Dungeon Crawl Stone Soup version 0.28-a0-695-gff097466f2 (webtiles) character file. Game seed: 11838191939639077614 14 anet the Conjurer (level 2, -3/20 HPs) Began as a Gnoll Conjurer on Oct 22, 2021. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (639 turns). anet the Conjurer (Gnoll Conjurer) Turns: 639, Time: 00:01:34 Health: -3/20 AC: 2 Str: 6 XL: 2 Next: 41% Magic: 1/7 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Missiles e - 39 bolts Armour a - a +0 robe (worn) Jewellery b - a ring of flight Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ................# #. ##........#....## #. ##......##.#.### #.. ##......##....# # #.. #.###.####..### ..† #.# #...##..# #.#.##.###.......# #...g##...##.##.## #@.[.###.##.###### ##...†............ #................ #..############## #.#.# # ..##.# # #.# #.# # #. #.# ####### #...... You could see a gnoll. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 62 | D:1 | Found Asusoff's Assorted Antiques. 383 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 386 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | HP: 1/20 [gnoll (3)] 639 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop Action || total -------------------------++------- Melee: Unarmed || 1 Spear || 5 Cast: Magic Dart || 25 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 625 | 13 | 67 | 499 | 1 | 638.0 | Dungeon | 638 | 625 | 13 | 67 | 499 | 1 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts