Dungeon Crawl Stone Soup version 0.28-a0-722-gc0678643b6 (webtiles) character file. Game seed: 11708693778538173325 53 anet the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Oct 25, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:36 (1500 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1500, Time: 00:03:37 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 64% Magic: 0/9 EV: 12 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -14), slowed, very slow A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) l - a +0 spear Missiles b - 56 arrows c - 3 stones Armour d - a +0 robe (worn) i - a +0 ring mail Scrolls e - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} j - a scroll of noise {unknown} Potions f - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Long Blades + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting - Level 4.3 Conjurations + Level 2.7 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club and quivering curare-tipped darts (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll throws a curare-tipped dart. The curare-tipped dart barely misses you. The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You feel very sick. You hear an angry hiss. An adder comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The searing ray hits the adder! You kill the adder! You die... #..........# #.......... ....g.... ....... ..... †.. #.# ####### #.####.....# #.)..@.....+ #..###.....#### #..#<.......... #..###.....#### #..###.....# #.......<..# #..##......# #............. #.#.#...####### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A worm (D:2) A dart slug (D:2) 2 giant cockroaches (D:1) 3 hobgoblins 2 kobolds (D:1) 5 ball pythons 2 bats (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached skill level 1 in Hexes 331 | D:1 | Found a faded altar of an unknown god. 429 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 432 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:2 | Reached skill level 1 in Fighting 1090 | D:2 | Reached skill level 1 in Long Blades 1090 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1500 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, ebering_ecumenical_altar_petrified, st_stairs_4 D:2: layout_basic, minmay_misc_feat_columns Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 2 | 2.7 Fighting | 1 | 1.1 Long Blades | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.3 Action || total -------------------------++------- Cast: Magic Dart || 28 Searing Ray || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1502 | 1441 | 61 | 292 | 1020 | 2 | 751.0 | Dungeon | 1502 | 1441 | 61 | 292 | 1020 | 2 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 391 daAuts