Dungeon Crawl Stone Soup version 0.28-a0-925-gd5e1996cdb (webtiles) character file. Game seed: 15077285269192393979 921 anet the Conjurer (level 8, -1/46 HPs) Began as a Gargoyle Conjurer on Nov 26, 2021. Was an Initiate of Ashenzari. Killed by mirror damage (2 damage) ... on level 7 of the Dungeon. The game lasted 00:15:07 (7733 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 7733, Time: 00:15:08 Health: -1/46 AC: 13 Str: 11 XL: 8 Next: 10% Magic: 18/20 EV: 11 Int: 21 God: Ashenzari [......] Gold: 252 SH: 0 Dex: 8 Spells: 6/11 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold + + . Faith . (no shield) rNeg + . . Spirit . D - +2 leather armour {rC+} rPois ∞ Reflect . (no helmet) rElec + Harm . I - +0 cloak rCorr . Rampage . q - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn g - ring of protection from cold MPRegen 0.17/turn w - ring of magical power @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 hunting sling h - a +2 flail of holy wrath x - a +3 trident Missiles d - 71 stones j - 12 boomerangs (quivered) k - 51 arrows n - 22 sling bullets v - 70 bolts A - 9 curare-tipped darts E - 3 atropa-tipped darts K - 34 poisoned darts M - a javelin N - a throwing net Armour m - a +0 scale mail q - a +0 pair of gloves (worn) u - a +0 ring mail D - a +2 leather armour of cold resistance (worn) F - a +0 leather armour of fire resistance I - a +0 cloak (worn) Magical Staves y - a staff of fire B - a staff of death Jewellery c - a ring of fire g - a ring of protection from cold (left hand) w - a ring of magical power (right hand) Wands L - a wand of acid (2) Scrolls f - 4 scrolls of enchant armour {unknown} i - 3 scrolls of amnesia {unknown} l - 3 scrolls of teleportation {unknown} o - 2 scrolls of brand weapon {unknown} r - 7 scrolls of identify {unknown} t - a scroll of noise {unknown} C - a scroll of holy word {unknown} O - a scroll of blinking {unknown} P - a scroll of torment {unknown} Potions e - 3 potions of curing {unknown} p - a potion of brilliance {unknown} s - 2 potions of degeneration {unknown} z - 2 potions of attraction {unknown} G - a potion of mutation {unknown} H - 2 potions of heal wounds {unknown} J - a potion of might {unknown} Skills: + Level 3.3 Fighting + Level 2.3(2.9) Maces & Flails + Level 2.5(3.0) Staves + Level 2.3 Slings + Level 2.3 Crossbows + Level 3.3 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 3.4 Shields + Level 2.3 Spellcasting - Level 4.3 Conjurations + Level 2.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 r - Searing Ray Conj 40% 2d5 4% 2 s - Scorch Fire 4% 2d5 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Dazzling Flash Conj/Hex 22% N/A 22% 3 Confusing Touch Hex 2% N/A 50% 3 Fulminant Prism Conj/Hex 5% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 58% 4 Iskenderun's Battlesphe Conj 20% 2d7 63% 5 Fireball Conj/Fire 5% 3d5 90% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Orb of Destruction Conj 10% 9d5 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 ( D:5 (* Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 2 gold pieces. Found a stone staircase leading down. You have a vision of a gate. There is a stone staircase leading up here. Found a stone staircase leading up. A death knight comes into view. It is wielding a +0 broad axe. Found a leather armour. The death knight shouts! You hit the death knight but do no damage. The death knight is poisoned. The death knight hits you with a +0 broad axe. You hit the death knight but do no damage. The death knight looks as sick as possible! The death knight hits you with a +0 broad axe! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death knight Aim: a death knight, wielding a +0 broad axe and wearing a +0 chain mail (lightly wounded, extremely poisoned, 78% to hit) The searing ray hits the death knight but does no damage. The death knight is lightly wounded. (Press . to maintain the ray.) The death knight hits you with a +0 broad axe!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - death knight Aim: a death knight, wielding a +0 broad axe and wearing a +0 chain mail (lightly wounded, extremely poisoned, 71% to hit) The bolt of acid hits the death knight. The death knight is lightly wounded. The death knight offers itself to Yredelemnul, and fills with unholy energy. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - death knight Aim: a death knight, wielding a +0 broad axe and wearing a +0 chain mail (lightly wounded, reflecting injuries, extremely poisoned, 71% to hit) The bolt of acid hits the death knight. The acid corrodes the death knight! The death knight is lightly wounded. The death knight reflects your damage back at you! You die... #. .. .8...## ##.###......... ....#....8.8.[. #.. .....<#....... .. #....#....... #. #........... #.## #.p........ #..## ##.@....... ###...###.......... #......##.>........ #................. #..<..#......8##.. #.........##.##...# # ###....###....#..8.. #..#. ........... #..... ....$8.8... You could see a death knight (reflects damage, extremely poisoned, corroded). Vanquished Creatures Edmund (D:5) An ice beast (D:5) A water moccasin zombie (D:6) A bullfrog zombie (D:5) 2 centaur zombies 2 hounds 4 orc priests A centaur skeleton (D:6) 4 iguanas 2 orc wizards A killer bee zombie (D:5) A hound skeleton (D:5) A howler monkey zombie (D:5) A howler monkey skeleton (D:5) 6 adders An adder skeleton (D:4) An adder zombie (D:5) 3 worms 17 orcs 4 bats (D:2) 8 endoplasms 3 giant cockroaches 5 goblins 2 hobgoblins 3 quokkas (D:3) 3 training dummies (D:5) 5 ball pythons A frilled lizard (D:2) 7 kobolds 3 rats 95 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 4 toadstools (D:1) A withered plant (D:5) 6 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 334 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:1 | Found a faded altar of an unknown god. 821 | D:1 | Found Kuxkifu's Weapon Shop. 1084 | D:2 | Got the Collected Works on Heat 1182 | D:2 | Reached XP level 3. HP: 17/20 MP: 6/6 1272 | D:2 | Reached skill level 1 in Crossbows 1272 | D:2 | Reached skill level 1 in Shields 1297 | D:2 | Reached skill level 1 in Fighting 2405 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/7 2502 | D:3 | Reached skill level 1 in Evocations 2551 | D:3 | Reached skill level 1 in Maces & Flails 2551 | D:3 | Reached skill level 1 in Armour 2659 | D:3 | Reached skill level 1 in Slings 2722 | D:3 | Reached skill level 1 in Staves 3175 | D:3 | Reached XP level 5. HP: 30/30 MP: 8/8 3971 | D:4 | Reached XP level 6. HP: 6/36 MP: 3/9 5008 | D:5 | Entered Level 5 of the Dungeon 5473 | D:5 | Reached XP level 7. HP: 29/40 MP: 10/10 5615 | D:5 | Noticed Edmund 5630 | D:5 | Killed Edmund 5822 | D:5 | Found Afabet's Assorted Antiques. 6263 | D:5 | Found Juaweyrph's Firing Range. 6638 | D:6 | Learned a level 2 spell: Scorch 6743 | D:6 | Reached XP level 8. HP: 35/46 MP: 11/11 7046 | D:6 | Found a staircase to the Ecumenical Temple. 7054 | Temple | Entered the Ecumenical Temple 7093 | Temple | Became a worshipper of Ashenzari the Shackled 7727 | D:7 | Noticed a death knight 7731 | D:7 | HP: 1/46 [death knight (27)] 7733 | D:7 | Killed by mirror damage Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_shops, nicolae_shop_hallway_plus, shapermc_ecumenical_altar_mp_urbaneastern, chequers_mini_garden, minmay_gold_behind_fungi D:2: layout_loops_cross D:3: layout_loops_ring D:4: layout_cave_pods, patterned_corridor D:5: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_f, serial_undead_c, serial_undead_b, serial_shops, shop_fountains, nicolae_shop_firing_range, uniq_edmund D:6: layout_cave_pods, minmay_temple_entry_glassed_door D:7: layout_cave_pools, serial_column_ruins, column_ruins_hut, column_ruins_open_small, column_ruins_columns_corner, column_ruins_grid_2, column_ruins_corridor_corner, column_ruins_open_small_water, column_ruins_open_medium, chequers_ossuary_entry_cave, uniq_maggie Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Crossbows | 1 2 | 2.3 Shields | 1 2 3 | 3.4 Fighting | 1 2 3 | 3.3 Evocations | 1 2 | 2.6 Maces & Flails | 1 2 | 2.3 Armour | 1 2 3 | 3.3 Slings | 1 2 | 2.3 Staves | 1 2 | 2.5 Dodging | 2 | 2.0 Stealth | | 2.1 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 70 | 70 | 64 || 204 Flail | | | 20 || 20 Fire: Hunting sling | | | 4 || 4 Cast: Magic Dart | 28 | 6 | || 34 Searing Ray | 5 | 25 | 10 || 40 Evoke: Wand | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armor: Robe | 40 | | || 40 Ring mail | | 43 | || 43 Leather armour | | 11 | 50 || 61 Dodge: Dodged | 63 | 67 | 51 || 181 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7740 | 7009 | 731 | 659 | 5364 | 8 | 967.5 | Dungeon | 7547 | 6852 | 695 | 659 | 5215 | 7 | 1078.1 | Temple | 193 | 157 | 36 | 0 | 149 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1411 daAuts D:3: 1386 daAuts D:2: 1350 daAuts D:4: 1300 daAuts D:1: 1048 daAuts D:6: 1038 daAuts Temple: 193 daAuts D:7: 11 daAuts