Dungeon Crawl Stone Soup version 0.28-a0-1513-ge4f4046303 (webtiles) character file. Game seed: 12114414191698431213 749 anet the Conjurer (level 7, -4/57 HPs) Began as a Hill Orc Conjurer on Jan 16, 2022. Slain by a yak (7 damage) ... on level 2 of the Dungeon. The game lasted 00:11:42 (5196 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 5196, Time: 00:11:42 Health: -4/57 AC: 5 Str: 16 XL: 7 Next: 77% Magic: 0/9 EV: 15 Int: 20 God: Gold: 240 SH: 5 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . a - +2 hand axe (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . v - +0 leather armour rPois . Reflect + (no helmet) rElec . Harm . s - +0 cloak rCorr . Rampage . (no gloves) Will ..... A - +0 pair of boots Stlth +......... D - amulet of reflection HPRegen 0.19/turn e - +6 ring of strength MPRegen 0.11/turn B - +4 ring of evasion @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons a - a +2 vampiric hand axe (weapon) b - a +0 hunting sling Missiles d - 97 stones i - 21 bolts u - 5 boomerangs (quivered) I - 16 arrows Armour g - a +0 ring mail l - a +0 scale mail p - a +0 robe s - a +0 cloak (worn) v - a +0 leather armour (worn) A - a +0 pair of boots (worn) C - an orb of light H - the +0 ring mail of the Eight Boll Weevils {SInv Stlth+} (You found it on level 4 of the Dungeon) SInv: It lets you see invisible. Stlth: It makes you more stealthy. Jewellery e - a +6 ring of strength (left hand) B - a +4 ring of evasion (right hand) D - an amulet of reflection (around neck) Wands F - a wand of polymorph (10) Scrolls c - 2 scrolls of immolation {unknown} k - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} q - a scroll of magic mapping {unknown} r - 2 scrolls of identify {unknown} t - a scroll of fear {unknown} x - a scroll of noise {unknown} y - a scroll of torment {unknown} z - a scroll of fog {unknown} Potions f - a potion of heal wounds {unknown} h - 2 potions of might {unknown} j - a potion of ambrosia {unknown} m - a potion of attraction {unknown} w - a potion of cancellation {unknown} E - a potion of magic {unknown} G - a potion of brilliance {unknown} Skills: + Level 3.4 Fighting - Level 3.1 Polearms - Level 2.0 Slings - Level 2.0 Crossbows - Level 3.0 Armour - Level 2.0 Dodging - Level 1.5 Stealth - Level 3.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 3.8 Invocations - Level 2.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 26% 3 Blink Tloc 2% N/A 30% 2 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 65% 4 Manifold Assault Tloc 1% N/A 99% 5 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Message History You block the yak's attack. Really walk into that dispersal trap? You enter a dispersal trap! The yak blinks! You blink. Things that are here: a +0 ring mail; a +0 hunting sling; a +0 rapier Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 87% to hit) The searing ray hits the yak. The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you but does no damage. The searing ray hits the yak. The yak is heavily wounded. The yak completely misses you. The searing ray hits the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak! The yak is almost dead. You finish channelling your searing ray. You block the yak's attack. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 87% to hit) The searing ray hits the yak. The yak is almost dead. (Press . to maintain the ray.) You block the yak's attack. The searing ray hits the yak. The yak is almost dead. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray misses the yak. The yak gores you! You die... ......<.........>..........# .####.####.#####.#########.# .####.# #.# #.# #.# .#....# #.# #.# #.# .#.#######.#####.# #.# .................# #.# ...####.....##############.# #..# #.....# #...........# #..# #.....# #@########### ##.# #.....# #Y# #.# ####'## #.# #.## #.# #.# #..# #.# #.# #..## #.# #.# #...# #.# #.# #.#.# #.# ###.########## #.#.# #.# #............# You could see a yak. Vanquished Creatures 2 yaks (D:3) A phantom (D:4) A bullfrog (D:4) A scorpion (D:3) An orc wizard (D:4) Terence (D:2) Natasha (thrice) (D:2) A hound skeleton (D:4) A gnoll (D:1) 4 adders (D:2) An adder skeleton (D:4) 3 dart slugs 6 orcs (D:4) 3 ball pythons 2 endoplasms (D:2) 4 giant cockroaches 9 goblins 12 hobgoblins 4 jackals (D:4) 5 kobolds 5 bats A frilled lizard (D:3) 8 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 290 | D:1 | Learned a level 2 spell: Searing Ray 778 | D:1 | Reached skill level 1 in Invocations 890 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/5 1331 | D:2 | Reached skill level 1 in Fighting 1390 | D:2 | Noticed Terence 1703 | D:2 | Reached skill level 1 in Armour 1771 | D:2 | Noticed Natasha 1776 | D:2 | Killed Natasha 1777 | D:2 | Reached skill level 1 in Polearms 1777 | D:2 | Reached skill level 1 in Shields 1777 | D:2 | Reached skill level 1 in Evocations 1777 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/6 2005 | D:2 | Reached skill level 1 in Crossbows 2119 | D:2 | Reached skill level 1 in Slings 2521 | D:2 | Reached XP level 5. HP: 40/40 MP: 7/7 2591 | D:2 | Killed Terence 2906 | D:2 | Noticed Natasha 2910 | D:2 | Killed Natasha 3295 | D:3 | Found a faded altar of an unknown god. 3419 | D:3 | Reached XP level 6. HP: 25/48 MP: 0/8 3913 | D:2 | Noticed Natasha 3920 | D:2 | Killed Natasha 4284 | D:4 | Noticed a yak 4284 | D:4 | Noticed a yak 4284 | D:4 | Noticed a yak 4284 | D:4 | Noticed a yak 4285 | D:4 | Noticed a yak 4343 | D:3 | Killed a yak 4344 | D:3 | Reached XP level 7. HP: 49/56 MP: 0/9 4694 | D:3 | Killed a yak 4851 | D:4 | Identified the +0 ring mail of the Eight Boll Weevils {SInv | Stlth+} 4854 | D:4 | Found a hide-covered altar of Uskayaw. 5196 | D:2 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, minmay_misc_feat_hallway, minmay_bisected D:2: layout_basic, minmay_increasing_density, uniq_terence, uniq_natasha D:3: layout_loops_ring, dreamdust_ecumenical_altar_statues D:4: layout_gridville, lemuel_doored_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 3 | 3.8 Fighting | 1 2 3 | 3.4 Armour | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.1 Shields | 1 2 3 | 3.0 Evocations | 1 2 | 2.2 Crossbows | 1 2 | 2.0 Slings | 1 2 | 2.0 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 29 | 5 | || 34 Hand axe | | 28 | 13 || 41 Punch | | 1 | || 1 Fire: Hunting sling | 1 | 29 | || 30 Throw: Boomerang | | 23 | 11 || 34 Cast: Magic Dart | 39 | 12 | || 51 Searing Ray | 6 | 28 | 15 || 49 Armor: Robe | 4 | 2 | || 6 Leather armour | | 8 | 1 || 9 Dodge: Dodged | 25 | 46 | 21 || 92 Block: Other | | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5225 | 4979 | 246 | 608 | 3553 | 4 | 1306.2 | Dungeon | 5225 | 4979 | 246 | 608 | 3553 | 4 | 1306.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1558 daAuts D:1: 1540 daAuts D:3: 1238 daAuts D:4: 888 daAuts