Dungeon Crawl Stone Soup version 0.28-a0-987-g8383568036 (webtiles) character file. Game seed: 898454258830946119 1492 anet the Magician (level 8, 0/44 HPs) Began as a Deep Elf Conjurer on Dec 4, 2021. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:14:18 (6138 turns). anet the Magician (Deep Elf Conjurer) Turns: 6138, Time: 00:14:19 Health: 0/44 AC: 8 Str: 6 XL: 8 Next: 51% Magic: 26/26 EV: 13 Int: 24 God: Gold: 312 SH: 0 Dex: 15 Spells: 6/16 levels left rFire . . . SeeInvis . a - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . C - +3 leather armour "Waqueral" {MP+9} rPois . Reflect . p - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn H - ring of resist corrosion MPRegen 0.20/turn (no ring) @: mighty, lethally poisoned (0 -> -7), very slightly contaminated A: agile 1, deterioration 1, wild magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons b - a +0 hand crossbow e - a +1 battleaxe of electrocution w - a +0 spear F - a +0 hunting sling Missiles c - 109 stones d - 32 poisoned darts f - 54 sling bullets h - 58 bolts j - 158 arrows E - 2 throwing nets Armour g - a +0 pair of gloves (worn) p - a +0 helmet (worn) v - a +0 kite shield x - a +0 robe B - a +0 scale mail C - the +3 leather armour "Waqueral" (worn) {MP+9} (You found it on level 4 of the Dungeon) MP: It affects your magic capacity (+9). G - a +0 ring mail Magical Staves a - a staff of conjuration (weapon) n - a staff of fire D - a staff of earth Jewellery H - a ring of resist corrosion (left hand) M - an amulet of the acrobat Wands r - a wand of paralysis (8) y - a wand of acid (17) K - a wand of polymorph (12) Scrolls i - 5 scrolls of identify {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of blinking {unknown} u - 2 scrolls of fog {unknown} A - a scroll of enchant armour {unknown} I - 2 scrolls of magic mapping {unknown} L - a scroll of fear {unknown} Potions k - a potion of mutation l - a potion of might q - a potion of magic s - a potion of invisibility {unknown} t - 2 potions of brilliance {unknown} z - 2 potions of curing {unknown} J - a potion of attraction {unknown} Skills: - Level 2.0 Fighting + Level 2.7 Long Blades + Level 2.8 Staves - Level 2.0 Slings + Level 2.8 Crossbows - Level 2.1 Armour + Level 4.7 Dodging - Level 2.4 Stealth - Level 2.0 Shields + Level 4.9 Spellcasting - Level 4.3 Conjurations - Level 4.3 Hexes + Level 3.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 f - Dazzling Flash Conj/Hex 100% N/A 11% 3 p - Fulminant Prism Conj/Hex 25% 3d14 30% 4 r - Searing Ray Conj 100% 2d8 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 9% 1 Beastly Appendage Tmut 14% N/A 21% 1 Wereblood Tmut 7% N/A 28% 2 Gell's Gravitas Tloc 7% N/A 47% 3 Lesser Beckoning Tloc 7% N/A 47% 3 Spider Form Tmut/Pois 7% N/A 47% 3 Swiftness Air 7% N/A 47% 3 Teleport Other Tloc 7% N/A 47% 3 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 56% 4 Airstrike Air 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Qazlal Xom Shops: D:4 : D:5 * D:6 : Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 fly Innate Abilities, Weirdness & Mutations You are agile. (Dex +2) Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. Message History The water moccasin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) You feel a surge of power! The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel yourself wasting away. You feel agile. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of magic. Magic courses through your body. You die... ######### #.......# ##########.@..# #.......##.##.##.###### ......#.##.# .........# #. #.......# ###.####.# #.##..#.##.# ####.### #.....#.##... #.....# # #.......######## #.....# #.##.##.##.......# #.....# #.......##.......# #.<...# There were no monsters in sight! Vanquished Creatures Menkaure (D:5) A water moccasin (D:6) A black bear (D:6) 2 necrophages An ogre (D:6) 3 phantoms Blork the orc (D:4) 2 bullfrogs A wyvern skeleton (D:5) A howler monkey (D:4) 2 centaur zombies A bullfrog skeleton (D:6) Jessica (D:2) A scorpion zombie (D:5) Ijyb (D:3) Natasha (thrice) (D:2) Robin (D:2) 2 howler monkey skeletons 3 gnolls (D:4) 4 adders An ufetubus (D:6) A worm (D:4) 5 orcs 7 ball pythons 3 bats 5 endoplasms 3 giant cockroaches 16 goblins 7 hobgoblins 6 jackals 2 quokkas A frilled lizard (D:1) 8 kobolds 5 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Found a faded altar of an unknown god. 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 285 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:1 | Reached skill level 1 in Hexes 1120 | D:2 | Noticed Natasha 1132 | D:2 | Noticed a crimson imp 1132 | D:2 | Killed Natasha 1133 | D:2 | Reached skill level 1 in Evocations 1133 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1220 | D:2 | Noticed Natasha 1243 | D:2 | Killed Natasha 1244 | D:2 | Reached XP level 4. HP: 19/24 MP: 4/10 1317 | D:2 | Reached skill level 1 in Crossbows 1421 | D:2 | Noticed Jessica 1423 | D:2 | Killed Jessica 1424 | D:2 | Reached skill level 1 in Staves 1483 | D:2 | Noticed Natasha 1495 | D:2 | Killed Natasha 1496 | D:2 | Reached skill level 1 in Fighting 1496 | D:2 | Reached skill level 1 in Long Blades 1496 | D:2 | Reached skill level 1 in Slings 1496 | D:2 | Reached skill level 1 in Armour 1496 | D:2 | Reached skill level 1 in Shields 1619 | D:2 | Learned a level 3 spell: Dazzling Flash 1745 | D:2 | Noticed Robin 1749 | D:2 | Reached XP level 5. HP: 28/29 MP: 5/11 1756 | D:2 | Killed Robin 2265 | D:3 | Learned a level 4 spell: Fulminant Prism 2543 | D:3 | Noticed a necrophage 2549 | D:3 | Killed a necrophage 2602 | D:3 | Noticed a phantom 2608 | D:3 | Killed a phantom 2609 | D:3 | Reached XP level 6. HP: 29/34 MP: 6/12 3007 | D:3 | Noticed Ijyb 3013 | D:3 | Killed Ijyb 3181 | D:3 | Found a runed translucent door. 3182 | D:3 | Noticed Crazy Yiuf 3284 | D:4 | Found Xozod's Book Shop. 3508 | D:4 | Noticed Blork the orc 3524 | D:4 | Killed Blork the orc 3884 | D:4 | Identified the +3 leather armour "Waqueral" {MP+9} 4158 | D:4 | Reached XP level 7. HP: 36/38 MP: 14/14 4358 | D:4 | Found a stormy altar of Qazlal. 4362 | D:4 | Found a burning altar of Makhleb. 4365 | D:4 | Found a shimmering altar of Xom. 4676 | D:5 | Entered Level 5 of the Dungeon 4946 | D:5 | Found Feech's CLEARANCE SALE!. 5109 | D:5 | Noticed Menkaure 5114 | D:5 | Killed Menkaure 5395 | D:5 | Reached XP level 8. HP: 44/44 MP: 16/16 5912 | D:6 | Found Evio's Book Shop. 6136 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6136 | D:6 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 6136 | D:6 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 6137 | D:6 | HP: 2/44 [poisoned by a water moccasin] 6138 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, shapermc_ecumenical_altar_acropolis, glass_columns_c, chequers_serial_rivers_micro_a D:2: layout_loops_ring, amcnicky_mini_pool_small, uniq_natasha, uniq_robin, uniq_jessica D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_loops_ring, grunt_temple_overflow_diamond, serial_shops, nicolae_stop_n_shop_1, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, uniq_blork_the_orc D:5: layout_basic, nicolae_shop_clearance, uniq_menkaure D:6: layout_loops_cross, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 4 | 4.3 Evocations | 1 2 3 | 3.8 Crossbows | 1 2 | 2.8 Staves | 1 2 | 2.8 Fighting | 1 2 | 2.0 Long Blades | 1 2 | 2.7 Slings | 1 2 | 2.0 Armour | 1 2 | 2.1 Shields | 1 2 | 2.0 Dodging | 3 4 | 4.7 Spellcasting | 4 | 4.9 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | | 4 | || 4 Fire: Hand crossbow | | 8 | 13 || 21 Cast: Magic Dart | 35 | 32 | 2 || 69 Searing Ray | 6 | 27 | 26 || 59 Use: Potion | | | 3 || 3 Armor: Robe | 1 | 2 | || 3 Leather armour | | 2 | 19 || 21 Dodge: Dodged | 1 | 17 | 14 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6200 | 5505 | 695 | 16 | 4719 | 6 | 1033.3 | Dungeon | 6200 | 5505 | 695 | 16 | 4719 | 6 | 1033.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1438 daAuts D:2: 1230 daAuts D:3: 1155 daAuts D:1: 1016 daAuts D:5: 872 daAuts D:6: 487 daAuts