargoyle Conjurer on Oct 18, 2021. Mangled by a manticore (17 damage) ... on level 6 of the Dungeon. The game lasted 00:14:46 (7234 turns). anet the Skirmisher (Gargoyle Conjurer) Turns: 7234, Time: 00:14:48 Health: -12/50 AC: 13 Str: 14 XL: 8 Next: 68% Magic: 4/23 EV: 11 Int: 18 God: Gold: 450 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . SeeInvis . b - +1 dagger (elec) rCold + . . Faith . (no shield) rNeg + + . Spirit . p - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn z - ring of magical power MPRegen 0.18/turn A - ring "Cuilargh" {rC+ rN+ Will+ Dex+2} @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 450 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +1 dagger of electrocution (weapon) w - a +0 spear Missiles j - 4 javelins u - 84 stones v - 68 poisoned darts x - 30 arrows y - 18 bolts D - 14 sling bullets Armour g - a +0 robe o - a +0 pair of gloves (worn) p - a +0 ring mail (worn) E - a +1 chain mail of willpower Jewellery z - a ring of magical power (left hand) A - the ring "Cuilargh" (right hand) {rC+ rN+ Will+ Dex+2} (You found it on level 4 of the Dungeon) [ring of willpower] Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. Scrolls k - 3 scrolls of enchant weapon {unknown} l - 4 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of vulnerability {unknown} r - a scroll of fog {unknown} s - a scroll of acquirement {unknown} C - a scroll of enchant armour {unknown} Potions c - a potion of might {unknown} d - 2 potions of berserk rage {unknown} e - 3 potions of ambrosia {unknown} f - 3 potions of brilliance {unknown} h - 2 potions of flight {unknown} i - 2 potions of mutation {unknown} q - a potion of heal wounds {unknown} t - a potion of attraction {unknown} B - 2 potions of lignification {unknown} Skills: + Level 5.5 Fighting + Level 4.5 Maces & Flails + Level 5.2 Armour + Level 3.4 Dodging - Level 2.1 Stealth + Level 4.2 Spellcasting - Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 r - Searing Ray Conj 38% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 32% 3 Gell's Gravitas Tloc 1% N/A 63% 3 Lesser Beckoning Tloc 3% N/A 63% 3 Teleport Other Tloc 3% N/A 63% 3 Fulminant Prism Conj/Hex 5% 3d7 73% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The searing ray hits the manticore. The manticore is severely wounded. The manticore flicks its tail. The volley of spikes hits you but does no damage. The searing ray hits the manticore. The manticore is severely wounded. The searing ray hits the manticore. The manticore is severely wounded. You finish channelling your searing ray. The manticore bites you. The manticore closely misses you. The manticore claws you. You hit the manticore. The manticore is severely wounded. The manticore bites you. * * * LOW HITPOINT WARNING * * * The manticore barely misses you. The manticore closely misses you. You hit the manticore but do no damage. The manticore is severely wounded. The manticore barely misses you. x2; The manticore claws you. * * * LOW HITPOINT WARNING * * * You barely miss the manticore. The manticore is severely wounded. You carefully extract the barbed spikes from your body. The manticore bites you. * * * LOW HITPOINT WARNING * * * The manticore misses you. The manticore claws you but does no damage. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, 87% to hit) The searing ray hits the manticore. The manticore is almost dead. (Press . to maintain the ray.) The manticore bites you! You die... ####..........# #..........# #..........# #..........# #..........######### #..................# #..................# #................... ###########.@H...... #.......... #.######... #. ## #. #. #. You could see a manticore. Vanquished Creatures Grinder (D:5) A water moccasin (D:5) An orc warrior (D:6) 2 ice beasts (D:5) A phantom (D:4) 2 bullfrogs (Sewer) 3 killer bees (D:5) 2 howler monkeys (D:4) A hound (D:4) A jelly (D:6) An orc priest (D:6) A centaur skeleton (D:5) An iguana (D:6) A hound skeleton (D:4) A howler monkey zombie (D:5) 12 adders A shadow imp (D:5) An adder skeleton (D:4) 2 worms 3 dart slugs 9 orcs 14 ball pythons 8 endoplasms 5 giant cockroaches 10 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds 4 quokkas 7 bats 8 frilled lizards 2 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 161 | D:1 | Reached skill level 1 in Fighting 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 251 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 1102 | D:2 | Reached skill level 1 in Maces & Flails 1589 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2978 | D:3 | Reached skill level 1 in Armour 3441 | D:4 | Reached XP level 5. HP: 27/32 MP: 8/8 3499 | D:4 | Found a glowing drain. 3521 | Sewer | Entered a sewer 4060 | Sewer | Reached XP level 6. HP: 37/37 MP: 3/9 4897 | D:4 | Reached XP level 7. HP: 41/43 MP: 0/11 5415 | D:4 | Identified the ring "Cuilargh" {rC+ rN+ Will+ Dex+2} 5651 | D:5 | Entered Level 5 of the Dungeon 5761 | D:5 | Noticed Grinder 6345 | D:5 | Reached XP level 8. HP: 43/48 MP: 2/13 6471 | D:5 | Reached skill level 5 in Armour 6691 | D:5 | Found an opulent altar of Gozag. 6711 | D:5 | Killed Grinder 6712 | D:5 | Reached skill level 5 in Fighting 7217 | D:6 | Noticed a manticore 7234 | D:6 | Mangled by a manticore Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, corexii_hall_statues_s D:2: layout_loops_ring D:3: layout_basic, kennysheep_generic_room_15 D:4: layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, minmay_strange_pillars, cheibrodos_sewer_entry_bend D:5: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, uniq_grinder D:6: layout_basic, minmay_temple_entry_statues_fountains, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.5 Maces & Flails | 1 2 3 4 | 4.5 Dodging | 2 3 | 3.4 Armour | 2 3 4 5 | 5.2 Spellcasting | 3 4 | 4.2 Stealth | | 2.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Club | 14 | | || 14 Dagger | | 49 | 7 || 56 Flail | | 3 | || 3 Cast: Magic Dart | 40 | 34 | 15 || 89 Searing Ray | 13 | 27 | 37 || 77 Stab: Sleeping | | | 1 || 1 Armor: Robe | 6 | | || 6 Ring mail | | 33 | 32 || 65 Dodge: Dodged | 17 | 35 | 35 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7338 | 6733 | 605 | 202 | 5710 | 7 | 1048.3 | Dungeon | 6111 | 5506 | 605 | 202 | 4587 | 6 | 1018.5 | Sewer | 1227 | 1227 | 0 | 0 | 1123 | 1 | 1227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1270 daAuts D:4: 1241 daAuts Sewer: 1227 daAuts D:5: 1103 daAuts D:2: 1094 daAuts D:3: 1070 daAuts D:6: 331 daAuts