Dungeon Crawl Stone Soup version 0.29-a0-92-gee772dd00f (webtiles) character file. Game seed: 15999371893831121851 139 anet the Conjurer (level 5, 0/41 HPs) Began as a Hill Orc Conjurer on Feb 9, 2022. Slain by a hornet (10 damage) ... on level 6 of the Dungeon. The game lasted 00:04:32 (2504 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2504, Time: 00:04:33 Health: 0/41 AC: 3 Str: 17 XL: 5 Next: 22% Magic: 2/7 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . a - +1 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +1 robe of Ciunol {Harm rC- Will+++ Str+7} rPois . Reflect . (no helmet) rElec . Harm + (no cloak) rCorr . Rampage . (no gloves) Will +++.. (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -8), slowed, very slow A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 whip of venom (weapon) b - a +0 hunting sling w - a +0 trident Missiles c - 38 bolts d - 32 stones l - 18 arrows Armour j - the +1 robe of Ciunol (worn) {Harm rC- Will+++ Str+7} (You found it on level 2 of the Dungeon) Str: It affects your strength (+7). rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. Jewellery h - an amulet of guardian spirit Scrolls f - a scroll of identify {unknown} g - 2 scrolls of vulnerability {unknown} i - 5 scrolls of fear {unknown} m - 2 scrolls of teleportation {unknown} Potions e - a potion of degeneration {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.7 Fighting + Level 1.5 Axes + Level 1.2 Slings + Level 1.0 Crossbows + Level 1.4 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.4 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.0 Invocations + Level 1.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Sticky Flame Conj/Fire 9% 2d3 58% 4 Dispel Undead Necr 1% 3d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:1 * D:2 [ Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The hound bites you. The centaur shoots an arrow. The arrow hits you! The hound barely misses you. The hound bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (69% to hit) The searing ray hits the hound! The hound is almost dead. The searing ray hits the white imp. The white imp is heavily wounded. The searing ray misses the hornet. (Press . to maintain the ray.) The hound barely misses you. The searing ray hits the hound. You kill the hound! The searing ray hits the white imp. The white imp is almost dead. The searing ray misses the hornet. Your Crossbows skill increases to level 1! Your Invocations skill increases to level 2! You have reached level 5! You feel stronger. The searing ray hits the hornet. The hornet is lightly wounded. The searing ray hits the white imp. You kill the white imp! The hornet stings you. You are poisoned. You feel yourself slow down. Unknown command. Your +1 whip of venom begins to drip with poison! a - a +1 whip of venom (weapon) You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... #.. #.. ... #.# # ... #.#.## .. #.#..# .. #....# #! #@# .. #.###y# .... ####....c#..# .#...........## ....?.........# ..c..........$.# ...........>...# ...............# ...............# You could see a hornet and a centaur. Vanquished Creatures A scorpion (D:2) A hound (D:6) An adder (D:2) A white imp (D:6) 3 endoplasms (D:1) A giant cockroach (D:1) 7 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 5 kobolds (D:1) 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 83 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 180 | D:1 | Found Untoy's General Store. 268 | D:1 | Learned a level 2 spell: Searing Ray 307 | D:1 | Found a faded altar of an unknown god. 776 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/5 981 | D:1 | Reached skill level 1 in Fighting 1179 | D:2 | Reached skill level 1 in Invocations 1236 | D:2 | Identified the +1 robe of Ciunol {Harm rC- Will+++ Str+7} 1360 | D:2 | Found Zuduisk's Armour Shop. 1644 | D:2 | Noticed a scorpion 1649 | D:2 | Killed a scorpion 1650 | D:2 | Reached skill level 1 in Axes 1650 | D:2 | Reached skill level 1 in Slings 1650 | D:2 | Reached skill level 1 in Armour 1650 | D:2 | Reached skill level 1 in Shields 1650 | D:2 | Reached skill level 1 in Evocations 1650 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/6 1878 | D:2 | Found a shadowy altar of Dithmenos. 2495 | D:3 | You fall into a shaft and drop 3 floors! 2495 | D:6 | Noticed a centaur 2495 | D:6 | Noticed a hornet 2503 | D:6 | Reached skill level 1 in Crossbows 2503 | D:6 | Reached XP level 5. HP: 29/41 MP: 3/7 2504 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, serial_shops, shop, minmay_heptomino_w4 D:2: layout_basic, serial_shops, shop_statue, basic_altar D:3: layout_basic, ebering_ghost_sewer_d, lightli_corner_chamber D:6: layout_rooms, minmay_temple_entry_overgrown, minivault_19, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Invocations | 1 2 | 2.0 Axes | 1 | 1.5 Slings | 1 | 1.2 Armour | 1 | 1.4 Dodging | 2 | 2.0 Shields | 1 | 1.4 Evocations | 1 | 1.2 Crossbows | 1 | 1.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 3 | || 3 Punch | 1 | || 1 Fire: Hunting sling | 4 | || 4 Cast: Magic Dart | 43 | || 43 Searing Ray | 8 | 2 || 10 Armor: Robe | | 1 || 1 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2504 | 2300 | 204 | 47 | 2026 | 4 | 626.0 | Dungeon | 2504 | 2300 | 204 | 47 | 2026 | 4 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1276 daAuts D:1: 1205 daAuts D:3: 12 daAuts D:6: 8 daAuts