Dungeon Crawl Stone Soup version 0.28-a0-1568-g77cbbf62ba (webtiles) character file. Game seed: 2218896052863547990 7 anet the Conjurer (level 2, -4/20 HPs) Began as a Hill Orc Conjurer on Jan 20, 2022. Slain by a gnoll (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (215 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 215, Time: 00:00:42 Health: -4/20 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Polearms + Level 0.2 Slings + Level 0.1 Crossbows + Level 0.3 Armour + Level 1.6 Dodging - Level 1.5 Stealth + Level 0.2 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.3 Invocations + Level 0.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 r - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the rat. You kill the rat! Found 22 stones. A gnoll comes into view. It is wielding a +0 flail. You see here a smoky amethyst potion. Press: ? - help, v - describe, . - travel, g - get item Item here: a smoky amethyst potion. The floor. The gnoll shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (79% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You hit the gnoll. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #### #..(###### #........# #...g@!..# .......#...### ####..#>#....#### #...#......... #..†......#### #........## ##.#.###.# #.......# #+## #######.# ##...# You could see a gnoll. Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 160 | D:1 | Learned a level 2 spell: Searing Ray 215 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, serial_shops, shop_statue, shapermc_ecumenical_altar_flowoftime, corexii_corridor_pit, st_stairs_14 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 12 Searing Ray || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 170 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 170 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts