Dungeon Crawl Stone Soup version 0.28-a0-899-gf2b78a14d2 (webtiles) character file. Game seed: 9805604000455200731 2969 anet the Magician (level 9, -4/49 HPs) Began as a Deep Elf Conjurer on Nov 23, 2021. Was an Initiate of Ashenzari. Hit by a large rock thrown by a cyclops (50 damage) ... on level 7 of the Dungeon. The game lasted 00:20:43 (8584 turns). anet the Magician (Deep Elf Conjurer) Turns: 8584, Time: 00:20:44 Health: -4/49 AC: 6 Str: 10 XL: 9 Next: 52% Magic: 18/20 EV: 13 Int: 24 God: Ashenzari [......] Gold: 140 SH: 0 Dex: 13 Spells: 10/20 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . L - +2 leather armour of Dirph {+Blink Str+3} rPois . Reflect . Z - +0 hat rElec . Harm + y - scarf {harm} rCorr . Rampage . (no gloves) Will +.... K - +0 pair of boots Stlth ++........ O - amulet of regeneration HPRegen 1.16/turn h - ring of willpower MPRegen 0.17/turn (no ring) @: spiked A: no striking features a: Renounce Religion, Evoke Blink, Curse Item You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 140 gold pieces. Inventory: Hand Weapons a - a +1 long sword of freezing b - a +0 shortbow (weapon) d - a +2 dagger of venom f - a +2 war axe of flaming w - a +0 spear B - a +0 hunting sling of freezing Missiles j - 59 bolts r - 10 sling bullets v - 251 stones C - 30 poisoned darts F - 30 arrows (quivered ammo) U - a curare-tipped dart W - 3 boomerangs Armour y - a scarf of harm (worn) K - a +0 pair of boots (worn) L - the +2 leather armour of Dirph (worn) {+Blink Str+3} (You found it on level 4 of the Dungeon) Str: It affects your strength (+3). +Blink: It lets you blink. N - +0 acid dragon scales S - the +9 plate armour of Mirth {rN+ Regen+ Int+7} (You found it on level 6 of the Dungeon) Int: It affects your intelligence (+7). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. T - a +0 pair of boots Z - a +0 hat (worn) Magical Staves z - a staff of earth Jewellery h - a ring of willpower (left hand) m - a ring of ice E - an amulet of magic regeneration O - an amulet of regeneration (around neck) Y - an amulet of the acrobat Wands D - a wand of iceblast (1) Scrolls c - 13 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} k - 4 scrolls of noise {unknown} q - 2 scrolls of amnesia {unknown} s - 2 scrolls of silence {unknown} x - 3 scrolls of summoning {unknown} A - 2 scrolls of magic mapping {unknown} G - 2 scrolls of vulnerability {unknown} H - 3 scrolls of immolation {unknown} J - a scroll of enchant weapon {unknown} Q - 2 scrolls of brand weapon {unknown} V - a scroll of blinking {unknown} Potions g - a potion of attraction {unknown} l - a potion of ambrosia {unknown} n - 3 potions of degeneration {unknown} o - 3 potions of heal wounds {unknown} p - 2 potions of mutation {unknown} t - a potion of brilliance {unknown} u - 3 potions of might {unknown} I - a potion of lignification {unknown} M - 2 potions of magic {unknown} P - a potion of flight {unknown} R - a potion of haste {unknown} X - 8 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 3.4 Long Blades + Level 3.5 Staves + Level 2.6 Slings + Level 3.4 Crossbows + Level 2.5 Armour + Level 6.1 Dodging - Level 2.4 Stealth + Level 2.4 Shields + Level 6.4 Spellcasting + Level 4.8 Conjurations + Level 4.9 Hexes + Level 4.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Dazzling Flash Conj/Hex 62% N/A 4% 3 p - Fulminant Prism Conj/Hex 15% 3d11 14% 4 r - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 3% 1 Corpse Rot Necr/Air 14% N/A 16% 2 Poisonous Vapours Pois/Air 14% N/A 16% 2 Swiftness Air 7% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 36% 4 Airstrike Air 3% N/A 69% 4 Dispel Undead Necr 7% 3d8 69% 4 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Zin Shops: D:6 * Message History The shadow imp is almost dead. The searing ray hits the shadow imp. You kill the shadow imp! Magic restored. c - 13 scrolls labelled WUETZE SOYKHO (gained 1) There is an open door here. You see here a +0 giant spiked club. Found a chain mail. There is an open door here. Found a short sword. There is an open door here. v - 219 stones (gained 31) j - 59 bolts (gained 16) v - 235 stones (gained 16) v - 251 stones (gained 16) There is an open door here. You now have 140 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. A cyclops comes into view. Found five items. The cyclops shouts! Okay, then. A manticore comes into view. Found a weird smoking staff, a glowing spear and a thick jewelled staff. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The searing ray hits the cyclops but does no damage. (Press . to maintain the ray.) The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... ......#.#. ##.#.#)....#.#..# ..#...#.#..#####..#.###'###.#..# ........##.......##.........#..# ...###..#####'#########'#####..# ....###.# #...## #.......###..# .#.###..# #.###.###.#.......#..# ........##.##.##.##.###÷....#..# ......#.#.##|)|##.#.#.#.###.#..# ........###.)⌠H.@##)#.#.#.###..# ........# ##)=C##.#.#.###...#..# ...>>...# ##. ##.#.#.....#..# <...o...# # #.#.......#..# ...##o..# #.......###..# ...###..###############'#####..# ...# #......o........[.........# .######.o......................# ..................############## You could see a manticore and a cyclops. Vanquished Creatures Maggie (D:6) A wyvern (D:7) A water moccasin (D:7) A black bear (D:4) A hornet zombie (D:7) 2 ice beasts (D:6) 2 necrophages (D:6) 3 ogres A centaur (D:6) 6 elf zombies (Ossuary) A kobold brigand (D:6) A bullfrog (D:7) A water moccasin zombie (D:5) 2 water moccasin skeletons A howler monkey (D:7) 4 centaur zombies (Ossuary) A jelly (D:6) 2 human zombies (Ossuary) 2 gnoll shamans 2 hounds (D:5) A centaur skeleton (D:5) 2 iguanas A scorpion zombie (D:5) 2 orc wizards A killer bee zombie (D:5) A hound zombie (D:5) 3 mummies (Ossuary) 8 gnolls 10 adders 3 shadow imps 2 white imps (D:5) An ufetubus (D:5) 3 worms (D:3) 4 dart slugs An orc (D:4) 7 endoplasms 6 goblins 5 hobgoblins 8 quokkas 8 ball pythons 5 bats 2 frilled lizards 10 kobolds 2 rats 132 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Found a faded altar of an unknown god. 327 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 330 | D:1 | Learned a level 2 spell: Searing Ray 1411 | D:2 | Reached skill level 1 in Hexes 1411 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/9 1608 | D:2 | Reached skill level 1 in Crossbows 1608 | D:2 | Reached skill level 1 in Evocations 2137 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 2141 | D:2 | Learned a level 3 spell: Dazzling Flash 2665 | D:3 | Reached skill level 1 in Long Blades 2665 | D:3 | Reached skill level 1 in Staves 2665 | D:3 | Reached skill level 1 in Slings 2821 | D:3 | Found a glowing silver altar of Zin. 2821 | D:3 | Noticed an angel 2859 | D:3 | Reached skill level 1 in Shields 2955 | D:3 | Reached skill level 1 in Fighting 2973 | D:3 | Reached skill level 1 in Armour 2973 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/11 3240 | D:3 | Found a sacrificial altar of Ru. 3748 | D:4 | Noticed an ogre 4073 | D:4 | Found a staircase to the Ecumenical Temple. 4079 | Temple | Entered the Ecumenical Temple 4092 | Temple | Became a worshipper of Ashenzari the Shackled 4200 | D:4 | Killed an ogre 4201 | D:4 | Reached XP level 6. HP: 34/34 MP: 6/12 4209 | D:4 | Learned a level 4 spell: Fulminant Prism 4674 | D:4 | Identified the +2 leather armour of Dirph {+Blink Str+3} 4853 | D:5 | Entered Level 5 of the Dungeon 5000 | D:5 | Reached XP level 7. HP: 24/38 MP: 7/14 5933 | D:6 | Noticed Maggie 5938 | D:6 | Killed Maggie 5939 | D:6 | Reached skill level 5 in Dodging 5939 | D:6 | Reached XP level 8. HP: 7/44 MP: 16/16 5942 | D:6 | HP: 2/44 [necrophage (2)] 6057 | D:6 | Found a sand-covered staircase. 6065 | Ossuary | Entered an ossuary 6437 | Ossuary | Reached skill level 5 in Spellcasting 6799 | D:6 | Identified the +9 plate armour of Mirth {rN+ Regen+ Int+7} 6825 | D:6 | Reached XP level 9. HP: 48/48 MP: 15/20 7195 | D:6 | Found Moima's Assorted Antiques. 8277 | D:7 | Noticed an orc knight 8582 | D:7 | Noticed a cyclops 8583 | D:7 | Noticed a manticore 8584 | D:7 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_curves, eino_curves_02, eino_curves_01, hellmonk_ecumenical_altar_run_dry D:2: layout_basic D:3: layout_rooms, nicolae_ru_great_annihilating_truth, zin_angel, minmay_pentomino_pile D:4: layout_cave_pools, minmay_temple_entry_wispy, hangedman_decor_push D:5: layout_loops_ring, feat_on_display D:6: layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_ossuary_entry_monument, grunt_ministairs_1, chequers_arboretum, uniq_maggie D:7: layout_cave_pools, kennysheep_little_box, minmay_the_grid_2x2 [minmay_the_grid_zigzag_pyramid, minmay_the_grid_armoury, minmay_the_grid_dragon_b, minmay_the_grid_prize_diamond_cup] Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Hexes | 1 2 3 4 | 4.9 Crossbows | 1 2 3 | 3.4 Evocations | 1 2 3 4 | 4.8 Long Blades | 1 2 3 | 3.4 Staves | 1 2 3 | 3.5 Slings | 1 2 | 2.6 Shields | 1 2 | 2.4 Fighting | 1 2 | 2.5 Armour | 1 2 | 2.5 Dodging | 3 5 6 | 6.1 Spellcasting | 4 6 | 6.4 Stealth | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | | 2 | || 2 War axe | | | 3 || 3 Fire: Hunting sling | | 4 | 21 || 25 Shortbow | | | 30 || 30 Cast: Magic Dart | 38 | 32 | || 70 Searing Ray | 14 | 24 | 54 || 92 Evoke: Wand | | | 4 || 4 Stab: Sleeping | | 2 | || 2 Armor: Robe | 1 | | || 1 Leather armour | | 7 | 21 || 28 Dodge: Dodged | 7 | 6 | 41 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8615 | 7677 | 938 | 356 | 6233 | 9 | 957.2 | Dungeon | 7880 | 6960 | 920 | 250 | 5709 | 7 | 1125.7 | Temple | 76 | 58 | 18 | 0 | 48 | 1 | 76.0 | Ossuary | 658 | 658 | 0 | 106 | 476 | 1 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1400 daAuts D:1: 1398 daAuts D:2: 1273 daAuts D:5: 1069 daAuts D:6: 1049 daAuts D:7: 904 daAuts D:4: 785 daAuts Ossuary: 658 daAuts Temple: 76 daAuts