Dungeon Crawl Stone Soup version 0.28-a0-1429-gf3d713df7a (webtiles) character file. Game seed: 10361597188863509621 543 anet the Conjurer (level 7, -2/57 HPs) Began as a Hill Orc Conjurer on Jan 8, 2022. Slain by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:15:45 (3841 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3841, Time: 00:15:46 Health: -2/57 AC: 3 Str: 10 XL: 7 Next: 27% Magic: 5/9 EV: 11 Int: 20 God: Gold: 81 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis + a - +1 war axe (holy) rCold . . . Faith . c - orb {*channel} rNeg . . . Spirit . r - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... D - amulet of magic regeneration HPRegen 0.19/turn t - ring of see invisible MPRegen 0.51/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 war axe of holy wrath (weapon) b - a +0 hunting sling d - a +2 dagger of draining p - a +1 whip of pain Missiles e - 42 stones v - 16 poisoned darts Armour c - an orb of energy (worn) l - a +0 robe n - a +0 ring mail r - a +0 leather armour (worn) s - a +0 scale mail Jewellery t - a ring of see invisible (left hand) D - an amulet of magic regeneration (around neck) Scrolls g - a scroll of immolation {unknown} i - 8 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} o - a scroll of fog {unknown} q - a scroll of blinking {unknown} y - 2 scrolls of amnesia {unknown} Potions f - 2 potions of heal wounds {unknown} h - 2 potions of flight {unknown} j - a potion of resistance {unknown} u - a potion of brilliance {unknown} w - a potion of mutation {unknown} x - 2 potions of curing z - a potion of might {unknown} A - a potion of haste {unknown} B - a potion of cancellation {unknown} C - a potion of magic {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Axes - Level 2.0 Slings - Level 2.0 Crossbows + Level 2.4 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.5 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 3.0 Invocations - Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 r - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 28% 3 Fulminant Prism Conj/Hex 4% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Ossuary (visited) Altars: Ashenzari Okawaru Wu Jian Message History The water moccasin poisons you! The water moccasin closely misses you. It was a potion of curing. You feel better. The water moccasin misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You feel better. The water moccasin closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin bites you! You die... #.#.# #.......... #.#.# #......(.## #.#.# #..8.8(8..# #.#.######### #..⌠.⌠.⌠..# ............# #...(...... ..#.#######.# #..(.>.##. ..#.# #.# #.......... ..#.# #.######.###..##.# ....# #.....@S)# ..... ....# ########.# ###.# ..#.# #.# # ..#.# #.# .## #.# .# ..# .# ### .# .# You could see a water moccasin. Vanquished Creatures Sigmund (D:2) Menkaure (Ossuary) A hound (D:4) A bullfrog skeleton (D:4) Terence (D:3) 3 mummies (Ossuary) 2 adders A worm (D:3) 6 dart slugs 4 bats 6 endoplasms 4 giant cockroaches 6 gnoll zombies (Ossuary) 6 goblins 3 hobgoblins 7 jackals (D:3) 5 kobolds 3 quokkas 4 ball pythons 3 frilled lizards (D:1) 4 gnoll skeletons (Ossuary) 3 goblin skeletons (Ossuary) 3 goblin zombies (Ossuary) 8 hobgoblin skeletons (Ossuary) 3 hobgoblin zombies (Ossuary) 3 kobold skeletons (Ossuary) 4 kobold zombies (Ossuary) 5 orc skeletons (Ossuary) An orc zombie (Ossuary) 2 quokka zombies (D:4) A rat (D:1) 2 rat skeletons (Ossuary) 8 rat zombies (Ossuary) 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/4 241 | D:1 | Learned a level 2 spell: Searing Ray 452 | D:1 | Found a faded altar of an unknown god. 1072 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/5 1200 | D:2 | Reached skill level 1 in Fighting 1239 | D:2 | Reached skill level 1 in Invocations 1280 | D:2 | Noticed Sigmund 1364 | D:2 | Killed Sigmund 1365 | D:2 | Reached skill level 1 in Slings 1365 | D:2 | Reached skill level 1 in Crossbows 1365 | D:2 | Reached skill level 1 in Armour 1365 | D:2 | Reached skill level 1 in Shields 1365 | D:2 | Reached skill level 1 in Evocations 1365 | D:2 | Reached XP level 4. HP: 32/36 MP: 0/6 1365 | D:2 | Reached XP level 5. HP: 37/41 MP: 0/7 1459 | D:2 | Found an iron altar of Okawaru. 2067 | D:3 | Reached XP level 6. HP: 48/48 MP: 3/8 2233 | D:3 | Found an ornate altar of the Wu Jian Council. 2233 | D:3 | Noticed Terence 2248 | D:3 | Killed Terence 2662 | D:3 | Found a broken altar of Ashenzari. 2820 | D:4 | Found a sand-covered staircase. 2843 | Ossuary | Entered an ossuary 3452 | Ossuary | Noticed Menkaure 3463 | Ossuary | Killed Menkaure 3464 | Ossuary | Reached XP level 7. HP: 24/56 MP: 9/9 3803 | D:4 | Found a staircase to the Ecumenical Temple. 3841 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, ebering_ecumenical_altar_abandoned D:2: layout_rooms, basic_altar, uniq_sigmund D:3: layout_basic, lemuel_round_altar, lemuel_crystal_altar, hangedman_decor_push, uniq_terence D:4: layout_loops_ring, minmay_temple_entry_drinking_statues, enter_ossuary_4 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 | 3.0 Invocations | 2 3 | 3.0 Axes | 2 3 | 3.0 Slings | 1 2 | 2.0 Crossbows | 1 2 | 2.0 Armour | 1 2 | 2.4 Dodging | 2 | 2.1 Shields | 1 2 | 2.5 Evocations | 1 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Whip | 3 | | || 3 War axe | | 51 | 38 || 89 Fire: Hunting sling | 33 | 164 | 6 || 203 Cast: Magic Dart | 24 | 1 | || 25 Searing Ray | 11 | 14 | 1 || 26 Use: Potion | | | 2 || 2 Armor: Robe | 3 | | || 3 Leather armour | 5 | 10 | 14 || 29 Dodge: Dodged | 15 | 26 | 33 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3879 | 3794 | 85 | 81 | 2842 | 5 | 775.8 | Dungeon | 3011 | 2926 | 85 | 81 | 2287 | 4 | 752.8 | Ossuary | 867 | 867 | 0 | 0 | 555 | 1 | 867.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1046 daAuts D:1: 1043 daAuts Ossuary: 867 daAuts D:2: 677 daAuts D:4: 244 daAuts