Dungeon Crawl Stone Soup version 0.28-a0-1182-g381e24db82 (webtiles) character file. Game seed: 957173381090708269 338 anet the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Dec 17, 2021. Slain by a hornet zombie (4 damage) ... on level 4 of the Dungeon. The game lasted 00:08:27 (3887 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 3887, Time: 00:08:28 Health: -1/34 AC: 3 Str: 6 XL: 6 Next: 29% Magic: 9/13 EV: 12 Int: 23 God: Gold: 78 SH: 0 Dex: 19 Spells: 5/11 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn n - +6 ring of dexterity MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - a +0 hunting sling (weapon) q - a +0 quarterstaff w - a +0 trident Missiles e - 127 stones (quivered ammo) j - a throwing net k - 59 arrows r - 21 bolts s - 23 sling bullets Armour c - a +0 ring mail d - a +0 robe o - a +0 leather armour (worn) Jewellery n - a +6 ring of dexterity (left hand) Scrolls f - 4 scrolls of blinking {unknown} h - a scroll of holy word {unknown} i - 5 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} t - a scroll of immolation {unknown} Potions l - a potion of magic {unknown} m - a potion of degeneration {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Long Blades + Level 1.4 Staves + Level 1.3 Slings + Level 1.3 Crossbows + Level 1.2 Armour + Level 2.7 Dodging - Level 2.4 Stealth + Level 1.3 Shields + Level 3.3 Spellcasting - Level 4.3 Conjurations + Level 2.9 Hexes + Level 2.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 f - Dazzling Flash Conj/Hex 40% N/A 12% 3 r - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 26% 2 Fulminant Prism Conj/Hex 10% 3d9 36% 4 Flame Wave Conj/Fire 13% 2d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 56% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You kill the quokka! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 6! It was a potion of heal wounds. You feel much better. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. A hornet zombie comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet zombie Aim: a hornet zombie (wandering, hasn't noticed you, 82% to hit) The searing ray hits the hornet zombie! The hornet zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the hornet zombie. The hornet zombie is moderately damaged. The hornet zombie hits you! The searing ray hits the hornet zombie! The hornet zombie is heavily damaged. The hornet zombie hits you. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the hornet zombie! The hornet zombie is heavily damaged. You finish channelling your searing ray. The hornet zombie closely misses you. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The hornet zombie hits you. You die... ### #.. #.#### # #.... #.#..## #..@..# ##.##Z.# # #......###.# #..###.....# #..##....### #### #..##.##..... ...# #.....# .#### ##.# ##.#### .# ##.# #.# # You could see a hornet zombie. Vanquished Creatures A water moccasin (D:4) A water moccasin skeleton (D:4) 5 adders 5 gnolls An adder skeleton (D:4) 5 dart slugs 2 orcs (D:3) 12 ball pythons 3 bats 5 endoplasms 3 giant cockroaches (D:3) 4 goblins 8 hobgoblins 2 jackals (D:2) 3 quokkas 7 frilled lizards 9 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 170 | D:1 | Learned a level 2 spell: Searing Ray 691 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 695 | D:1 | Learned a level 3 spell: Dazzling Flash 735 | D:1 | Reached skill level 1 in Evocations 736 | D:1 | Reached skill level 1 in Hexes 1588 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/10 2404 | D:3 | Reached skill level 1 in Crossbows 2445 | D:3 | Reached skill level 1 in Slings 2523 | D:3 | Reached skill level 1 in Long Blades 2523 | D:3 | Reached skill level 1 in Staves 2523 | D:3 | Reached skill level 1 in Shields 2675 | D:3 | Reached skill level 1 in Armour 2735 | D:3 | Reached skill level 1 in Fighting 2739 | D:3 | Reached XP level 5. HP: 28/29 MP: 2/11 3745 | D:4 | Noticed a water moccasin 3753 | D:4 | Killed a water moccasin 3754 | D:4 | Reached XP level 6. HP: 3/34 MP: 2/13 3887 | D:4 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring D:2: layout_loops_cross, palyth_stone_intersect, st_stairs_10, minmay_fractal_squares_5 D:3: layout_basic D:4: layout_basic, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 1 2 | 2.4 Hexes | 1 2 | 2.9 Crossbows | 1 | 1.3 Slings | 1 | 1.3 Long Blades | 1 | 1.3 Staves | 1 | 1.4 Shields | 1 | 1.3 Armour | 1 | 1.2 Fighting | 1 | 1.2 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | | 6 || 6 Fire: Hunting sling | 13 | 34 || 47 Cast: Magic Dart | 27 | 1 || 28 Searing Ray | 16 | 29 || 45 Use: Potion | | 1 || 1 Armor: Robe | | 2 || 2 Leather armour | | 1 || 1 Dodge: Dodged | 5 | 28 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3914 | 3491 | 423 | 127 | 2850 | 4 | 978.5 | Dungeon | 3914 | 3491 | 423 | 127 | 2850 | 4 | 978.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1238 daAuts D:1: 1164 daAuts D:3: 1110 daAuts D:4: 401 daAuts