Dungeon Crawl Stone Soup version 0.28-a0-850-g09de17f5b5 (webtiles) character file.

Game seed: 5227893189042489419

378 anet the Conjurer (level 6, -1/35 HPs)
             Began as a Deep Elf Conjurer on Nov 14, 2021.
             Slain by a centaur zombie (4 damage)
             ... in an ossuary.
             The game lasted 00:14:31 (4002 turns).

anet the Conjurer (Deep Elf Conjurer)               Turns: 4002, Time: 00:14:31

Health: -1/35      AC:  3    Str:  6    XL:     6   Next: 45%
Magic:  4/13       EV: 12    Int: 23    God:    
Gold:   82         SH:  0    Dex: 13    Spells: 6/12 levels left

rFire   . . .      SeeInvis .   b - +0 hunting sling
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   e - +0 leather armour
rPois   .          Reflect  .   (no helmet)
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    +....                   (no boots)
Stlth   ++........              (no amulet)
HPRegen 0.11/turn               g - ring of willpower
MPRegen 0.13/turn               (no ring)

@: no status effects
A: no striking features
a: no special abilities


You were in an ossuary.
You visited 1 branch of the dungeon, and saw 4 of its levels.
You also visited: Ossuary.

You collected 82 gold pieces.

Inventory:

Hand Weapons
 a - a +2 whip of venom
 b - a +0 hunting sling (weapon)
 d - a +0 short sword
Missiles
 c - 91 stones (quivered ammo)
 m - 59 bolts
 p - 21 sling bullets
 u - 20 poisoned darts
Armour
 e - a +0 leather armour (worn)
 h - a +0 robe
 r - a +0 ring mail
 w - a +0 scale mail
Jewellery
 g - a ring of willpower (left hand)
Wands
 v - a wand of acid (9)
Scrolls
 i - a scroll of amnesia
 n - 2 scrolls of noise
 q - a scroll of fog
 s - a scroll of immolation
 t - a scroll of identify
Potions
 f - a potion of lignification {unknown}
 j - a potion of cancellation {unknown}
 k - a potion of heal wounds {unknown}
 l - 2 potions of might {unknown}
 o - a potion of curing {unknown}


   Skills:
 + Level 1.9 Fighting
 + Level 1.9 Long Blades
 + Level 1.8 Slings
 + Level 1.8 Armour
 + Level 3.4 Dodging
 - Level 2.4 Stealth
 + Level 3.8 Spellcasting
 - Level 4.3 Conjurations
 + Level 2.3 Hexes
 * Level 2.1 Evocations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       2%          1
f - Dazzling Flash        Conj/Hex       38%        N/A       12%         3
r - Searing Ray           Conj           48%        2d6       4%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Beastly Appendage        Tmut           8%         N/A       16%         1
 Wereblood                Tmut           4%         N/A       24%         2
 Fulminant Prism          Conj/Hex       9%         3d7       36%         4
 Spider Form              Tmut/Pois      4%         N/A       43%         3
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5       54%         4
 Malign Gateway           Summ/Tloc      2%         N/A       100%        7
 Summon Horrible Things   Summ           2%         N/A       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            Ossuary (1/1)             
Temple: D:4-7       

Altars:
Hepliaklqana

Shops:
D:2 [

Message History

The searing ray hits the elf zombie.
The elf zombie is severely damaged.
(Press . to maintain the ray.)
The searing ray hits the elf zombie!
The elf zombie is almost destroyed.
The searing ray hits the elf zombie.
You destroy the elf zombie!
Your Evocations skill increases to level 2!
There is an open door here.
You open the door.
A centaur zombie comes into view.
There is an open door here.
Casting: Searing Ray (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - centaur zombie
Aim: a centaur zombie (100% to hit)
The searing ray hits the centaur zombie.
The centaur zombie is lightly damaged.
(Press . to maintain the ray.)
The centaur zombie hits you.
* * * LOW HITPOINT WARNING * * *
The centaur zombie barely misses you.
The searing ray hits the centaur zombie!
The centaur zombie is heavily damaged.
The centaur zombie hits you but does no damage.
The centaur zombie completely misses you.
The searing ray hits the centaur zombie.
The centaur zombie is heavily damaged.
The centaur zombie completely misses you.
The centaur zombie kicks you but does no damage.
The searing ray hits the centaur zombie!
The centaur zombie is severely damaged.
You finish channelling your searing ray.
The centaur zombie hits you.
* * * LOW HITPOINT WARNING * * *
The centaur zombie kicks you.
* * * LOW HITPOINT WARNING * * *
The centaur zombie hits you.
You die...

#########################
.......................∩#
........................#
##+###+###+###'###'###..#
.#           #...#...#..#
##           ###'###.#..#
              #.@..#.#..#
              #.Z..###..#
              #....#.'..#
              #....#.#..#
#####         ######.#..#
....#         #....###(.#
....#         #....'.'..#
....#         #....#.#..#
....#         #....#.#..#


You could see a centaur zombie.

Vanquished Creatures
  A phantom (D:4)
  An elf zombie (Ossuary)
  A centaur zombie (Ossuary)
  An ogre zombie (Ossuary)
  A hound skeleton (D:4)
  2 mummies (Ossuary)
  3 adders
  A howler monkey skeleton (D:4)
  4 adder zombies (Ossuary)
  A worm (D:2)
  A dart slug (D:1)
  2 orcs
  6 ball pythons
  5 endoplasms
  4 giant cockroaches
  7 goblins
  4 hobgoblins
  11 jackals
  8 kobolds
  4 quokkas
  7 bats
  2 frilled lizards (D:3)
  A gnoll zombie (Ossuary)
  5 goblin zombies (Ossuary)
  2 hobgoblin zombies (Ossuary)
  3 kobold zombies (Ossuary)
  An orc zombie (Ossuary)
  2 quokka zombies (Ossuary)
  3 rats
  3 rat zombies (Ossuary)
97 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   135 | D:1      | Reached skill level 1 in Fighting
   239 | D:1      | Reached XP level 2. HP: 16/16 MP: 2/8
   242 | D:1      | Learned a level 2 spell: Searing Ray
   769 | D:1      | Reached skill level 1 in Slings
   792 | D:1      | Reached skill level 1 in Armour
  1060 | D:2      | Reached XP level 3. HP: 20/20 MP: 4/9
  1223 | D:2      | Reached skill level 1 in Long Blades
  1234 | D:2      | Learned a level 3 spell: Dazzling Flash
  1771 | D:2      | Found a hazy altar of Hepliaklqana.
  1824 | D:2      | Found Wubbolij's Antique Armour Shop.
  2454 | D:3      | Reached XP level 4. HP: 25/25 MP: 7/10
  2559 | D:3      | Reached skill level 1 in Hexes
  2926 | D:3      | Found a faded altar of an unknown god.
  3408 | D:4      | Noticed a phantom
  3422 | D:4      | Killed a phantom
  3423 | D:4      | Reached skill level 1 in Evocations
  3423 | D:4      | Reached XP level 5. HP: 20/29 MP: 1/12
  3461 | D:4      | Found a sand-covered staircase.
  3465 | D:4      | Noticed a necrophage
  3472 | Ossuary  | Entered an ossuary
  3536 | Ossuary  | HP: 1/29 [mummy (16)]
  3677 | Ossuary  | Reached XP level 6. HP: 5/35 MP: 1/13
  4002 | Ossuary  | Slain by a centaur zombie

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_checkered_box, layout_basic, minmay_close_crescents
D:2:      layout_basic, basic_altar, serial_shops, shop
D:3:      layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_curves,
          eino_curves_03, eino_curves_01, fountainhead
D:4:      layout_loops_ring, portal_sewer_entry_f,
          nicolae_ossuary_entry_monument
Ossuary:  ossuary_boxes_badplayer

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Fighting       |  1                |  1.9
Slings         |     1             |  1.8
Armour         |     1             |  1.8
Long Blades    |        1          |  1.9
Hexes          |           1  2    |  2.3
Dodging        |           3       |  3.4
Evocations     |           1     2 |  2.1
Stealth        |                   |  2.4
Spellcasting   |                   |  3.8
Conjurations   |                   |  4.3

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Short sword       |       |    58 ||    58
       Whip              |       |     1 ||     1
 Fire: Hunting sling     |    36 |    47 ||    83
 Cast: Magic Dart        |    10 |     2 ||    12
       Searing Ray       |    29 |    33 ||    62
Evoke: Wand              |       |     2 ||     2
  Use: Scroll            |       |     4 ||     4
 Stab: Sleeping          |       |     6 ||     6
Armor: Leather armour    |     2 |    14 ||    16
Dodge: Dodged            |     4 |    55 ||    59

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   4016 |   3702 |    314 |      3 |   2677 |   5 |  803.2 |
       Dungeon |   3485 |   3171 |    314 |      3 |   2677 |   4 |  871.2 |
       Ossuary |    531 |    531 |      0 |      0 |      0 |   1 |  531.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1134 daAuts
     D:2: 1124 daAuts
     D:3: 1077 daAuts
 Ossuary: 531 daAuts
     D:4: 148 daAuts