Dungeon Crawl Stone Soup version 0.28-a0-1227-ga9037bb4c8 (webtiles) character file. Game seed: 399080027870299675 39 anet the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 22, 2021. Slain by Sigmund (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1686 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1686, Time: 00:04:02 Health: -1/19 AC: 3 Str: 6 XL: 3 Next: 26% Magic: 0/9 EV: 13 Int: 22 God: Gold: 64 SH: 0 Dex: 19 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn j - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 spear b - a +0 hunting sling (weapon) Missiles d - 38 stones (quivered ammo) k - 18 bolts Armour c - a +0 ring mail f - a +0 robe (worn) g - a +0 pair of gloves (worn) i - a +0 kite shield Jewellery j - a +6 ring of dexterity (left hand) Scrolls l - a scroll of silence {unknown} Potions e - a potion of attraction {unknown} h - a potion of haste {unknown} m - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.5 Long Blades + Level 0.8 Staves + Level 0.3 Slings + Level 0.6 Crossbows + Level 0.4 Armour + Level 2.8 Dodging - Level 2.4 Stealth + Level 0.0 Shields + Level 3.4 Spellcasting - Level 4.3 Conjurations + Level 0.7 Hexes + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Call Canine Familiar Summ 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 92% to hit) The searing ray hits the worm! You kill the worm! (Press . to maintain the ray.) Sigmund is nearby! Fire: 38 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (57% to hit) Okay, then. Unknown command. You see here a +0 spear. You start resting. Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Something hits you! You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you The searing ray hits something. (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! You die... ......# .( .....## #.# @# .# ....## #.# (# .# #.# ##.# .# #+# #.# #..# .# #.# #.# #.# .# ..# #.# #.# .# ..#######.###.###.# ...#..........{.@.# .....####.###.##### .......##.###.# ..##.#........# ..##.####.##### ..##.. ..# ..######### #.# #.# # There were no monsters in sight! Vanquished Creatures A worm (D:2) 4 ball pythons (D:1) 5 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins (D:2) 3 jackals (D:1) 2 quokkas A frilled lizard (D:1) 4 goblins 2 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 274 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Found a faded altar of an unknown god. 1051 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1290 | D:2 | Noticed Sigmund 1686 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, grunt_decor_clamped, minmay_distorted, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Spear || 7 Fire: Hunting sling || 25 Cast: Magic Dart || 18 Searing Ray || 19 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1692 | 1582 | 110 | 74 | 1288 | 2 | 846.0 | Dungeon | 1692 | 1582 | 110 | 74 | 1288 | 2 | 846.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 628 daAuts